Tag Archive

November 23rd Nintendo Download


Posted on November 23, 2017 by Jason Nason

Animal Crossing: Pocket Camp – You can get back to nature in Animal Crossing: Pocket Camp, the new Animal Crossing mobile game where you can take on the role of campsite manager! Step away from your busy life and into your dream campsite where you’re surrounded by animal friends and the splendor of nature. In Animal Crossing: Pocket Camp, every day offers something new! Have fun customizing your camper, visiting animal friends’ campsites, or exploring the area for new animals to meet. Available now on App Store and Google Play, Animal Crossing: Pocket Camp is free to start and offers optional in-app purchases.

 

Nintendo 3DS eShop

Apollo Justice: Ace Attorney – Experience the popular Ace Attorney series as a rookie lawyer in the Apollo Justice: Ace Attorney game. Step into the shoes of a young and passionate Apollo Justice in his early law career as he takes on his first cases. Use the touch screen to maneuver your way through crime scenes, interview witnesses and collect vital evidence using forensic science.

Also New this Week

 

Nintendo Switch eShop

Mario + Rabbids Kingdom Battle Gold Edition – Mario + Rabbids Kingdom Battle Gold Edition includes the full game and the season pass. The season pass is composed of eight new solo challenges, five co-op maps and 16 new weapons – all available now. An exclusive world featuring a new hero will arrive early next year. Developed exclusively for the Nintendo Switch system, Mario + Rabbids Kingdom Battle Gold Edition is available now.

Resident Evil Revelations – The critically acclaimed survival horror game takes players back to the events between the Resident Evil 4 and Resident Evil 5 games, revealing the truth about the T-Abyss virus. The action begins on board a supposedly abandoned cruise ship, the Queen Zenobia, where horrors lurk around every corner, before players head for the mainland and the devastated city of Terragrigia. The Resident Evil Revelations game launches on Nov. 28.
Resident Evil Revelations 2 – The beginning of the Resident Evil Revelations 2 game sees fan-favorite Claire Redfield make a dramatic return. Survivor of the Raccoon City incident depicted in previous Resident Evil games, Claire now works for the anti-bioterrorism organization, Terra Save, to solve a series of twists that will have players guessing the next step at every turn. Resident Evil Revelations 2 launches on Nov. 28.
Worms W.M.D – With a gorgeous, hand-drawn 2D look, new weapons and more fun features, the Worms W.M.D game is the definitive Worms experience – now with the HD Rumble feature and playable anywhere, thanks to the Nintendo Switch system. Engage in local multiplayer across a variety of different controller options for up to four players. Worms W.M.D is available now.

Also New this Week

 

Nintendo Wii U eShop

Breakout Defense 2 – Breakout Defense is a breakout game where you will face off against the computer opponent through 20 exciting levels. Do your best to defend your own blocks while at the same time aiming to destroy the blocks of the computer opponent.

 

Nintendo Wii U Virtual Console

Bomberman Panic Bomber – Prepare for fast blasting puzzle action! Rotate Bomberman as they fall. Line-up alike colors to clear your side, and send rubble over to your opponent. When a giant red bomb appears, use it clear a large area on you side and send a huge amount of rubble your opponents way. Watch out though, if your Bomberman reach the top, it’s game over!

 

Activities:

    • Games We’re Thankful for this Thanksgiving – The start of the holiday season is here! We’ve rounded up some fun and festive rewards to help you kick off the long Thanksgiving weekend. Here’s a peek at the rewards My Nintendo has in store for you. Redeem your My Nintendo points to receive these rewards:
    • Fan Faves – My Nintendo members voted on their favorite gifts this year, so be sure to check them out! Don’t forget to redeem your points and get these seasonal rewards. We’re offering holiday-themed wallpaper and a Nintendo 3DS HOME Menu theme that’s perfect for this time of the year. You can even share the holiday wallpaper with your friends
    • Pokémon Ultra Sun and Pokémon Ultra Moon – the Pokémon Ultra Sun and Pokémon Ultra Moon games are now available on the Nintendo 3DS family of systems, and My Nintendo is celebrating with Pokémon themed rewards.
    • Style Savvy: Fashion Forward – The Style Savvy: Styling Star game launches on Dec. 25 for the Nintendo 3DS family of systems, and My Nintendo is celebrating in style with a 20 percent discount on the Style Savvy: Fashion Forward. You can sharpen up your fashion sense before hitting the mall for Black Friday deals! In Style Savvy: Fashion Forward, you get to manage your own boutique, design clothes fit for a fashionista or try your hand at styling hair and makeup. This fabulous offer is only available until 11:59 p.m. PT on Dec. 15.
      • Don’t forget to try the free demo for the newest game in the series, Style Savvy: Styling Star, now available for download in Nintendo eShop. Style clients from head to toe and make over up-and-coming singers, actresses and models to inspire them to stardom and awaken their inner fashionistas.

