Tag Archive

Vanquish Now Available On Steam


Posted on May 25, 2017 by Rae Michelle Richards

Platinum Games’ hypermobile third person shooter  Vanquish is no longer contained to the Xbox 360 and PlayStation 3 with the release of a Windows PC port on Steam today.  Directed by Shinji Mikami of Resident Evil fame, the original version of Vanquish was released in October of 2010 and was received favorably at the time drawing comparisons to 2D bullet hell shooters.

Set in the near future players take the role of DARPA agent Sam Gideon who pilots a highly advanced Augmented Reaction Suit (ARS) which allows him to enter a bullet time like state when low on health. The AR suit also allows Sam to jet across the map using built-in thrusters and swap between 3 held weapons and two different kinds of grenade at any time. After a Russian space station causes a calamity that devastates the city of San Francisco, which causes DARPA to call in Sam to save key personal and shut down the space station weapon before it can wipe another city off the map.

Supporting features like 4K resolution and an unlimited this version of Vanquish accomplishes technical feats the original just could never do. It is currently priced at $24.99 CDN.


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Namco Outlines Tales of Zesteria Tech Specs


Posted on September 16, 2015 by Rae Michelle Richards

Tales of Zesteria the next entry in Bandai Namco’s Tales Of series is set to launch late next month and the publisher has updated their official blog with some PS3/PS4 /PC technical specifications. If you’ve been wondering how these three different versions may differ and are concerned about things like resolution, draw distance and frame-rate then this may be of interest.

In terms of resolution Bandai Namco confirmed that both the PS4 and PC version of Zesteria will run at 1080P with the PC version supporting all the way up to 4K! The draw distance will be doubled when comparing the PS3 and PS4 version and the PC build will have  a “far” option allowing PC players to enjoy even more draw distance.

In terms of frame-rate all three versions are capped at 30 FPS to preserve the flow of combat. As Bandai Namco’s blogpost explained:

All versions of Tales of Zestiria will run at a constant 30 frames per second…..  The Tales of battle system has always been an integral part of the gameplay experience, and changing the framerate proved to have profound consequences on things like: animation, balance, difficulty, and overall fighting mechanics tuning. We do this in the best interest for the players’ experience!

In terms of minimum specs Tales of Zesteria should run on rigs that are even quite a few years old with the minimum graphics card and processor being Circa 2009.

MINIMUM:

OS: Windows Vista 32/64

Processor: Intel Core 2 Duo 2.4Ghz / AMD Athlon 64 X2 5200+, 2.6GHz

Memory: 1 GB RAM

Graphics: Nvidia GeForce 8800GT / ATI Radeon HD 4830

DirectX: Version 9.0

Hard Drive: 12 GB available space

Additional Notes: Gamepad support

RECOMMENDED:

OS: Windows 7 (x64) / Windows 8 (x64)

Processor: Intel Core i3-530, 2.93 GHz / AMD Phenom II X4 940, 3.0GHz

Memory: 4 GB RAM

Graphics: Nvidia GeForce GTX 560 Ti / AMD Radeon HD 7850

DirectX: Version 9.0

Hard Drive: 12 GB available space

Additional Notes: Gamepad support


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