Remember Star Wars the Old Republic? The now free to play BioWare MMO that was the successor to Knights of the Old Republic, but lacked all of its charm, story and fun? Well, I do. That game actually soured me on playing any more Star Wars games. I havent touched any since, so poorly handled was the game. Well, now BioWare wants you to come back, and play a little more. Announcing today their new expansion for the already free to play game, which will be called.
Knights of the Eternal Throne
There you go. This is a five year old game people. Im surprised I even saw this story on the news wire today at all. Though ToR still has a small dedicated fan group. It is by no means a successful MMO. What started out as a paid monthly wow like game, eventually devolved in to the worst free to play garbage that existed.
Following on from the story-driven Knights of the Fallen Empire, the latest entry will feature more of BioWare’s trademark cinematic storytelling, as well as exciting new game features. So I expect a lot of running around doing things, and talking to people. Can we be done with story driven MMO’s yet?
Right now all you can really do is sign up at the website and see a fancy animation. Go here to do that if for some reason you are a serious Star Wars fan, or still playing this game.
When KOTET does arrive, it will align with The Old Republic’s fifth anniversary which EA and Bioware have marked with a celebratory blog post from director of design James Ohlen; an infographic which, among other things, notes players have sunk an impressive 1.5 million hours into SW:TOR since 2011; a handy collection of the game’s trailers; and this video.
So good luck out there, hopefully this expansion doesn’t suck as much as the last one did. Knights of the Eternal Throne is expected to launch in “Fall 2016”.
This week has been pretty huge for games and it’s only Tuesday evening here on the west coast. I’ve got two reviews in progress – Dengeki Bunko: Fighting Climax and RockBand 4- both of which I will be digging into over the weekend for coverage sometime next week. Rather than focus on the near-future let’s travel to the stars with two titles I’ve been playing over the past two days.
StarCraft II: Wings of Liberty
Over the past week or so I’ve been taking nightly trips to the outer colony worlds of Koprulu section in StarCraft II with my wife. I’ve been watching her replay the Wings of Liberty campaign in anticipation of the release of Legacy of the Void. My previous experience with StarCraft II was pretty much limited to the multiplayer during LAN parties during my college years so I never really got to appreciate the game’s robust single player.
Watching Jim Raynor build up the rebellion on Mars Sara has been an interesting and rather thought provoking exercise for me this week. Unlike other games with strong multiplayer components StarCraft II introduces campaign specific units with their own abilities and statistics that have no bearing on the multiplayer. This is particularly surprising given how prominent that the SC franchises is in the realm of e-sports. I think my favorite mission has to be the hijacking of the large mecha ‘the Odin’ from the dominion. Listening to Tychus ask Raynor if he can ‘take him [the Odin] home’ is just amazing as he rains fiery death down on the dominion, even if Tychus’ final resolution leaves a bit to be desired especially the growing tension between Raynor and him.
Although I am sure some of you can agree the plot-forced romance between Raynor and Kerrigan is absolute trash and probably should have been left on the cutting room floor. Raynor has all of the personality of a piece of dried toast and his ambitions of ‘saving Kerrigan’ and ‘making everything better’ remove what little agency she has had in the series thus far.
Hopefully next week’s play through of Heart of the Swarm will fare a little better.
Returning To Star Wars: The Old Republic
Bioware’s return to a galaxy far far away has been off my radar for the better part of three and a half years, almost as long as this site has been in operation! A friend of mine who is a subscriber tempted me to come back to the game after a long absence by offering me a seven day subscriber level trial code. The bait worked and I jumped back into the boots of my red haired Sith Marauder ‘Kit’.
Much has changed among the The Old Republic in the intervening 3 and a half years. First and foremost was the implementation of Free-To-Play mechanics, which are usually a deal breaker for me when it comes to games – with the only exception being phone or tablet games. Thankfully I found my time going through levels 20 – 25 to be pretty much uninterrupted by the micro transactions save for reminders that I could level up even faster if I forked over some cash and could instantly respawn upon death rather than going to medical bay. The EXP bonus would have been nice but in all honesty I found the number of side-quests available enough to keep me occupied for over 40 hours last week alone!
My return to SWTOR also reminded me of another MMO side activity that I absolutely adore- gather & crafting. I spent all of the time I wasn’t questing back at the Sith Imperial Fleet having my companions running gathering missions for me. I somehow leveled up my Treasure Hunting skills to half of the level cap (200/400) and now my companions are bringing back mod-able gear (that is to say some pretty rare stuff) that is higher level than my character. Has it cost me a lot of credits? Oh hell yes, I’ve probably sunk a good 85 – 100K into crafting but it has been well worth it so far.
Like many MMO’s lately, Star Wars: The Old Republic is adding a limited free account to the subscription based game. Some content is restricted or closed off entirely, but if you’re eager to see what The Old Republic is all about, this is a great way to give in a whirl.
Many see this as a step back but I think it’s a fantastic idea. I liked the look of SW:TOR when my MMO gaming friend got into it, but I just couldn’t justify the cost. This way you can personally get in there and see what the game has to offer and if it’s right for you. Are these the droids your looking for? Find out November 15th! Less than one week away.
Star Wars: The Old Republic might already be on the downslide. A new analyst report from Cowen and Company has is suggesting that the ambitious new MMO has been facing a decline in subscriptions, with a peak of 1.7 million players in February down to a forecasted 1.25 million at the end of the fiscal year.
Analyst Doug Creutz believes that EA’s heavy marketing could be a sign that a decline is a very real threat. Including offering free trial subscriptions and free-periods for already invested gamers, this has been causing quite a stir within the fan community.