Tag Archive

Some Halo 5 Pre-loads Downloaded the wrong file


Posted on October 22, 2015 by Fionna Schweit

It is not often that we find Microsoft apologizing for an issue with one of their flagship games, it comes as a supirse when Microsoft announced that a place holder file may be all people who downloaded Halo 5 guardiands got this week. If you use the instant on feature, and pre-ordered you may have ended up getting burned on this one. Though Microsoft says  only a “small number of players” are effected.

People who downloaded this stub file will need to delete it and reinstall the right one. You can check to see if you installed the stub file by following the instructions below:

  1. Go to My games & apps
  2. Sort your game collection by selecting Installed à Sort by size
  3. If your Halo 5: Guardians game size is greater than 40 GB, you’ve got the correct version
  4. If your Halo 5: Guardians game size is less than 40 GB, you’ve got an incorrect stub file.

if you got the incorrect file you will need to re-install.

story via Halo waypoint


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Friday the 13th Game Slashes onto Kickstarter


Posted on October 20, 2015 by Jason Nason

Have you seen the trailer for the new Friday the 13th? I don’t mean the movie, which is due out next February from Paramount Pictures. I mean the game. Yes, there is a game on the way.

Like the 2009 film was kind of a modern retelling of the original 1980 film, this is also a modern video game retelling. Heck, the last Friday the 13th game was for the NES way back in 1989!

So what is Friday the 13th: The Game?

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I’m Playing Halo 5: Guardians TONIGHT On Twitch


Posted on October 19, 2015 by Les Major

Hey BroJo fans! It’s been a long time! I’ve definitely have a treat for you though!The fantastic people at Microsoft have given me advanced access to Halo 5! That’s right, and tonight you’ll get to see three exciting early missions, and one later battle. Don’t worry, we’ll be keeping spoilers to a minimum. The game itself doesn’t release until October 27th, so this is quite the early release! Naturally our review is on the way as well, but we’re still under embargo to maintain our excitement.

We will be live at 9pm EST over on DegiGames Twitch channel playing the highly anticipated release by 343 Industries!

This is not a joke! This is not a drill! Halo 5: Guardians will be live tonight on our Twitch stream! Don’t miss out!


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Plants VS Zombies: Garden Warfare Adds New Customization Options In Latest Update


Posted on October 13, 2015 by Rae Michelle Richards

EA’s plant based third person shooter Plants Vs. Zombies: Garden Warfare received a huge update today with the release of the free Legends of the Lawn DLC.  Sporting a brand new game mode, new character variations and 200 new customization options this latest batch of DLC might just bring players sprouting back to the battlefield.. errr lawn.

The Taco Bandits game mode is a variation on Capture the Flag where the Zombies team must steal the titular taco from Crazy Dave’s taco stand… and bring it back to a UFO. Okay, that is a little more off the wall than I was expecting to be honest.

The seven new character variants available with this update include – Golf Star, Chomp Thing, Jade Cactus, Alien Flower, Sanitation, Centurion and Paleontologist.

Along with the above content players on PlayStation platforms will receive all of the content from the Suburbanite update as well.

Plants Vs. Zombies Garden Warfare was originally released on Xbox One, PlayStation 4, Xbox 360 and PS3 last year and was given away for free during the 2014 PlayStation Experience convention.

A sequel Plants Vs. Zombies Garden Warfare 2 was announced at this past June’s E3 conference.


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Beware of Spoilers: Halo 5 Retail Copies May Be In The Wild


Posted on October 11, 2015 by Rae Michelle Richards

Spartans be on alert because it seems like retail copies of Halo 5: Guardians may have found their way into the wild from the retail supply chain ahead of the game’s October 25th release date.

Akai, a member of the NeoGaf forum, posted an image taken from IMGUR that shows what looks to be a shrink-wrapped copy of Halo 5: Guardians for the Xbox One. Unfortunately no pictures of the disc or included leaflets were posted so its authenticity is subject for now.

It is not uncommon for the games media to receive copies of games well in advance, often these copies are retail builds or in some cases with larger games very controlled digital downloads if it’s a larger title under NDA. It is unknown if the copy shown in Akai’s images are simply pictures of a retail copy provided for review as no receipt was provided with the pictures.

