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Super Mario Run updated and limited time sale


Posted on October 1, 2017 by Jason Nason

Nintendo has updated their Mario featured mobile title and the update also comes with special pricing. The new Super Mario Run update features a few up surprises including a new mode, new world, and a new playable character.

In the new Remix 10 mode it takes just one Rally Ticket to play through one set of 10 short, fast-paced courses. In the mode Daisy is lost somewhere along the way, so if you play enough courses you’ll be able to find her! There are also tons of 10-course sets to play — and you can even unlock decorations, buildings, and more.

Beat short courses in Remix 10 mode and you can unlock Princess Daisy as a playable character. Using the new action “double jump”, you can enjoy the course with a different gameplay feel from previous characters.

When you purchase the game you will get the new World ★. World ★ will become available once you complete certain challenges of the original courses. There are some new courses to explore, including a forest, a ship packed with coins, and a whole airship armada.

From now until October 12th the game is available for half price and will retail for $4.99 USD.


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Super Mario Run finally makes the jump onto Android


Posted on March 22, 2017 by Jason Nason

For those without and iDevice, Super Mario Run is now available to download for Android devices on Google Play as of today. The game has also received a new update for iPhone and iPad, bringing new features to gamers on that platform.

You can try elements of the game’s three modes for free upon downloading the game. One of the new features, for those who haven’t purchased the full game, is Bowser’s Challenge, where defeating one of his challenges enables you to play World 1-4 for free! Plus, if you complete World 1-4, more Toad Rally courses will become available.

Once the game has been downloaded, a one-time payment will grant unlimited access to each of the three modes in Super Mario Run – World Tour, Toad Rally and Kingdom Builder. Purchasing the full game will also let you play as Luigi, Peach and Toadette. There are also five different colours of Yoshi to choose from – Green, Red, Blue, Yellow and Purple! You can even unlock Blue Yoshi before purchasing theFor those without and iDevice, Super Mario Run is now available to download for Android devices on Google Play as of today. The game has also received a new update for iPhone and iPad, bringing new features to gamers on that platform.

You can try elements of the game’s three modes for free upon downloading the game. One of the new features, for those who haven’t purchased the full game, is Bowser’s Challenge, where defeating one of his challenges enables you to play World 1-4 for free! Plus, if you complete World 1-4, more Toad Rally courses will become available.

Once the game has been downloaded, a one-time payment will grant unlimited access to each of the three modes in Super Mario Run – World Tour, Toad Rally and Kingdom Builder. Purchasing the full game will also let you play as Luigi, Peach and Toadette. There are also five different colours of Yoshi to choose from – Green, Red, Blue, Yellow and Purple! You can even unlock Blue Yoshi before purchasing the full game.

If you haven’t already, be sure to check out the My Nintendo rewards you can pick up for Super Mario Run, including one that unlocks Toad as a playable character. Toad can run a little faster than the others so he’s pretty handy! full game.

If you haven’t already, be sure to check out the My Nintendo rewards you can pick up for Super Mario Run, including one that unlocks Toad as a playable character. Toad can run a little faster than the others so he’s pretty handy!


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Super Mario Run Marketing Machine Kicks Into Gear


Posted on December 9, 2016 by Rae Michelle Richards

The portly plumber will make his debut on a non-Nintendo mobile platform with the release of Super Mario Run on Apple’s iOS platform next Thursday, December 15th. With the game less than a week away Nintendo’s marketing machine is now in high gear – here are the latest developments.

Super Mario Run looks and feels like other entries in the New Super Mario Bros series on WiiU / Wii and 3DS with bright and colorful graphics, as well as the staple Goombas and Koopas we’ve come to expect. Unlike other Mario titles, however, Super Mario Run is designed to be played with just one hand. The plumber will run on his own towards the goal with the player allowing him to jump in varying degrees using a touch of their finger.

