Corpse Party – The indie horror classic that spawned a franchise comes to the Nintendo 3DS system with exclusive new features, including four additional Extra Chapters (bringing the total to 14), redrawn high-resolution character sprites, new musical arrangements and 3D art stills.
Nintendo Canada is launching a series of special events nationwide to promote the upcoming release of Pokemon Sun & Moon for the Nintendo 3DS. These events will allow attendees to go hands-on with the Special Pokemon Sun & Moon E-Shop Demo that we covered earlier in the month, meet up with a “Pokemon Expert” and in a few cases snag some swag while it lasts. Pokemon Experts will be on hand to explain the game’s various systems and assist trainers in completing the demo .
It should be noted that some of these events require an entry fee to a larger event such as convention or show in-order to participate while others will be held at retail outlets free of charge.
Select British Columbia Convention Events:
Vancouver Train Expo – November 5 & 6th
Enchant Vancouver – December 4th – 6th, 9th – 11th
Delta- Tsawwassen Mills – December 17th – 21st
Select Ontario Free Events
Mississauga- Erin Mills Town Centre – December 16th – 24th
The Santa Clause Parade – November 20th
Select Quebec Convention Events:
Quebec City- Toy & Game Consumer Show – November 18th & 19th
Additional Retail Outlet Showings (Alberta)
Calgary Toys R Us Locations
Edmonton Toys R Us Locations
Rocky View Toys R Us Locations
Additional Retail Outlet Showings (Ontario)
Barrie Toys R Us Locations
Brampton Toys R Us Locations
Ottawa Toys R Us Locations
Greater Toronto Area Toys R Us Locations
Hamilton Toys R Us Locations
If you didn’t find your city or province in our list above this is only a selection of some of the locations Nintendo will be demonstrating the Pokemon Sun & Moon E-Shop demo at select kiosks and conventions.
The Pokemon Sun & Moon Special E-Shop Demo allows trainers to be introduced to the Alola Region and allows them to train up a Greeninja through a series of trainer battles and other activities. Outside of battles there are various tasks to be completed in the one playable down including taking pictures of various monsters within a cave, meeting the new villans Team Skull and of course becoming acquainted with Professors KuKu. Demo trainers will be able to transfer their Greninja and any items collected to the full version.
Pokemon Sun & Moon releases on the Nintendo 3DS on November 18th.
Today marks one month until the release of the highly anticipated Pokémon Sun and Pokémon Moon games for the Nintendo 3DS. The games are the next in a series with the last full games being Pokémon X and Pokémon Y from just over three years ago. While the demo is only a small taste of what the game will be when it sees a full release, it does shed some light on what the game will be.
The Pokémon Sun and Pokémon Moon Demo is being treated mostly as an instructional tool so if you’ve never played a Pokémon game in the past then this teaches you the basics. The demo covers battles, capturing Pokémon, facing off against trainers, using the Pokémon Centre to heal your Pokémon, etc. There isn’t anything Earth shattering in here.
Gurumin 3D: A Monstrous Adventure – From the legendary game developers at Nihon Falcom comes Gurumin 3D. Join Parin and her monstrous pals through a fun, colorful and fast-paced action-RPG featuring real-time combat, dazzling stereoscopic 3D graphics, 35+ hours of playtime and fully voiced characters by an all-star cast of voice actors. Click here to see the trailer.
Disney Magical World 2 – Live your dream life in the Disney Magical World 2 game alongside fan-favorite Disney characters. Adventure with Elsa and Olaf from Disney Frozen, dance with Disney Princesses and soar with Mickey in Magical Dream parades, all the while snapping photos to share your memories. The magic is in your hands, so use your wand to solve a ghostly mystery along the way. Disney Magical World 2will be available on Oct. 14.
Severed – Take control of a one-armed warrior named Sasha who wields a living sword on her journey through a nightmare world. The Nintendo 3DS version features dual-screen options and in-game achievements. You can even buy the Nintendo 3DS version of Severedand receive a free digital version for the Wii U console (and vice versa).Severed features a special introductory price for a limited time until Oct. 20 at 8:59 a.m. PT. Click here to view the trailer.
Late last week, Nintendo announced that they would release a demo for Pokémon Sun and Moon. If you Poke-fanatics were to download that, you’ll get Ash-Greninja during the demo and be able to transfer it over to your game when it releases. This week, Nintendo has announced a couple more Pokémon that will appear in the upcoming game.
The first of the new Pokémon announced is Silvally, the evolution of Type: Null – who could quite be one of the most unique Pokémon to date.