This isn’t the first time a Halo title has been leaked ahead of release. Pretty much every major game in the franchise has been leaked since Halo 2. According to IGN’s extensive piece on the history of Halo leaks Halo 2 was leaked nearly 3 weeks before its release. Halo 3 faired a little better by only being leaked onto pirate sites a week before release. Halo: Reach leaked almost a full month before release and 343 Industries first Halo title – Halo 4 – leaked in mid-October of 2012.

If you’re planning on surfing the Halo sub-reddit, Twitch.tv or other popular Spartan gathering places beware because spoilers may be coming soon.

Halo5

[Source]


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Dragon Age: Inquisition Game of the Year Edition | Review


Posted on October 10, 2015 by Kenny Keelan

Dragon Age is another in a strong list of BioWare franchises that has a strong, loyal, and sometimes fierce following; when games in their franchises try to hit a massive audience outside of their core user base things often get kind of messy and, unfortunately, as a result, good standalone games and franchise entries get dragged through the dirt. Inquisition is one of those games and, in an effort to try and re-establish itself with that wider audience and show some loyalty to its core audience, BioWare releases a Game of the Year edition to give those who either haven’t played the game at all or haven’t engaged in any of the extra content that’s available for the game.

 

dragon_age_cover (1)

The Good, The Bad and The Ugly

Like most AAA role playing games, the first twenty minutes is almost purely exposition and introduction to the setting, the characters, and the gameplay: what you’re getting and what you’re introduced to is a blending of the previous titles in the franchise and looks to wrap everything up. Even if you’re a newcomer to the series, there’s not a noticeable detriment to coming into the franchise as you have options; you can either work with the default world state or you can experiment on Dragon Age Keep, a website that ties into your Origin account and allows you to mess around with world states, which is really cool. Due to circumstances out of my control, Dragon Age Keep allowed me to recreate the world state in saves I had used in previous titles.

Introduction to combat doesn’t happen without too much hand-holding and it’s done within the narrative so it doesn’t feel as though it creates too much of a interruption in the experience. The first bit of this game is exactly what I expected to see from a BioWare title.

In my humble opinion, they took everything that succeeded in both of the former titles in the franchise and blended them together to provide the framework that this game is built around. BioWare knows that if they have a vision they know how to bring it to life and that’s something they’ve done for as long as I’ve known them and their role playing games have been spot-on for this. Inquisition is absolutely no different in this as it provides an experience that feels just as great at being a game as it is a wonderfully presented narrative.

One of the largest things that stand out for this game is that it was made with two ideals in mind: broad appeal and taking advantage of current generation technology. It’s very clear that they’re trying to create a singular type of experience and if you’re a fan of the franchise like I am, this is exactly what you want. I came in with a certain set of expectations and I feel that Inquisition hit every one of them. I feel that one could dive in as any kind of player and feel that you could be immersed relatively quickly.

The graphical and audio presentation is extremely satisfying – on current generation consoles, the game looks, feels, and sounds marvelous. Voice acting is very well done and, surprisingly so, the lip sync is actually done pretty well, most times. There’s rarely any slowdown.

Its greatest strength, however, is also its greatest failings: I feel that the experience does not transfer over in the same way into previous generation’s systems. The appeal is so broad that, at times, it feels watered down. It’s clear to me that Inquisition was tailored for a very specific experience and everyone else that has any different demands from the game gets to suffer.

There are trivial issues that I could list off that are nothing more than just pet peeves but there are enough of them to note that I feel they should not be featured in the game the way that they have been: the worst of all is the removal of mana and healing magics. This means that, between rest stops and reload points, you’re limited to a certain number of healing potions and that is it. That’s creating a false sense of difficulty and that’s a terribly lazy design choice. In previous generation systems, there are a massive amount of pathfinding and collision detection bugs that can break the experience of traveling between locales. Story progression happens in spurts and the spots in between those spurts really only cater to those who greatly enjoy the lore of the franchise.

