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The Division the definitive review


Posted on April 1, 2016 by Fionna Schweit

The Division

I would like to find the brilliant mind who thought to themselves, what if we took the shooting of borderlands and Destiny, and smashed it in to the RPG world Diablo 3, then set it in an open world modern New York and made if feel real and plausible? After I met them I’d probably kiss them, because their idea was no doubt the grain of inspiration for the Tom Clancys: The Division. Just to give you an idea of how obsessed I am with this game, I finished the main story in about 10 hours, since then I have logged over 40 more hours of gameplay. In two weeks I have played this game enough to make it a full time job for a week, and I still have only scratched the surface of what is possible just in the base game.

Where do I even start a review of this massive game? With such an expansive open world, and very little direction or need to do anything beyond move around and shoot things, The Divison honestly feels like a true open world shooter. The game starts off with a small section of you being prompted to go through Brooklyn, which serves as an early start/tutorial area. If you played the beta you have seen this area. This is the one place that the game feels like its pushing you somewhere. Beyond this tutorial, and a first cut scene the game is 100% open world.Read More


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