Silvally
Type: Normal
When Type: Null gains a partner it can trust, it deliberately destroys the restraining device it wears. Once released from that heavy mask, the Pokémon’s speed increases substantially. Freed of the restraining effects of its mask, Silvally’s senses are heightened, and it reverts to its natural temperament. It has a wild nature, but it will obey a Trainer that it trusts. And to protect that Trainer from danger, it will put its own life on the line. Silvally is said to have been created to oppose a threat… By inserting exclusive items into the drive on Silvally’s head, its RKS System can be activated, causing Silvally’s somatic cells to mutate and glow. The RKS System enables it to change its type, and its cells glow with different colors of light, depending on its type.
Next we have the evolutions of Jangmo-o: Hakamo-o and Kommo-o.
Hakamo-o
Type: Dragon/Fighting
When a Jangmo-o evolves into Hakamo-o, it breaks from its fellows and begins to live on its own to train itself. Wherever it can find Pokémon to battle against, it seems to appear. Hakamo-o dances before battle to show its strength, clanging its scales together to make them ring out. When this dance reaches its climax, Hakamo-o bellows a fierce war cry to challenge its opponent. Its scales make for fine armor, so Hakamo-o doesn’t worry about self-defense as it makes multitudes of strikes and overwhelms its opponents. But, as a result, its scales often become damaged and get torn off. They grow back immediately, so this does not cause Hakamo-o undue concern. In fact, it views the number of lost scales as proof of how ferociously it has fought, and it brandishes its bared arms in a boast of victory.
Kommo-o
Type: Dragon/Fighting
At the end of its harsh training, Hakamo-o evolves into this overwhelmingly powerful form. It returns to the land of its birth, where it watches over the Jangmo-o from a distance. There is a legend that says Kommo-o is covered in glittering scales in order to drive away a great darkness covering the world. The reason these Pokémon seek out battle is to gain the power needed to defeat this darkness. When it detects someone approaching, this Pokémon rings the scales on its tail to announce its presence. It has no desire to battle against weak Pokémon. Kommo-o’s greatest move is the uppercut. It swings its arm up from below in a punch of great skill and force, sending its foe flying into the sky. By raising its arms aloft, it can generate a force powerful enough to change the face of the surrounding landscape!
Then we have the evolutions of Bounsweet: Steenee and Tsareena.
Steenee
Type: Grass
The calyx on Steenee’s head is harder than Bounsweet’s, so Steenee no longer worries about being stabbed by other Pokémon. As Bounsweet, this Pokémon may have preferred to run away from others, but now Steenee and other Pokémon can play together. Upon evolving, this Pokémon’s fragrance becomes even more delectable, but it also gains a tomboy-like personality. Living together with one is quite the ordeal. As it moves around, it spins its calyx, striking nearby objects, but Steenee couldn’t care less. Steenee unleashes combo moves using the calyx on its head and its hard legs. First it smacks opponents with the calyx on its head, and when the opponent flinches, it lands a whacking great kick. That usually does the trick!
Tsareena
Type: Grass
Tsareena has the nature of high-class nobility. Any Pokémon or human that approaches it with evil in mind will be punished forthwith. It even turns its fearsome glare upon its own Trainer if the two of them are not fully in sync, or if its Trainer orders it to use a move that will be ineffective. Only the strongest of Steenee are able to evolve. When this happens, the Steenee evolves with the blessing of other Steenee. It then uses its strength to protect the Bounsweet. Tsareena is a high-kicking virtuoso. It has honed these skills beyond the level it achieved as a Steenee, and it attacks with graceful movements. At the same time, its fragrance mesmerizes its opponents, dealing them a secondary attack.
Last, we have Cutiefly’s evolution called Ribombee.
Ribombee
Type: Bug/Fairy
Ribombee collect flower nectar and pollen to make into balls known as Pollen Puffs. These serve as food, and what’s more, they also can cause effects like paralysis or dizziness. Ribombee may use puffs to strike their opponents during battles. Some of the Pollen Puffs that Ribombee make also have relaxing effects or can relieve tiredness. These are distributed around the Alola region as high-priced supplements. Ribombee hate getting rained on. They’re covered with fluffy hairs that hold the pollen they’ve gathered, and the rain makes them wet and dirty. Alolan people know that if Ribombee are busily visiting the fields of flowers, you can be sure that the fair weather will continue.
Also shown off in the video below is Alolan Muk, as well as new trainers including Olivia and Ilmia.
Pokémon Sun and Moon will release for Nintendo 3ds on November 18th.
