Tag Archive

Over 80 more Pokémon and new features coming this week to Pokémon GO


Posted on February 15, 2017 by Jason Nason

Chikorita, Cyndaquil, Totodile, and many more Pokémon are nearly here in Pokémon GO! Starting later this week, more than 80 Pokémon originally discovered in the Johto region in the Pokémon Gold and Pokémon Silver video games will be available in Pokémon GO.

Pokémon with gender-specific variations, will also start rolling out in Pokémon GO.

New Evolutions: Some Pokémon originally discovered in the Kanto region will soon be able to evolve—into Pokémon that inhabit the Johto region. New Evolution items will also be available at PokéStops, which you’ll need to evolve some Pokémon.

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Nintendo prepares downloadable content for The Legend of Zelda: Breath of The Wild


Posted on February 15, 2017 by Jason Nason

The Legend of Zelda: Breath of the Wild will launch for the Nintendo Switch and Wii U consoles in less than a month and Nintendo is planning even more for this, one of the largest, most engaging video games Nintendo has ever created. While the main game offers players an engrossing quest that will keep them entertained for hours, as well as the freedom to explore the vast Hyrule at their own pace, the game world provides a rich canvas that offers the opportunity for additional adventures.

As a result, the first-ever downloadable content for the main-line Legend of Zelda series is in development.

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Splatoon 2 Global Test Fire Coming To Nintendo Switch On March 24th


Posted on February 12, 2017 by Rae Michelle Richards

Splatoon 2 Global Test Fire

Nintendo will reward Switch early adaptors with a chance to try out this summer’s upcoming Splat Fest Splatoon 2 for one weekend only. After showing the game off during the Nintendo Switch reveal event last month members of the press & public got the chance to go hands on with the game and now the most hardcore Nintendo fans will get a similar chance for three days at the end of March.

Ninty will run 6 hour long Splatoon 2 test fires on the Switch for free on March 24th, 25th and 26th. In a short YouTube announcement trailer Ninty listed the following times for players:

  • March 24th 12 Noon – 1PM
  • March 24th 8PM – 9PM
  • March 25th 4AM – 5AM
  • March 25th 4PM – 5PM
  • March 25th 8PM – 9PM
  • March 26th 4PM – 5PM

BrokenJoysticks kicked off our coverage of Splatoon 2 with the reveal that the game’s single player will take place 2 years after the original game. The Nintendo Switch launches alongside The Legend of Zelda: Breath of the Wild on March 3rd.

Splatoon 2 Global Test Fire


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Ash and Friends Move to Disney XD in America; stay put on Teletoon in Canada


Posted on February 11, 2017 by Jason Nason

Starting today, February 11th, Disney XD became the new home of Pokémon the Series, in the United States. Episodes will air every Saturday morning at 9:00 AM, and every Saturday and Sunday evening at 7:30 PM. You can also watch Pokémon the Series every weekday at 4:00 PM.

The series isn’t making the switch in Canada though.

While Pokémon the Series moves from Cartoon Network to Disney XD south of the border, the show continues to air on Teletoon in Canada. A move to the Canadian equivelant of Disney XD wouldn’t be out of the question though as both Teletoon and Disney XD (and Cartoon Network for that matter) in Canada are channels licensed and owned by Corus Inc. Any channel switch would be a lateral move really.

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Pokémon Shuffle turns two


Posted on February 11, 2017 by Jason Nason

Nintendo is celebrating two years of Pokémon Shuffle with promotions and special in-game gifts.

The Pokémon Shuffle game launched on the Nintendo 3DS two years ago, treating thousands of players to challenging puzzle fun. To celebrate the occasion, now through 9:00 a.m. (EST) on February 28th you can find in-game promotions and item giveaways such as Jewels, Raise Max Level, Skill Swapper, and Mega Speedup in both Pokémon Shuffle and Pokémon Shuffle Mobile to help you match and catch even more Pokémon in your game.

Pokémon Shuffle and Pokémon Shuffle Mobile are free-to-play with micro-transactions.