Nintendo eShop sales:

Nintendo eShop on Wii U and Nintendo 3DS

  • Up to 75 Percent off Select Games with Nintendo eShop Cyber Deals– Nintendo is making it easy to save this season with big savings on select digital games. Fans can purchase and download games to play over winter break (or right away) on Nintendo.com or in Nintendo eShop. My Nintendo members also earn Gold Points on qualifying digital purchases, so it’s a win-win. The sale runs through 8:59 a.m. PT on Dec. 11.

 Nintendo 3DS Themes:

  • Pokémon: Necrozma

0

Huge Splatoon 2 Update Splashes On To Nintendo Switch Tomorrow


Posted on November 22, 2017 by Rae Michelle Richards

Nintendo is going to unleash possibly the largest post-release update to Splatoon 2 tomorrow that brings with it new stages, an increased level cap, holiday themed weapons and so much more. 

Like with previous content drops the four brand new stages won’t be immediately available once tomorrow’s patch goes live. Instead they’ll be drip fed to players over the course of several weeks to give Squid Kids something to look forward too through the early winter. Splatoon 2’s first brand new stage is the shopping mart styled MakoMart which will go live on Black Friday, November 24th. Walleye Warehouse and Arowana Mall will make a return from the original Splatoon on Wii U sometime in the future. 

Other quality of life improvements coming to the game include the ability to swap out weapon and clothing loadouts between matches without having to exit the lobby screen – in my opinion this is one of the biggest ones. While going back to Inkopolis Square is fun, especially to look at the memes, it does break the flow a bit. For all those max level squids out there, the maximum ranking is being increased to 99 with this patch as as well. 

With over 140 pieces of gear coming in tomorrow’s patch – which include some fashionable new winter gear and a new mode coming in the December Patch, it looks like there is a lot of life left in Splatoon 2! 

Check out some screen-grabs from the trailer below, as well as Nintendo’s official descriptions of the major additions coming with the November and December updates.  

Some action shots from inside the shopping center map. Get your black friday deals on fresh INK!

You have to have the latest black & white filter to STAY FRESH

Check out some of the brand new apparel coming with tomorrow’s update: 

Official Nintendo Provided Patch Notes:

Nov. 23 Update

  • Four New Battle Stages: While four new battle stages are coming to Splatoon 2, they won’t all be available immediately after downloading the update. Like with previous additions, the stages will roll out over the subsequent weeks, giving players new surprises as they play throughout the holiday season and beyond. The first new battle stage, MakoMart, will be available to play on Black Friday, Nov. 24, with Shellendorf Institute, Walleye Warehouse and Arowana Mall coming soon. The new MakoMart stage is a giant superstore-style stage, so what better time to play than on Black Friday! Shellendorf Institute is new to the series, while Walleye Warehouse and Arowana Mall are popular stages returning from the original Splatoon game.
  • New Salmon Run Stage: Fan-favorite multiplayer mode* Salmon Run is getting a new stage. After downloading the update, Salmonid Smokeyard will be added to the stage rotation. In Salmonid Smokeyard, a wide gap on the beach divides two upper platforms, with fan lifts being the quickest way to traverse the two platforms. Teamwork is required to use the fan lifts effectively.
  • New Gear: Approximately 140 pieces of gear are being added to Splatoon 2. These include shoes, headgear and clothes, like a motocross mask, and additional winter clothing (perfect for the cold weather!), as well as returning items from the original Splatoon game.
  • New Battle Music: Two new bands have been gaining popularity in Inkopolis! The punk-flavored Bottom Feeders and classically trained avant-garde-style Ink Theory are contributing new songs to the already music-rich game.
  • New Hairstyle: When customizing an Inkling, four new hairstyles will be available to choose from – two each for female and male characters.
  • Higher Level Caps: Currently, players are maxed out at Level 50. After downloading the update, the new maximum level will be raised to 99. If players talk to Judd when they reach Level 99, they’ll have the option to reset their level display to Level ★1 so they can continue raising their level.
  • New amiibo Functionality: Tapping a compatible amiibo figure after the update will let players take and share in-game photos in preset locations in Battle Stages, in addition to being able to take photos in Inkopolis Square. Players can also add fun filters to their images.
  • Convenient Gear Swapping: Players that want to change gear between battles in Regular Battle, Ranked Battle and Splatfest Battle (Solo) won’t have to exit to the lobby anymore! After downloading the update, gear can be swapped out without leaving the match room, making it quicker to get back to splatting. For Regular Battle, this also means players can play the next battle with the same players.