Paper Mario Color Splash is a comical and nostalgic entry in the franchise that almost takes on a 90’s PC adventure game vibe. With less emphasis on RPG elements in this release it may feel awkward at first, but it’s a worthwhile journey to take. Some of the set pieces along the way really make for great additions to the story. Other reviewers have touched upon some of the great moments like the Pirate Ship and Haunted Inn.
Much of this content is decently lengthy and encourages exploration which really adds to that classic adventure game feel. I couldn’t decide if the game is actually hard and we just got lucky at times, or if exploration is done just right to keep you progressing. There has been the odd time I’d wandered about trying to figure out where to go next, but between quick searches online or stumbling across characters who point you in the right direction, the game has flowed well. Areas are split up in a Super Mario World style overworld map, as seen below, allowing you to go back and forth between different stages quickly.
Really it’s the story to get into Color Splash for. Princess Peach has received a colorless Toad in the mail and she takes him to Mario. They set off to Prisma Island where the Toad had been mailed from to try and discover what is going on. Upon arrival they meet Huey, a talking paint can who is distraught that the port town is missing it’s Big Paint Stars. It quickly turns out Shy Guys are using straws to suck the paint out of Toads, flowers, the walls, everything! These colorless splotches can be filled in by Mario’s new paint hammer. You’ll use paint from the three primary colors, and get more paint from hammering various objects, to color in the world again.
This gimmick is actually pretty neat since it gets you exploring your surroundings more to try and get 100% in each area. Unfortunately the game doesn’t give you a big notification when you do get 100% of the spots in a level. Instead you’ll just have to check out your stats menu on the GamePad which isn’t open while walking about. Info like that and a more constant reminder of how many cards out of your maximum you have would have been helpful.
Cards are another thing altogether. As mentioned above, you don’t really have RPG elements in the game. Sure you battle it out like in most Paper Mario games, but you don’t level up or such. Instead, finding Big Paint Stars rewards with more HP and gives you an eventual advantage to one shot certain enemies outside of combat. At first the card system can feel cumbersome. You’ll get a display of cards for jumping, hammers, fire flowers, your typical attacks, on the GamePad. After selecting your attack you’ll paint it in if it isn’t already to power it up. Finally you’ll flick the cards at your TV with the stylus. Like with many Wii U interactions, this is a cool interface that feels unique. It just takes a bit to get used to. Battle cards aren’t complex. They just activate various moves and serve as your way to attack enemies.
One tricky part however is making sure you have the right kind of cards on you and don’t just stack your deck with stuff that will get you stuck. I’ve had some challenging moments, but I haven’t had to reload because of battle cards. Thing cards are another story however. They are big attacks that you can use in combat, but they are also items you’d find in an adventure game to solve puzzles. One ability you’ll learn early on is to cut away parts of the environment. This can at times allow you to drop in one of these Thing cards to solve a puzzle. If the game is ever awkwardly bashing you over the head with a word that relates to one of your Thing card items, take that as a massive hint. There has been the rare time we got stuck this way. You do really need to put the breaks on in each area and explore around. You can also talk to Huey for hints as well by pressing up on the directional pad.
Those frustrating moments are few at least and most of the time the game does a good job in making you feel clever. The rare time you may tear an area apart only to figure out that if you just walk into the background and try to walk behind the scenery, you’ll find a ramp up to where you want to go however. It’s those moments I’ve felt incredibly lucky on. A decent number of times we’ve said, “That could have really drug out if we didn’t find that.” I don’t know if anyone has become stuck in any of those situations, but at times it just feels like we stumbled upon what we needed by chance.
I won’t go into much detail about it, especially since I haven’t beat the game yet, but there is one personal frustration I have with this title. For years I’ve been waiting for the cast of Super Mario 2 USA to return. There’s even a mention of Wart by one of the Toads in this game. The Shy Guys are his minions! I’d love to see an expanded universe Mario game and this one really could have been it. I’ve poked around a bit online but haven’t seen any reference to Wart being in the game. There is a big cast from Super Mario 2 USA that added new dynamics to the flow of a Mario title. I’d love to see any of the bosses return. Really I’d love to see a return to SubCon itself. I’d just give up, but there is so much Mario 2 nostalgia in this game! I’ll be eagerly awaiting anything like this to ever be released.
My personal obsession with an old Nintendo game from 1988 aside, Color Splash really does have a lot going for it. The story is interesting and keeps you playing. Various characters you meet along the way are fun, as are the areas you’ll explore. Many times the game did make us legitimately laugh out loud and it really has quality writing poured into it. Really the only awkward thing that makes the game drag a little is combat. It’s strange to say for a series that started with RPG routes, but I could have done with less combat and more adventure game content. There are times you’ll be referenced to return to a previous area and talk to someone there. I was more interested in that content than really doing much of the battling. It isn’t that the combat is bad. It’s more so that the game’s story is so fun that you just want to stomp or hammer the enemies out of the way to enjoy the content instead. At least I did. That and wandering the land trying to paint every last spot in each area.
