Hello dear readers, today we are going to do something a little different. The first in a new series of staff profiles of our writers and editors, Renee Gittins, Creative Director, CEO at Stumbling Cat and Onsite Reporter for Brokenjoysticks.net.
F: So Renee, what got you started on gaming, first system and first game?
R: The first game I ever played was Wolfenstein 3D on DOS. First person shooters on the PC were really my introduction to video games. I played both Doom and Duke Nukem 3D on PC long before touching a console.
F: Ok, what is your favorite game of all time?
R: That’s such a hard question and I don’t have an answer that I’m happy with! Certainly, as a child, Half-Life was my favorite game. I just have so many good, fun memories associated with that whole series! Recettear is one of my favorite games, though it is so different from most of the games I play. It influenced so much that it was one of my main inspirations in developing Potions: A Curious Tale.
However, right now, I think that Overwatch is my favorite game (even if I can’t play it currently). Since I started working from home, games with social elements really draw me in. Plus, I started on FPS games and I was a big MOBA player for a while, so I love how Overwatch combines elements of both of those!
F: You talked about social elements, and I know you are a long time MMO gamer how do you think massive multiplayer games have effected you and your life?
R: Oh, MMOs definitely have affected me so much throughout my life. When I was younger, I was an awkward girl that had trouble making friends. The rise of the internet and MMOs gave me a new medium in which I could work on developing my sense of identity in an environment without the biases of the peers who already knew me. I think they really helped me find myself and practice social interactions. While I’m so often know now as a super social, extroverted person, I really think it was MMOs that helped me get there! Plus, I’ve been in the same wonderful guild in WoW for the last eight years. They have been a huge support for me over those years and I definitely don’t think I would be where I am now without them.
F: Did you ever think you would be making games? What about writing about them while writing them?Read More