Mid-December Update

  • Clam Blitz: In Clam Blitz, competing Inklings are tasked with collecting clams scattered around the stage. After one is picked up, the clam follows the player. The objective is to throw the clam into the basket near the opponent’s base. The first team to score 100 points wins! But, of course, this being the fiercely competitive world of Splatoon 2, things are not as easy as they seem. The baskets are protected by a barrier, which much be destroyed first. After collecting 10 clams, the player will earn a Power Clam. These super-powered clams are the key to breaking the barrier, so strategy will definitely be involved in which clams are used to destroy the barrier and which are used to earn points. Not to mention the extra-satisfying opportunity to steal opponents’ clams by splatting them…

0

Gear.Club Unlimited | Review In Progress


Posted on November 21, 2017 by Rae Michelle Richards

Version Reviewed: Nintendo Switch. Published By Microids and Developed By Eden Games

In the eight months since release, the Nintendo Switch has seen a fair share of racing titles released for it. Yet despite the multiple futuristic zero-g racers, Nintendo’s own mascot kart racer and at least one top-down classic arcade style indie, one racing genre have gone completely unrepresented – the realistic racing sim featuring real-world cars. Enter Gear.Club Unlimited, an enhanced port of a mobile free-to-play title featuring over 30 licensed vehicles from top manufacturers and 400-course variations (!!). Rev up your engines for my review-in-progress of this surprisingly fun realistic ride. 

The goal in Gear.Club Unlimited is to win race circuits and special events to amass a vast fortune of virtual credits to fill their garage with the highest-grade performance cars available. Cars are graded using a combination of letter “Class” and numbered “SubClass” – starting the game with a simple stock “A-1” class vehicle after the first initial half an hour or so the dealership for the second class “A-2” becomes available. Bringing an “A-1” into an “A-2” event is advisable and requires the purchase of an entire second vehicle to progress throughout the ladder of available challenges.  

Progressing through the vehicles in this fashion – about 4 at a time per “subclass” – doesn’t feel like a hindrance but rather a steady form of progression. After upgrading the initial “A-1” type vehicle to its’ first set of limits, switching things up with a faster subclass of car within the same type can feel refreshing while still giving reason to go back to previous vehicles once more options have been unlocked or more credits amassed. 

Gear.Club Unlimited presents drivers with a series of themed challenges based not just on the main class/sub class of a vehicle but also the various locales. One particular set of challenges may have you racing along seaside ports in a warm California-like climate while another will another circuit might present mostly night courses. These courses can often look their best during the daylight driving sections when lens-flare strikes just over the roof of the car as you make a hairpin turn. Each course has its own unique layout and varied background objects like buildings, houses and set pieces to help complete the illusion that you are racing down populated metropolis streets. Play close enough attention and you might notice that some courses might reuse sections of tracks, background objects or may be simply reversed or night-time versions of previously played courses entirely. This is certainly understandable when considering the amount, of course, variation Gear.Club Unlimited is providing players, expecting 400 completely unique course variations for a budget price would not only be unheard of but also an unrealistic expectation.  