Visually the game is absolutely beautiful! Color Splash uses the paper craft style that the series is known for and makes it cleaner than ever. When you actually look back to even just Thousand Year Door, the art style really stands out as even more realized. The world comes alive as you unfurl paper bridges, watch some of the scenery tremble with each hammer hit, and even as enemies and friends react like crumpled paper cutouts. The style looks great and the simplistic character animation is enhanced by the actual motion and turning of the paper cutouts they are painted on.
Paper Mario Color Splash really is worthwhile. It has the feel of the series you’ve come to know and love in the story, with a new card combat system that while different doesn’t feel out of place. I usually love grinding for levels in RPG’s, so that’s probably why I’ve personally taken to the story more since that’s absent in this game. You are rewarded with more maximum paint after collecting hammers that drop after battle along with some coins, but I love the stats of previous releases. Again, that doesn’t devalue this title. It just makes it different.
You’ll find lots to enjoy in Color Splash. The game feels like a quality Nintendo product. Sure we can nitpick various elements about it, but they aren’t really that big of a deal. Besides Wart, I want 16 games featuring him for the 30th anniversary of Super Mario 2 in 2018 Nintendo! Combat and cutting out areas are the only main uses of the GamePad which keeps it from feeling overused. Looking down at your cards may feel cumbersome at first, but it’s something you get used to that isn’t overly intrusive. It’s a fun adventure and a good value for the lengthy time you’ll be spending on Prisma Island.
Paper Mario: Color Splash – A mystery’s afoot on Prism Island and only Mario can solve it by restoring the land’s vanishing colors with his new Paint Hammer. Puzzling battles await, but never fear – there’s always a clever way to deal out the powerful Battle Cards up his sleeve. These fresh layers of strategy make this one of the most action-packedPaper Mario adventures ever! Paper Mario: Color Splash will be available on Oct. 7.
The Pokémon Company released some new information for upcoming Pokémon Sun and Pokémon Moon, including the evolved forms of the three first-partner Pokémon as well as a demo for the upcoming games.
The evolutions include Dartrix, Torracat and Brionne.
Nintendo announced today, in rather silly Nintendo fashion, two new colours for the Nintendo 2DS portable.
The blue and red systems will have their colour schemes reversed. The old look systems have a black front with red or blue on the sides. The new look systems will instead have the reverse, with red or blue on the front and black on the sides.
The new color-swapped Nintendo 2DS systems will start to appear in stores starting in November.
Psst. Don’t forget about those Nintendo DSi points if you still have any.
Nintendo issued another reminder about the closure the Nintendo DSi Shop in 2017. The digital game service was the predecessor to the Nintendo eShop and has been available on the Nintendo DSi and Nintendo DSi XL systems since 2009.
If you still use and enjoy your Nintendo DSi or Nintendo DSi XL and plan to pick up any new digital content, your time is a running out. The ability to add Nintendo DSi Points to your account with a credit card or Nintendo DSi Points Card ended on September 30th, 2016 at 8:00 PM ET.
You’ll still have until March 31st, 2017 to redeem those points to purchase content in the Nintendo DSi Shop. The ability to re-download Nintendo DSiWare games will stop at some point, but details on just when that will happen aren’t clear at the moment.
Also Nintendo DSiWare will continue to be sold in Nintendo 3DS eShop.
If you weren’t aware the newest Yo-Kai Watch game was released last week. The sequel, fleshed out in a pair of games Yo-Kai Watch 2: Bony Spirits and Yo-Kai Watch 2: Fleshy Souls, are the latest property released in the every growing Yo-Kai Watch series. Now there is a movie on the way as well, which will be released in very limited release.
Yo-Kai Watch: The Movie, the first English-language film based on the Yo-Kai Watch, will be in select theatres in for one day only, and only in the United States. The film will be released in a limited engagement on Saturday, October 15th.
The film, based on the hit show which airs in Canada on Teletoon, follows Nate Adams and his Yo-kai friends, Whisper and Jibanyan, as they’re transported to the past to help Nate’s grandfather, Nathaniel, battle evil Yo-kai and invent the Yo-kai Watch. The film also introduces a new Yo-kai — Hovernyan, a floating blue cat who is Nathaniel’s heroic companion.