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February 9th Nintendo Download


Posted on February 9, 2017 by Jason Nason

Nintendo 3DS eShop

Azure Striker Gunvolt: The Anime – Put together by anime superstars LandQ Studios and Touhoku Shinkai, Inti Creates debuts an electrifying anime adaptation on the Azure Striker Gunvolt series. The anime presents a scenario that fans of the series will be familiar with, while simultaneously presenting a deeper look into the world of Azure Striker Gunvolt. Download today.

Parascientific Escape – Gear Detective – ‘Parascientific Escape~Gear Detective~’ is a sequal to ‘Parascientific Escape~Cruise in the distant seas~’, where the player is required to find clues and solve puzzles to escape certain situation using PSI abilities. The story follows Detective Kyosuke Ayana, who has the ability named chronokinesis which allows him to look back in time in a limited field of view, for up till 5 days back. Detective Ayana is hired to find a serial killer threatening the quiet neighborhood of Camellia Hills – but soon finds himself in much bigger trouble as he investigates the crime scenes.

Also New this Week

  • Plantera (Nintendo eShop on Nintendo 3DS)

 

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Miitomo maintence tonight ahead of big update


Posted on February 8, 2017 by Jason Nason

Nintendo revealed some information today that Miitomo will be down for maintenance tonight. The maintenance work will take place between February 8th at 11:00 p.m. ET until February 9th at 5:00 a.m. ET.

The maintenance is being conducted to prepare for an upcoming big update. After maintenance is completed, the app can be updated to the newest version of Miitomo. During the maintenance period Miitomo won’t be available.

No worries, though. Super Mario Run and Fire Emblem Heroes are still a thing.


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IMPRESSIONS: Fire Emblem Heroes


Posted on February 3, 2017 by Jason Nason

Nintendo and Intellgent Systems today released the mobile game Fire Emblem Heroes. This is the third mobile app from Nintendo and the second game to be released by the company.

Fire Emblem Heroes is an original strategy RPG about two warring kingdoms in a bitter clash. As a summoner, players build their army by calling upon popular Fire Emblem heroes from worlds that span the breadth of the series. Players will wage tactical battles streamlined for on-the-go play and level up a mix of new combatants and legendary heroes. Some familiar hero characters will become allies, while others will become enemy generals.

First of all the game is gorgeous. I would expect nothing less from Nintendo and Intelligent Systems but the game has all the polish you would see in a regular console release of any Fire Emblems game.

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Splatoon 2 Has A Single Player Story Set Two Years After First Game


Posted on January 29, 2017 by Les Major

Splatoon 2 Title

WHAT? Where was this news at the Nintendo Switch reveal? That’s right! I heard officially from a Nintendo PR rep at our recent Switch press event that yes, Splatoon 2 will indeed have a single player story campaign just like the first. So far we’ve only seen the multiplayer battle and some of the new weapons making this news HUGE! Splatoon 2 isn’t just a new block of updates on a new console, it really is a true sequel!

In my upcoming video interview you’ll get to see our conversation firsthand. I was mainly trying to see if there were further details like a new hub world or something amazing like apartments for your character. Neither of those details were confirmed or denied, but instead our gracious host did fill me in on the fact that there is more to do than just PVP battles in the new Splatoon title.

I know, it was probably to be expected, but now it’s CONFIRMED! Even when I was talking to other reps at the event, they were surprised to hear about the single player campaign. So I don’t know just how new this news is but a quick search online doesn’t reveal much about this confirmation at all! So there you have it folks. Stay fresh!


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“Arms” Surprises As One Of The Best Games At Switch Press Event


Posted on January 28, 2017 by Les Major

We’ve all seen the footage from the Nintendo Switch Reveal. Gamers have questioned just what was going to be worthwhile with this new console. Was it going to be the big new thing? Then there’s all that footage of that wacky game “Arms” with various boxing fighters with extendable arms! What in the WORLD is going on?