The exterior bodies of the cars featured in Gear.Club Unlimited is quite detailed with realistic reflections from the sporty contours make up their designs. Vehicles from famous manufacturers like DODGE have their own feel – features like the instantly recognizable boxy chassis of a Challenger or the distinctive front grill of the Mustang GT 2015, even if familiarly with cars isn’t your forte (I’m certainly no car buff and these two models still stood out to me). The interiors of each car are also well represented, even if you’ll never see them when racing. When viewing cars in the tuning shop or at the dealership, players are able to spin them in 360 degrees, pan out the camera and even up the passenger doors, front doors and engine hoods to get a peek at the inner workings.  Details like this just scream out for a photo-mode where players could turn off the HUD, pause the racing action or take a moment to rest ion the dealership and compose custom screenshots. Sadly, the launch version of Gear.Club Unlimited is missing this feature, which is standard in most AAA racing titles, although it isn’t too common to find such extras in budget racing titles so perhaps that explains its exclusion. 

Around The Corner To The Finish Line

I haven’t quite crossed the finish line in terms of content within Gear.Club Unlimited, certainly not enough to make a final judgment on how the game’s upgrade and progression pan out in the later “C” and “D” grade cars. The majority of my time with Gear.Club Unlimited this past weekend was spent entirely in the handheld mode where the game performs at a rock solid 30 FPS at least and with Airplane Mode enabled lasted an entire day while out and about. Over the next few days, I am going to work on unlocking the last two tiers of cars, experiencing the online multiplayer and split-screen local multiplayer on a larger television before reporting back with my final thoughts and verdict.  

Gear.Club’s publisher provided Broken Joysticks with an early review copy of the game for consideration on Nintendo Switch. The aproximate retail value of this title is $49.99 CDN when purchased digitally.


0

Advanced Wars Inspired ‘Tiny Metal’ Delayed Until December 21st


Posted on November 20, 2017 by Rae Michelle Richards

Tiny Metal a Japanese developed turn-based strategy game heavily inspired by Nintendo’s own Advanced Wars series has been delayed and will no longer be releasing tomorrow. Fans looking forward to some chibi tactical strategy on PC, PS4 and Nintendo Switch will have to wait until the game releases on December 21st. 

The official announcement was made on the Tiny Metal twitter account and was originally posted in Japanese. Roughly translated for clarity it states: 

“[TINY METALdelivery delay announcement] decided today, [we] determined to postpone the delivery [until] 12/21. We look forward to the release we apologize.”

Tiny Metal passed through Steam’s Greenlight program back in September of 2016, which is when the developers also raised over $32,000 to bring the project to life. The final version of Tiny Metal is expected to include a 10-hour single player and according to the Canadian Switch e-shop will be priced at $24.99 CDN. 

Nintendo’s own Advanced Wars series began in 2001 with its titular entry and would also see two sequels on the Nintendo DS – Advanced Wars: Dual Strike and Advanced Wars: Days of Ruin. It has been a number of years since we’ve had an original entry in the now dormant franchise with the most recent activity being a re-release on the Wii U E shop in 2014. 

[Source]


0

November 16th Nintendo Download


Posted on November 16, 2017 by Jason Nason

Nintendo 3DS eShop

Pokémon Ultra Sun / Pokémon Ultra Moon – A new light shines on the Alola region! Take on the role of a Pokémon Trainer and unravel the mystery of the Legendary Pokémon Necrozma’s two new forms: Dusk Mane Necrozma in the Pokémon Ultra Sun game and Dawn Wings Necrozma in the Pokémon Ultra Moon game. You can encounter and battle 400+ Pokémon, including new forms. A brand-new showdown awaits!

Also New this Week

 

Nintendo Switch eShop

The Elder Scrolls V: Skyrim – Winner of more than 200 Game of the Year awards, The Elder Scrolls V: Skyrim is an open-world masterpiece where you can be anyone and do anything. And now, with the power of the Nintendo Switch system, you can play it anywhere – at home or on the go. The Elder Scrolls V: Skyrim brings to life a complete virtual world for you to explore any way you choose, including features new to this version of the game like using motion controls and outfits and gear from compatible Legend of Zelda series amiibo figures (sold separately).

Battle Chef Brigade – In the fantasy realm of Victusia, the members of the elite Battle Chef Brigade are revered for their ability to skillfully take down monsters and transform their kills into delicious cuisine. But being a part of the Brigade isn’t easy: Chefs from across Victusia must vie for their spot in a high-stakes competition. Follow two contestants, Mina and Thrash, as their journeys through the tournament unfold. In order to become a Brigadier you’ll need to hunt monsters with combo-based attacks and prepare your freshly caught ingredients in puzzle-based cooking challenges to serve up winning dishes to the judges – all while the round clock ticks down. The Battle Chef Brigade game will be available on Nov. 20.