Super Mario Run on the iPhone 6 Plus

Players will be able to take on three different modes in the initial launch version of Super Mario Run. There’s the traditional World Tour mode which will guide Nintendo’s mascot through a series of themed worlds like Ghost Houses, lush forests and even Bowser’s castle. There’s also an online vs. Mode which allows players to challenge friend’s ghost data to win the admiration of a crowd of Toads! Finally there is Kingdom mode which allows Mario to build up the mushroom kingdom using coins he has collected and unlock new playable characters.

Want to see each of these three modes in action? Check out the debut trailer below:

If you want to play Super Mario Run ahead of the game’s December 15th release, a special demo version is now playable at all Apple Stores across North America.

Also, if you missed the special appearance of Shigeru Miyamoto and Reggie on the Jimmie Fallon show, it is definitely worth the watch. Not only does Jimmy fan boy out over the appearance of Miyamoto in the front of the audience but he’s also the first person in the world to publicly play The Legend of Zelda: Breath of the Wild on the Nintendo Switch!


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Super Mario Run launches for iPhone & iPad on December 15th


Posted on November 15, 2016 by Jason Nason

Nintendo revealed today that the first-ever mobile game featuring Mario goes on sale for iPhone and iPad on December 15th in North America.

Super Mario Run can be downloaded from the App Store at no cost, and players can try elements of the game’s three modes for free. Once the game has been downloaded, a one-time payment of $13.99 CAD will grant unlimited access to each of the three modes in this release.

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Super Mario Dashing His Way Onto iPad/iPhone Feels Like A Natural Fit


Posted on September 7, 2016 by Rae Michelle Richards

Mario’s portly plumber will be making his way onto both iPad & iPhone with the release of Super Mario Run this December. Mario creator & development treasure Shigeru Miyamoto took the stage during Apple’s fall hardware event to unveil the title. This game is Nintendo’s third mobile on Apple’s hardware after their attempt at social media with Miitomo and the smash hit of the summer Pokemon Go.

In part Miyamoto-san said at the event:

“Super Mario has evolved whenever he has encountered a new platform, and for the first time ever, players will be able to enjoy a full-fledged Super Mario game with just one hand, giving them the freedom to play while riding the subway or my favorite, eating a hamburger.”

Super Mario Run will be a full featured Mario adventure designed with a mobile first approach. The game will not feature micro-transaction or charge players for lives, instead players will be able to play an introductory portion of the game for free with later sections of the game being locked behind as yet to be revealed payment system. For those worrying that they’d have to put in 0.99$ every time Mario & friends die, fear not!

Like similar “endless runner” titles on the platform Mario will run unassisted and the user inputs the timing of his jumps by tapping on the screen, as Miyamoto was quoted above this is a game that can be played with one hand but without sacrificing the Mario spirit. One of the revealed modes has players guiding Mario through pre-designed courses with the goal of collecting coins and beating the ghosts of their friends.

Personally I feel like Super Mario Run will fit nicely on mobile platforms. For a little while it worked perfectly for Nintendo’s 90s rival with Sonic Runners – until SEGA fucked up the entire game with a free-to-play scheme that bleed users dry and launched crossover events for titles we’ll never see in the west. Eventually SEGA’s whole monetization scheme collapsed in on itself forcing the publisher to shutter Sonic Runners. Here’s hoping that Nintendo’s one time payments to unlock portions of Super Mario Runners can live up to the late Iwata’s vision of “Free to Start Games”.


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Nintendo’s Super Mario Run Brings Mario to iOS


Posted on September 7, 2016 by Ellen McGrody

Nintendo's Super Mario Run

At today’s Apple media event, Shigeru Miyamoto made a big splash when he appeared on-stage to announce Super Mario Run. Speaking alongside Apple CEO Tim Cook through translator Bill Trinen, Miyamoto detailed Nintendo’s first-ever iOS game. The game features traditional Mario platforming reworked for mobile devices. Super Mario Run launches first on iPhone and iPad this December.

Nintendo and mobile partner DeNA have built Super Mario Run with one-handed play in mind. The game will offer two modes focused on jumping, as Mario runs through the Mushroom Kingdom automatically to the right.

Nintendo will release a set of Mario-themed stickers for use in iMessage in the coming week. Users can subscribe to launch notifications through the App Store on their iPad or iPhone.

 


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