Arcade producer Raw Thrills announced a revival of the classic Cruis’n racing series today. The new game, Cruis’n Blast, is an arcade racer which will be coming to arcades and entertainment centers in January 2017. Details on the game are scarce, but arcade fans have reported on the machine’s development over the past year.
Cruis’n Blast is being published by Nintendo, as has been the case for the series’ previous releases. Originally developed by Eugene Jarvis at Midway, classic titles like Cruis’n USA and Cruis’n World were released as both arcade machines and home releases on the Nintendo 64. Off-the-wall racing gameplay with boosts, stunts, and absurd locations were a series staple.
Jarvis continued the series at his new company Raw Thrills after Midway left the arcade business, creating a Fast and the Furious-licensed title in the spirit of Cruis’n which was eventually ported to the Wii with all licensed elements removed as the last proper Cruis’n title.
Cruis’n‘s debut on the Wii in 2007 was not very well received, with many critics referring to the game as unpolished and dated. Its port was handled by a third-party and published by Midway, making Cruis’n Blast Jarvis’s first return to the series since 1999’s Cruis’n Exotica.
Arcade fans have anticipated the announcement and release of Blast after seeing test machines for Cruis’n Adventures and Cruis’n Redline pop up in various arcades, theaters, and entertainment centers. A video taken by Arcade Heroes showcases one of the Redline test units, which features new elements like destructible environments and collectible vehicle cards. The machine looks to be a basic version of the Blast cabinet revealed by Raw Thrills today, featuring a similar rainbow neon motif.
Cruis’n Blast is reported to be arriving in various arcades as of January 2017. The game reportedly packs a 43-inch 1080p display and will feature tracks set in London, Madagascar, Rio, Death Valley, and Singapore. We’ll have more details on the new gameas they’re revealed.
YO-KAI WATCH 2: Bony Spirits and YO-KAI WATCH 2: Fleshy Souls– Watch out! The strangely charming troublemakers, Yo-kai, are back for a new adventure! Find, befriend and battle more than 350 new and returning Yo-kai. Hop on a train to seek out new towns and new Yo-kai. Teaming up with the heroic cat Hovernyan, travel back in time to save Springdale and witness the origin of the Yo-kai Watch! Both versions of the game, each containing unique Yo-kai, will be available on Sept. 30. Try out the new YO-KAI WATCH 2: Bony Spirits and YO-KAI WATCH 2: Fleshy Souls games with a special (and free!) demo, available now.
Azure Striker GUNVOLT 2 – From INTI CREATES, Azure Striker GUNVOLT 2 is a 2D action/platforming game in the style of the Japanese classics of yesteryear, available exclusively on Nintendo 3DS. The great controls, crisp graphics, unique play mechanics and epic boss battles from the first installment are all here, along with a host of new features. Click here to view the trailer. Azure Striker GUNVOLT 2is part of the #Nindies Summer Jam promotion, with a special introductory price through 8:59 a.m. PT on Oct. 6.
Sonic Boom: Fire & Ice – Get fired up for this cool new game. Race through this epic new adventure as Sonic, Tails, Amy, Knuckles or Sticks to stop Dr. Eggman and new adversary D-Fekt. Harness the power of fire and ice to blaze through obstacles and puzzles, and freeze enemies in their tracks. Use Sonic’s speed, Tails’ flight, Knuckles’ strength, Sticks’ Boomerang and Amy’s hammer to explore, fight and race through an undiscovered land.
Earlier this month Nintendo announced an entire line of Zelda 30th anniversary amiibo figures that will launch later this winter. Now the quartet of new figures have been spotted in their first Canadian retail listing – product pages went live on Amazon.ca for Ocarina of Time Link, Toon Zelda + Toon Link combo pack and the 8-bit Link amiibo.
No release date were listed on any of the individual pages sadly, but you can add them to your Amazon.ca wish list for easy tracking. Here are the links for each figure / pack:
These 30th Anniversary Edition amiibo have also been confirmed to work with The Legend of Zelda: Breathe of the Wild when that game launches next March for Nintendo NX and Wii U.
Update: As noted on Nintendo’s official Amiibo site the release date for these figures is December 2nd 2016 in Canada. Thanks to a reader for pointing this out to us!
Shin Megami Tensei IV: Apocalypse – The Shin Megami Tensei IV: Apocalypse game is now available exclusively for the Nintendo 3DS system. The protagonist is a novice demon hunter in the ruins of Tokyo who meets an untimely end, only to find himself returned to the world of the living by the lesser god Dagda to serve as a pawn in his schemes … with humankind as the prize! Click here to view the trailer.