Also New this Week

Read More


0

Super Mario Odyssey | Review


Posted on November 16, 2017 by Meghan Kass

Mario has been a staple of the gaming industry since the very early arcade days when he was just a humble sprite named Jump Man who wanted nothing more than to save a poor woman he loved named Pauline from a beast, barrel throwing ape named Donkey Kong. Since those early days, things have changed immensely for our humble protagonist and he has since been on many adventures through many lands and beyond even to the galaxy. After Super Mario Galaxy however, a question entered the minds of me and my friends and that question was “Where could Mario possibly go exploring the entire galaxy?” and we joked and theorized, but we could not have possibly guessed the answer in store for us; that answer was possession. Yes, Mario and his new friend Cappy can possess various beings in the world in order to help him, of course, save Princess Peach; some things will never change. This time, however, there is a forced marriage to Bowser that needs to be foiled.

There are two main differences in this game. The first difference is the scale of the world and the second is the gameplay. Regarding the former, the world is simply put, huge. You may think the world is large during the story campaign, but once you complete the story you will see just how big in scale this game is. There are large areas to explore in this world and even beyond the world to the moon at one point. Each area is filled with so many nooks and crannies and secrets it took many hours to fully explore some places. Aside from just the aesthetic value, your main incentive for exploring and discovering each area’s secrets is to find Power Moons that give you moon power. What does moon power do for you? Well, it fuels and repairs your titular ship, The Odyssey and also gives completionist a nice long scavenger hunt challenge to find all the moons. Once you have the necessary moon power to fuel or repair your ship, you’re off to the next land. While in these lands, you will see how different the gameplay is to other Mario games.

 

 

 

 

 

 

 

 

 

Instead of just hopping on Goombas or swatting an enemy with a tanooki tail, you now have your friend Cappy who replaces your signature cap after Bowser destroys the original. Cappy can be thrown by Mario to kill enemies or even more fun, possess enemies to perform various tasks to either get past puzzles or get from platform to platform to get to particular parts in the world. You may need to possess a Goomba and jump on other Goombas to create a stack of them to reach high points or you may need to become a Hammerhead brother and knock down walls. The end of the game has a particularly special possession that really was a satisfying conclusion along with the end to the story campaign. You also can not ignore the joy of literally becoming a T-rex in a Mario game and smashing everything in your way. If you want to play along with a friend or partner or family member, there is a multiplayer mode similar to that of Mario Galaxy that allows for someone to control Cappy. Along with Cappy being able to change forms into various styles of hats, Mario too can purchase new outfits and styles in each level’s store with a special unique currency exclusive to that world. Each store different theme of clothes associated with the area you’re in.

Mario Odyssey is one of the most satisfying Mario games that I have experienced since Mario 64, way back in 1996. With many touching tributes to Mario past, exciting new gameplay and plenty of gorgeous lands to explore and all the hours of exploring and challenges, even if you are not a fan of Mario games, this is highly recommended. If you need a reason to get yourself a Nintendo Switch, this is it. I foresee this game making plenty of critic top 10 lists for the year, and it isn’t without reason. Mario Oddsey is truly a special experience and shouldn’t be missed.

 


0

DOOM’s Nintendo Switch Port Will Have You Believing In The Dark Arts


Posted on November 16, 2017 by Rae Michelle Richards

Over the past week I’ve been playing 2016’s DOOM on the Nintendo Switch and this game… just wow, what black magic did Bethesda use to make a game as visually striking and visceral work on Nintendo’s hybrid tablet? 

Players new to this iteration of the classic FPS franchise will find themselves in the boots of the Doom Slayer, an unnamed marine who loves nothing more than ripping the limbs off of demons and splattering their guts across the floor. DOOM exists for two reasons: 1) to allow players to graphically murder countless demons in as comically over the top fashion as possible and 2) to provide the player with an assortment of deadly futuristic weapons that are each more devastating and implausible as the last. These two core tenants are true whether you’re playing the game’s introductory level or on the final boss. 

