Tag Archive

The Best Games We Played 2017: A Hat In Time


Posted on December 28, 2017 by Broken Joysticks

Contributor Victoria Rose shares her thoughts on the best game she played this year – A Hat In Time. Over the next week, into early 2017, our editors will be sharing their picks for the best game they played this year. They’ll also be sharing some of their choices for runner-up. “The Best Games We Played 2017” is a reflection of the year that was in interactive entertainment for our editors and contributors. To be eligible for mention in TBGWP 2017 a title need not be released this year, our editors and contributors simply must have played it.

2017 was the year in which we all desperately needed a break that we never got. Something to take our minds off of the awfulness of the world around us and remind us what in life makes us happy. A Hat in Time is the closest thing that I got to that break in 2017, but even it couldn’t escape getting marred by scandal. On its own merits, A Hat in Time is a joyous, adorable, expertly-designed 3D platforming treasure that has been polished to a mirror shine, and a game which can confidently stand alongside titans of its genre. I honestly cannot remember the last time I had this much fun with a platformer. Each of the game’s worlds is fleshed out with vibrant, memorable characters and unique level designs. The locomotion controls are more logical and approachable than that of its contemporary Super Mario Odyssey while offering just as much depth to its platforming. The latter may be a more professionally-made game with far more content and development talent, but it simply cannot match the care put into each level and world of A Hat in Time. I adore every moment of this game, and we are richer for its existence.

However, it would not be 2017 without a bad apple spoiling even the sweetest of bunches. It is not responsible nor ethical to discuss A Hat in Time without condemning the actions of project lead Jonas Kaerlav. Stealing artists’ work while creating whole websites to defame and silence them, firing members of the team for petty and personal reasons, and refusing to remove vocal white supremacist Jon Jafari as a voice actor in the game, even after Playtonic Games did the right thing and removed him from their own game’s voice actor lineup. This man has a rap sheet a mile long, and it is impossible not to bring up when discussing the game. The fact that A Hat in Time is one of the best platformers of all time with level and input design unmatched amongst its peers does not matter when those same designer associates with Nazi sympathizers and refuses to pay artists. Real lives are affected here, and it is irresponsible to ignore that. And that is a damn shame because A Hat in Time truly is a masterpiece. It’s undoubtedly my favorite game of the year, and I want to play through the game a dozen more times right away. I want to cosplay Hat Kid. I want to draw fanart. I want to design my own games inspired by this. I WANT to love this game. But sometimes life is more complicated than that. Sometimes you have to accept that even the things you love bear a tragic hamartia. Sometimes, life can just be one nasty, foul 2017.


0

BloodBowl 2 Mac Version Released


Posted on May 18, 2016 by Rae Michelle Richards

Blood Bowl 2, the hyper violent football fantasy game based upon Games Workshop’s Warhammer universe is now available on OSX thanks to Cyanide Studios. BloodBowl 2 combines the familiar fantasy aesthetic that players have known for decades now from the Warhammer property and combines it with the ruleset from American Football. Add in a good dose of over the top violence, a turn based rule set similar to the original board game adaptation, a new graphics engine plus commentary and it is easy to see why Blood Bowl 2 was necessary.

Owners of the Windows PC version of Blood Bowl 2 will find the Mac version available on their accounts free of charge. For new coaches who have yet to hit the field as the Orcs (or other favorite faction) the game is included in Steam’s Mid Week Madness at 60% off until May 20th. Cross-play between the two versions is also supported now that the OSX version has been released.

Focus Home Interactive originally released Blood Bowl 2 on Windows PC this past September on Windows PC, Xbox One and PlayStation 4. The original Blood Bowl 2 was released in 2009.

[youtube id=”m_Spfa21S48″]


0

Hacknet Launches on Mac & Linux Today


Posted on December 19, 2015 by Fionna Schweit

Hacknet from Surprise Attack Games & Team Fractal Alligator launches today on Mac and Linux.

Hacknet is an immersive, terminal-based hacking simulator for Windows, Linux and Mac. Dive down a rabbit hoIe as you follow the instructions of a recently deceased hacker, whose death may not have been the accident the media reports. Using old school command prompts and real hacking processes, you’ll solve the mystery with minimal hand-holding and a rich world full of secrets to explore.
hacknet_screenshot1
Bit, a hacker responsible for creating the most invasive security system on the planet, is dead. When he fails to reconnect to his system for 14 days, his failsafe kicks in, sending instructions in automated emails to a lone user.  As that user, it’s up to you to unravel the mystery and ensure that Hacknet-OS doesn’t fall into the wrong hands.

Exploring the volatile nature of personal privacy, the prevalence of corporate greed, and the hidden powers of hackers on the internet, Hacknet delivers a true hacking simulation, while offering a support system that allows total beginners get a grasp of the real-world applications and commands found throughout the game.
Hacknet is available now on PC via Steam and the Humble Store. Mac and Linux versions were heavily requested after the announcement of the game and the developer is now working on supporting those platforms as soon as possible.

hacknet_screenshot2

Hacknet’s Linux/Mac versions were made using FNA, a new reimplementation of the XNA framework. Hacknet is the debut title for FNA’s first official release, which will be available on Monday, December 21 at http://fna-xna.github.io/. “Given the UNIX-based nature of the game, it’s not surprising that the number one request we get is to add Linux support,” said Matt Trobbianni, developer of Hacknet. “Initially I thought this wouldn’t be possible given the game was developed in XNA and has some complex platform code, but with some help from Ethan “flibitijibibo” Lee and his FNA libraries, we’re excited to be able to bring the game to Linux and also Mac users.”

Launching for Windows PC’s in August 2015, close to 100,000 gamers have purchased Hacknet to date and it enjoys an overwhelmingly positive (>95%) user review rating on Steam.


0

Get the latest articles and news from BrokenJoysticks and a selection of excellent articles from other sources.

Simply fill out the form below and you’ll be on your way to getting our upcoming newsletter.