So today I got to check out the Nintendo Switch at a press event in downtown Toronto. Of course I was skeptical of Arms but I wanted to give it a go. If nothing else to have some video footage of myself flailing around while trying to play the game. Instead, I walked away thinking it was one of the two top games I enjoyed at the event!

No joke! I’m not being paid to say this. This isn’t some sort of ploy, it’s my personal opinion. I enjoyed Arms and it controls surprisingly well with very relaxed motions by the player. You don’t need to swing around wildly, though you can if you like. Otherwise you can play the game calm, cool, and in control of the bout.

First off, holding both the JoyCon controllers separately and attached with wrist straps is very comfortable! They’re incredibly light and comfortable. I think my wife put it best that they clearly seem to be made of plastic or the like, but they almost feel easier on your hands than you’d expect. In Arms you hold the controllers upright with the joysticks facing each other. This leaves your thumbs on top for surprisingly fitting control of the triggers and L/R buttons. These are actually used in the game to control your fighter along with motion controls.

JoyCon Controllers

Across the games I played, I experienced the rumble of these JoyCon controllers. As I’m sure you’ve seen, Nintendo is making a push to encourage gamers to take note of how they feel. I can’t recall if Arms did indeed use them, but I’m pretty sure it did. In general, it does oddly have that feeling of the “ice cubes in a glass” sort of expression that was mentioned in the Nintendo Switch reveal trailer. It’s like there are more rumble points or what not in the controllers. With how light they are too, it makes the feeling more noticeable. The best way I can describe it is different. It’s more of a unique experience.

Arms itself is controlled by leaning the JoyCon’s in the direction you want your fighter to move. You tilt them forward, backward, or to the sides to move. Combining that with jumping by clicking the R button at the top I do believe, and the L button to dash, it gives you a good range of moment. Also by tilting the JoyCon’s at each other you can block. The best part about this is, you feel in control. Wii Boxing was fun, but at times you sort of felt out of rhythm and like you were just flailing and the game was responding to you doing something, but wasn’t always sure what. When you move in Arms, your character moves. Really, I want more games with the controls Arms uses. I could see piloting a mech with the JoyCons like this and I really liked the feeling!

Mechanica I believe was the girl I first played as, which probably helped me get that mecha feel. Punching, much like the movement controls, just feels good! You jab or twist your punch in and your character reacts. Considering your long extendable arms in the game, they sort of track the other character to land each blow, especially across the arena. I’d need more hands on time to see just how you time your punches to beat down your opponent, but things got pretty neat. At times I missed, others my punches arced around and landed right on! I don’t blame the controls for this, I blame getting used to playing the game. However, I had some pretty sweet moments. One stage I was moving to position a pillar between my fighter and their opponent. Then from there I was arcing punches AROUND that pillar to still smack at them! Of course to keep things fair after a few volleys of punches, the pillar collapsed.

Arms Mechanica

But wait, there’s more! Punching with both fists at the same time performs a grab move on your opponent. If not blocked, you pull them in and deliver a devastating wallop! A barrage of punches that land is probably just as effective, and the game does show damage numbers to indicate just how much you’re hurting your foe. However, with a grab you get in all that damage all at once if they don’t move out of your way and just let your gangly arms miss them. On top of all that you can build up a super move and unleash that with the triggers held at the same time. During this phase you can unleash a barrage of devastating punches in a row as fast as you can. Your opponent has super moves as well, so you’ll need to learn to dodge out of the way of their attacks.

Of course everyone at the event was there to make sure we had fun and the staff gave us lots of encouragement as we played our games. By the time I was making my rounds it was late in the day and everyone was pretty tired out. When I made it to the Arms display, the attendant that we got set up with was happy to show me how the game worked but was quite thrilled when we got into it. Sure, everyone wants to try out the games and just get a taste of it. It was near the end and no one was lining up so I got right into Arms. By the end our attendant was cheering me on as as struggled against Master Mummy who seemed to have two hands that almost resembled Bullet Bill’s for fists! As I tracked around the arena and managed to put some distance between us with those pillars I mentioned earlier, we were down to landing just one hit to win. My right hook went wide! Out in the open I was concerned this was game over. Then he faltered just for a moment and my left jab won the match!