While this defines me, gameplay and story progression only rewards those who greatly enjoy both. If you feel that one or the two are lacking, it will taint the other experience. This game would be awesome if only it were way more refined, smooth, and immersive.Read More


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Metal Gear Online 3 – First Impressions


Posted on October 6, 2015 by Kenny Keelan

Metal Gear Solid V: The Phantom Pain is now complete with the addition of its Metal Gear Online feature, the third of its kind in the franchise and it has never felt better. Like previous renditions, this version of MGO uses the engine of the game you have been playing alongside it for so long and turned the scenario on its head. You’re given a series of basic scenarios and it’s up to you to be the best damn infiltrator you can be.

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Tom Clancy’s Rainbow Six – Siege: A Closed Beta Report


Posted on October 6, 2015 by Kenny Keelan

Rainbow Six Siege


Writers Note: This beta was reviewed using the PlayStation 4 copy of the game.

There was a time when I was actually pretty decent at FPS games: back when graphics on PC games weren’t as demanding so the variety of computers they worked on was greater, back when twitch shooting wasn’t the entire focus of gameplay, back when franchises like Rainbow Six focused on tactical play and thinking outside of the box. You see, I like FPS games when they demand a little more than being the quickest, most accurate trigger on the block. I like when FPS games require a lot of tactical thinking and even the most trigger-happy, balls-out shooter on the team can be taken down by preemptive thinking. Rainbow Six: Siege seems to be a kind of return to form for this franchise in that regard and for that, it makes me feel like the kind of FPS player that can actually grow and become more skillful as I play. That’s the kind of game I like.

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Tony Hawk’s Pro Skater 5 Looks Like a Hot Mess


Posted on September 29, 2015 by Rae Michelle Richards

Skinned knees, sore joints and maybe the occasional broken bone are all expected hazards when learning to skateboard but how about glitching through the walls and stuttering back and forth? From early first hand reports the retail version of Activision’s Tony Hawk’s Pro Skater 5 is absolute mess.  What happened, Bird Man?

Activision’s revival of the long dormant Tony Hawk’s Pro Skater franchise shipped to retail this morning and it sounds like the game turned out to be a complete bail. With reports (and YouTube videos) of skaters glitching back and forth on the rails, to riders clipping through the environment it looks like the developers may have let more than a few minor bugs slip through the certification process.

As of the time of writing there are more than few threads over on the Tony Hawk’s Pro Skater Reddit warning potential buyers that they should “know what you’re signing up for” before putting down $60 for the game. Reports have varied from the aforementioned bugs to a large 7 gigabyte patch that’s nearly double the initial install size of the game being available out of the box.

It is no wonder Activision hasn’t supplied us or many other press outlets with review codes for Tony Hawk’s Pro Skater 5. We’ve sent multiple requests for a review code and will update this article if we hear anything back from the publisher.

Perhaps you should do a 180 if you approach this game at your local GameStop? If you’re having issues with THPS5 we’d love to hear from you!

Check out some of the glitch videos below.

[youtube id=”JIXkRXYbKaI”]

[youtube id=”oKgos-FVNSU”]

 


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Star Wars Battlefront Open Beta Begins Next Week


Posted on September 28, 2015 by Rae Michelle Richards

I’ve been eagerly awaiting for my chances to check out EA’s upcoming Star Wars Battlefront reboot since it was announced over two years ago at E3 2013. As a lifelong Star Wars fan it’s always my hope that the next playable Star Wars experience will bring me one step closer to channeling the force. Now we’ll all get our chance to see if EA & DICE will make this dream become reality with the Star Wars Battlefront Open Beta on PS4, Xbox One and PC next weekend – October 8th thru the 12th.

The open beta is meant to stress-test the game’s multiplayer servers ahead of the game’s November release date and includes a lot of the content that was present in the E3 2015 build of the game. That is to say a 40 person VS match set on the iconic ice planet Hoth as well as a co-op survival mode.  Making its playable debut in the Open Beta is the brand new Drop Zone mode.

Here’s a quick run-down for all of the open Beta’s content:

Walker Assault on Hoth: Fight in epic 40-player battles as a Rebel to destroy the Empire’s onslaught of AT-AT’s by calling in Y-wing bombers. Or, side with the Empire and protect your walkers while utilizing their mighty weaponry to crush the Rebel objective.

