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Vikings: Wolves of Midgard | Review


Posted on May 5, 2017 by Meghan Kass

Hack and slash games have been a favorite genre of game of mine for a long time. From Devil May Cry to God of War, they are full of adrenaline-fueled excitement and of course, plenty of action and enemies to slay. The newest to the genre is Vikings: Wolves of Midgard and while this may seem like a Diablo clone ready to be forgotten by time, there is a charm and fun to this game that should be given more than just a quick glance.

 

Vikings: Wolves of Midgard has you chose the role of Viking or Shield Maiden and throws you into the world of Norse mythology. From the shores of Midgard you defend your village against Ragnarok itself. The winters are getting colder, and now the Jotan are out and seeking revenge against the gods of Asgard themselves. As part of a band of surviving Vikings, it is up to you to defend your home and survive, even if it means leaving a road of blood behind you. You travel to different locations for various reasons, usually to save someone from your clan or defeat enemies that are threatening your village. There are opportunities to show mercy and gain the help and loyalty of your defeated enemies or completely annihilate them and leave no survivors.

 

The gameplay is very reminiscent of various ARPG / hack and slash games. You have your basic slow/fast attack and one skill to start out with. Depending on which Norse god you want to focus on, you can choose new skills to use against your enemies or buff yourself. I focused mostly on my favorite Norse God, Thor, and used my skill points to gain new storm and strength-based abilities.

The action is rapid and fast paced, all from the birds’ eye view of a top-down perspective. You make your way through an area, wiping out dozens of enemies and finding the treasure before defeating a boss. I found these boss battles to be the most interesting parts of gameplay. They provided some challenge and I often found myself needing to strategize and find out what abilities to use in particular situations and how the bosses telegraph their attacks – which indicated when they were going to come after me with an attack. While many might not find the enemies to be particularly difficult, I found some battles to be interesting and enough of a challenge to keep me wanting more. After defeating areas, you are treated to more story in the form of a narrator telling you the game’s tale. You’ll then go back to your  village to upgrade your armor, weapons or take on special “Trials of the God”s. 

As much as I had fun with this game, I could not help but notice some glaring flaws. Enemies would freeze or not vanish after death, I had gotten stuck in corners of the world geometry multiple times and faced some lag issues as well. I also found it strange that in the main village hub area, there is no alter to level up at and often wished in between areas, I could level up and chose my skills without having to go to my next mission and search for it to progress.

Overall, if you are looking for a fun hack and slash action RPG, this will satisfy your craving. Diablo fans will enjoy the gameplay and the Norse setting and story is fun, if not a bit cheesy in the dialogue at times. Try it out, but maybe wait for a sale to pick it up.Unless you are a huge fan of this genre of game, it may be too repetitive and too buggy to warrant buying it at full price.


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List of PlayStation Pro Supported Titles Raises Some Questions


Posted on November 3, 2016 by Rae Michelle Richards

Sony recently revealed the list of 30+ titles that will be receiving additional benefits from the PlayStation Pro such as resolution rendering up to 4K, HDR enhancements and more stable frame-rates. Unfortunately for PlayStation Owners who might be dropping the $399 USD on this enhanced console this list of supported games raises some and conflicts with previous reports about PlayStation Pro support.

For starters here is a list of the PlayStation Pro enhanced titles as of the November 10th launch, next week:

  • Battlefield 1
  • Battlezone
  • Bound
  • Call Of Duty: Black Ops 3
  • Call of Duty: Infinite Warfare
  • Call of Duty: Modern Warfare Remastered
  • Deus Ex: Mankind Divided
  • Driveclub VR
  • EA Sports FIFA 17
  • Firewatch
  • Helldivers
  • Hitman
  • Hustle Kings
  • inFAMOUS First Light
  • inFAMOUS Second Son
  • Knack
  • Mafia III
  • Middle-earth: Shadow of Mordor
  • NBA 2K17
  • Paragon
  • PlayStation VR Worlds
  • Ratchet & Clank
  • Rez Infinite
  • RIGS Mechanized Combat League
  • Rise Of The Tomb Raider
  • Robinson: The Journey
  • Smite
  • Super Stardust Ultra
  • The Elders Scrolls Online: Tamriel Unlimited
  • The Elders Scrolls: Skyrim Special Edition
  • The Last Of Us Remastered
  • The Last Of Us: Left Behind
  • The Playroom VR
  • Titanfall 2
  • Tumble
  • Uncharted 4: A Thief’s End
  • Until Dawn: Rush of Blood
  • Viking Squad
  • Wheels of Aurelia
  • World Of Tanks
  • XCOM 2

PS4 Pro Enhanced

For sure there are some several big name AAA games from 2016 that are receiving an upgrade on the PS4 Pro including EA’s Titanfall 2 & Battlefield 1, EPIC Games’ Paragon, Square Enix’s episodic Hitman, 2K’s Mafia III and Sony’s own first party efforts Until Dawn: Rush of Blood and Uncharted 4. A lot of these titles are third or first person action titles and will benefit from the bump up in resolution in frame-rate, texture quality and resolutions most certainly but doesn’t it leave a bit to be desired?

Some really big titles from this past year alone are absent from the list for unknown reasons – titles like The Witcher III and its 2016 expansions, Tom Clancy’s The Division, Dark Souls III, DOOM and Mirror’s Edge Catalyst all could have benefited from varying degrees due to the technical improvements offered by the PlayStation Pro. This is especially true considering that rumblings around the industry point to a small workload when implementing PS4 Pro support when compared to the overall work required to produce a finished title.

PS4 Pro announced, launches November 10th

Concerning the PlayStation Pro’s graphical enhancements the platforms architect Mark Cerny told Eurogamer this about the overall development required to use specific PS4 Pro features:

“The point though is that these are techniques that can be implemented for a fraction of a percent for the overall budget for the title.”

Certainly there are other older titles in the system’s library that could either benefit from a bump up in frame-rate to make them more playable – most notably last year’s Fallout 4, whose frame rate can creep into the mid 20s at times when the action ramps up with a number of enemies on screen.  Another title that could have seen a huge potential boost would have been Square Enix’s Final Fantasy XIV which has graphical options of Windows PC that haven’t been utilized in the PS4 port. One genre that has always struggled with the balance of frame-rate and texture quality is open world titles due to the amount of complex objects on screen and the need to stream the game-world to players to keep immersion and game-play flowing.

Sony says that support for up to 15 more titles will be ready to roll out by the end of 2015 with games like Killing Floor 2, Final Fantasy XV, The Last Guardian and Gravity Rush 2 receiving patches to support the new console. Oddly some big titles from this fall are missing despite the leaked claim that Sony told developers that titles released after October 2016 would need to support the PlayStation Pro – so if you were hoping for PS4 support for the latest Star Wars Battlefront DLC or Dishonored 2, you’re out of luck for now. 

Call of Dty Infinite Warfare Key Art

When the large – then code-named PS4 Neo- leaks occurred earlier last month  Eurogamer did an excellent job providing readers with a rundown of what Sony expected of developers going forward. At that time it was believed that PlayStation 4 Pro support would be mandatory from October going forward but for a select few titles like Bethesda’s Dishonored 2 this does not appear to be the case.

Here is the original quote outlining Sony’s requirements for PS4 devs:

Forward compatibility patches are for old games only: Sony really wants Neo support on all games from October onwards. While older titles can have Neo features patched in, the platform holder will not allow new titles to add Neo features at a later date.”

Is the PlayStation Pro worth your extra cash if you’ve got a standard PS4? Let us know your opinion in the comments section.


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