Overall I’ve played about five hours of DOOM on Switch and I’ve just returned from my first trip to Hell. As a repeat visitor to the lands of fire and brimstone, I have to say being able to be transported to DOOM’s hellscapes where ever I please – whether that’s on the bus or on the couch – proves just how viable the Switch is for First Person Shooters, a genre that up until now has gone unrepresented on Nintendo’s hot new platform. 

Yes, graphically DOOM’s portable iteration is a visual downgrade from its PC based sibling (which I adored and reviewed last year) but when seeing it in motion none of that really matters. Halving of the frame rate from 60 fps to a mostly locked 30 and lowering the resolution of some environment textures to accommodate the Nintendo Switch’s 4GB of RAM does little to hamper the visual quality of this port of DOOM. For the most part, the framerate remains rock solid during heavy action scenes, effects like water running down windows and depth of field are faithfully recreated. Somehow, Panic Button got the full 12+ hour campaign on to Nintendo’s handheld and I’m glad for it. If you haven’t played through DOOM yet and own a Switch I’d highly recommend picking it up – it plays great either docked or in handheld mode.


0

Fire Emblem Warriors | Review


Posted on November 15, 2017 by Meghan Kass

In 2014,  Hyrule Warriors was released by Koei Tecmo, Ninja Theory and Omega Force. These developers had a novel idea, to combine Dynasty Warriors and The Legend of Zelda. It was a beautiful game that got better than average critical reception and was a unique use of both the combat style of Dynasty Warriors and the characters and world of Legend of Zelda. It is now 2017 and it has brought with it a new entry into this fusion of Nintendo franchises and Dynasty warriors, Fire Emblem Warriors. While Ninja Theory and Omega Force stayed on the development team for this game, Koei Tecmo was not involved and instead Intelligent Systems contributed their talents. Does the change make the difference? Has 3 years been enough to learn and improve on the already well done Hyrule Warriors to make Fire Emblem Warriors the best possible product?

 

In short, Fire Emblem Warriors is fine. It is on par with Hyrule Warriors, if not graphically more impressive. As far as the gameplay is concerned, the major change between Hyrule and Fire Emblem is the tactical element. In keeping with classic Fire Emblem, you can issue your warriors tactical commands along with the game having the hack and slash Dynasty Warrior combat. This tactical element definitely improves this game as you can more easily manage characters to go to certain areas of a map or perform certain tasks to complete your goals. Of course, you can also switch between certain characters when needed as per usual Dynasty Warriors gameplay. Unfortunately, unless you are playing on the hardest difficulty, the game is not hard and does not a lot of strategy to get through. If you are looking for a challenge, start on the hardest difficulty and just jump right in. I personally breezed through missions on normal mode and would occasionally go back and replay some missions on the hardest difficulty just to challenge myself. There is also an easy mode as well if you have trouble with hack and slash type games. The game does increase in difficulty a bit as you go on, but after getting used to the gameplay and mission types, it shouldn’t be a problem. Local or, “Couch” co-op is also available for this game just like Hyrule Warriors. I found the co-op to be fun, though the split screen can be a little squashed and at times the game would lag if there were too many enemies on the screen at one time which was quite annoying considering the appeal of Dynasty Warriors lies in the destruction of many enemies at once. Surprisingly, the controls for multiplayer on the Switch were better than anticipated. I did not think splitting the joycons was going to work and I would have to buy a whole new controller, but to my surprise they were fine split up and it didn’t really hinder the gameplay.

If it feels I am focusing mostly on the gameplay, that is because that is the meat and potatoes of this game. There is a story, but it is fairly lackluster compared to the gameplay. You start as either Rowan or Lianna and you must join with various Fire Emblem characters must stop evil from being revived and destroying the world by finding “Gleamstones” and recruiting warriors to help in the fight.

Overall, this is a fun and well made game that is a welcome addition for Fire Emblem and Dynasty Warriors fans. If you enjoyed Hyrule Warriors, this should definitely be on your radar. Unless you are not into Fire Emblem at all, you should definitely check this game out and enjoy all the fun of Fire Emblem’s world with some Dynasty Warrior flavor.

 


0

Rocket League For Nintendo Switch Is Now Available


Posted on November 14, 2017 by Rae Michelle Richards

Psyonix’s 2015 hit Rocket League has now blasted its way on to the Nintendo Switch in North America and is available digitally through the Nintendo e-shop. This release marks the first time that players can bring the excitement of rocket-powered soccer with cars anywhere with handheld mode. 