Drop Zone on Sullust: Escape pods are crashing down and you and your team must fight to control them. With its frantic 8v8 matches, Drop Zone is sure to put your combat and strategy skills to the test.

Survival Mission on Tatooine: Play alone or with a friend via co-op or split-screen as you battle to hold off waves of Imperial forces including AT-ST’s, TIE fighters, elite stormtroopers, and more.

The game’s companion app will also be available on iOS and Android and allows you to earn credits via a special “Base Command” mini-game which can be used to purchase new gear in Battlefront.

We’ll have more on Star Wars Battlefront ahead of its November 17th release.

[Source]

 

 


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Impressions: My First Six Hours With Metal Gear Solid V


Posted on September 9, 2015 by Rae Michelle Richards

Version Played: Windows PC

Metal Gear Solid V has been probably one of the games revealed in the past three years that I have been salivating over and words can hardly express how excited I was leading up to the games early September release.  Now that I’ve spent six hours with what could be Hideo Kojima’s last Metal Gear Solid title I’d like to share some impressions with all of our readers. A full review is probably quite some time away due to the sheer scope of The Phantom Pain but grab your iDroid and trustiest sidearm and let’s discuss the opening hours of my most anticipated games.Read More


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Rev Up Your Excitement For Forza Motorsport 6 With New Demo


Posted on September 8, 2015 by Rae Michelle Richards

Microsoft has released a pre-release demo for their upcoming Xbox One & Xbox 360 racer Forza Motorsport 6 ahead of the games’ September 15th release. Alongside this playable slice of the game Microsoft has also released the launch trailer for the game as well as the official television advertisements.

Forza Motorsport 6’s demo comes with the following description from the Xbox Live Marketplace:

Experience the most beautiful and comprehensive racing game of this generation, named “Best Racing Game” of gamescom 2015. The Forza Motorsport 6 demo features a selection of the 450 Forzavista cars available in the full version, all with working cockpits and full damage. You’ll experience highlights from the game’s 70 hour career mode, including wet weather and night racing, all at a stunning 1080p resolution and 60 frames per second.

Developer Turn 10 has promised some improvements over their last racer, the Xbox One launch title Forza Motorsport 5, with the inclusion of more realistic weather physics. When rain starts to fall from the sky it won’t just be cosmetic – a new physics system allows cars to hydroplane when they encounter a puddle of water at high speeds.

More than 450 cars will be available in the base game alongside 25 tracks- 9 of which are making their first appearance in a Forza Motorsport title.

Check out the new videos below:

[youtube id=”0CXqEHMgiFg”]

[youtube id=”0O1OrTcfqBI”]


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Mad Max Road Rages Onto PS4 / Xbox One / Windows PC


Posted on September 2, 2015 by Rae Michelle Richards

Avalanche Software and Warner Bros Interactive have kicked things into overdrive with the release of Mad Max for Windows PC, Xbox One and PlayStation 4.

This new open world action game puts players in the role of Max as he is confronted by the current warlord of gastown, Scrotus, as his iconic car -the interceptor – is destroyed and Max is left for dead.  Players must complete main story missions as well as explore the Wasteland for side activities to upgrade their abilities, scavenge for scrap and supplies to upgrade their new ride – the Magnum Opus.

Peter Wyse of Warner Bros Interactive’s Production and Development Division had this to say about the game:

“Avalanche Studios has created an expansive, beautiful open world environment that comes to life with a brand new story for Mad Max.”

Mad Max is available at physical retailers and digitally through the Xbox Live Market Place, PlayStation Store and Steam for Windows.

 


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Batman: Arkham Knight | Review


Posted on September 1, 2015 by Rae Michelle Richards

The RockSteady developed Arkham games have been absolutely fantastic and have proved once and for all that superhero storylines aren’t just confined to the pages of comic books or recent film adaptations. Within the span of two games they proved that players could fill the shoes of The Dark Knight while doing the source material justice. Their game worlds have been full of memorable villains and challenging missions while providing a main narrative that always seems to raise the stakes.  As the Caped Crusader swoops down on current generation consoles we set out to ask does his latest game complete the trilogy?Read More


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