Arms Mummy

It really was satisfying. Both the quality of the game and controls, as well as genuinely seeing our attendant getting so into the game. Our experience with Arms showed me there is more to it than flailing your arms madly at the TV. Instead you really are able to come up with some plan of attack and make your fighting style your own. Want to hop in the air constantly and pummel your opponent from above? Go for it. Is staying distant so you can time their punches and scoot to the side to avoid getting hit while landing well placed jabs? You can do that too! Want to just click dash and run in, punching like mad while hoping for a good outcome? Do that too! The game really is more than just Wii Boxing for the Switch with extendable arms. Let along the charm of the characters really drew me in. I knew nothing of the robot suit piloting Mechanica but I adored her.

The big take away from all this is that I want Arms. I want to own the game. It’s a game I would play and enjoy. Sure, I don’t know much about it yet and haven’t even begun to research the title, but I enjoy the gameplay! Playing Arms on the Switch feels good, and I want to experience that again. Sure, I want games like Zelda that I can plunk my butt down on the couch and explore hours upon hours of shrines throughout Hyrule. I also want to just get into Arms and do those over exaggerated movements that aren’t needed but just feel so good because the game reacts so well to my motions. It’s cool to see the evolution of motion controls, the comfort of the Nintendo Switch JoyCons, and most of all another new IP from Nintendo that I genuinely want to play!

Arms Fighters

Nintendo gave me a ton of options today to play anything I wanted. I’m glad I decided to give that silly stretchy arms title a chance. It made a lasting impression and showed off the Nintendo Switch very well!


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January 26th Nintendo Download


Posted on January 26, 2017 by Jason Nason

Nintendo 3DS eShop
Candy, Please! – In order to collect enough candy, once around the neighborhood just won’t do – you are going to need several different costumes to pull it off. Let nothing stop you from getting your fair share – and more! Classic adventure game fun. Explore a lighthearted, interactive world and solve puzzles. Search your house and the neighborhood for what you need to make costumes. Carve your own pumpkin. Go trick-or-treating and collect that sweet, sweet candy.

 

Also New this Week

 

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Tank Troopers dated for eShop on February 16th


Posted on January 25, 2017 by Jason Nason

Nintendo has announced the release date of their new Nintendo 3DS eShop title Tank Troopers. The game, which feels reminiscent of the GameCube title Battalion Wars, will be released exclusively in the eShop on February 16th.

This game lets players customize their tank through special characteristics of tank-pilot Troopers, enabling abilities such as hitting enemies with a freeze attack, launching paint balls to block the opponents’ views or using electric shocks to stall rival tanks where they stand.

The game will offer a six-person multiplayer mode, along with Download Play as well.

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Pikachu New Nintendo 3DS XL set for release in February


Posted on January 25, 2017 by Jason Nason

Nintendo announced a new Pokémon inspired New Nintendo 3DS XL today. The Pikachu Yellow Edition New Nintendo 3DS XL will be released on February 24th.

The electrifying new design for the New Nintendo 3DS XL hardware will hit store shelves with the colorful yellow system sporting a charming drawing of popular Pokémon Pikachu on the cover.

The sysyem will be available at a suggested retail price of $199.99 USD.


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Pokémon Bank updated to support Sun and Moon


Posted on January 25, 2017 by Jason Nason

Pokémon Bank was updated late today and now supports Pokémon Sun and Pokémon Moon, making it easy to transfer Pokémon from multiple copies of Pokémon Sun and Pokémon Moon — including the downloadable versions — to a single game!

Also updated is the ability to transfer Pokémon you’ve caught in the Nintendo 3DS Virtual Console versions of Pokémon Red, Pokémon Blue, and Pokémon Yellow into your Sun or Moon. Pokémon from Pokémon Omega Ruby, Pokémon Alpha Sapphire, Pokémon X, and Pokémon Y can also be brought into Pokémon Sun and Pokémon Moon in the same way.

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