This port of Rocket League was handled by the developers at Panic Button, who also provided the excellent port of 2016’s Doom for Bethesda (we’ll be covering that later in the week), so you know that Rocket League is in good hands. Players on the Switch can expect all of the additional updates, arenas, and cosmetics that Psyonix has released in the last 24+ months in addition to special Nintendo exclusive cosmetics. 

Rocket League on Nintendo Switch is priced at $24.99 CDN on the Canadian e-shop and is available now. We’ve reached out to the publisher of the game for a promotional copy to provide you with impressions. 


0

DOOM Rips & Tears Its Way On To Nintendo Switch Today


Posted on November 10, 2017 by Rae Michelle Richards

Have you wanted to take id Software’s 2016 FPS masterpiece DOOM on the road with you? Now you can, complete with the game’s competitive multiplayer mode intact. Today’s release is part of Bethesda’s support of Nintendo’s unique hybrid console. Which includes not only today’s release of DOOM but also the upcoming release of The Elder Scrolls V: Skyrim on November 17th and Wolfenstien II sometime in early 2018.

DOOM was one of last year’s most noticeable releases for several reasons. First and foremost it helped revive the troubled DOOM franchise, which had languished in development hell over the past decade and a half. It was also filled to the brim with all of the violence, classic weaponry, and science fiction trappings players have come to expect from the series with the added addition of modern FPS mechanics, rich lore and a campaign that didn’t shy away from being over 12 hours in length.

Here is part of what I had to say about the PC version when I reviewed it back in July 2016:

“[The weaponry] in this game satisfies like no other shooter this year. A lot of the DOOM classics return – the pistol, the shotgun, the super shotgun, the pulse rifle and the BFG 9000 to just name a few but ID Software has once again outdone themselves by adding a bevy of secondary modes and modifications for each weapon. While playing challenges will passively be completed throughout the campaign awarding “weapon upgrade” points that can be spent on your arsenal. “

One of the marquee features from the console & PC additions did not make the transition to Nintendo Switch, however. The innovative SnapMap mode, which allows players to create their own custom Multiplayer arenas & single player missions is absent from the Switch port. However, Bethesda did include all of the previously released DLC multiplayer maps and the Arcade Mode which allows the DoomSlayer to return to the scenes of his previous rampages and earn new high scores.

Executive Producer at id Software Marty Stratton had this to say about today’s release of DOOM:

“We’re excited to welcome Nintendo fans back to the world of DOOM … This game is all about powerful guns, crazy demons, and fast, relentless gameplay, which we think Switch players will really enjoy.”

Rip, tear, rend and repeat anywhere with the only portable rendition of DOOM!


0

Nintendo 9th Nintendo Download


Posted on November 9, 2017 by Jason Nason

Nintendo Switch eShop

L.A. Noire – Amid the post-war boom of Hollywood’s Golden Age, Cole Phelps, an LAPD detective, is thrown headfirst into a city drowning in its own success. Using revolutionary facial animation technology, the L.A. Noire game blends breathtaking action with true detective work for an unprecedented interactive experience. Solve brutal crimes, plots and conspiracies inspired by real crimes from 1947 Los Angeles. Search for clues, chase down suspects and interrogate witnesses as you struggle to find the truth in a city where everyone has something to hide. L.A. Noire will be available on Nov. 14.

DOOM – DOOM is back as a brutally fun and challenging modern-day shooter experience. Relentless demons, destructive weapons and fast, fluid movement provide the foundation for intense first-person combat – whether you’re ripping through the single-player campaign or competing against friends across numerous multiplayer modes. DOOM will be available on Nov. 10.

Rocket League – Rocket League is a high-powered hybrid of arcade soccer and driving with rewarding physics-based gameplay. Take to the pitch for a fully featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the rules entirely. Express yourself with one of the deepest customization systems around, and battle opponents on other platforms with groundbreaking cross-network play. The Nintendo Switch version features exclusive Battle Cars: Mario & Luigi NSR and Samus’ Gunship. Rocket League will be available on Nov. 14.

Snipperclips – Cut it out, together! DLC – Paper pals Snip and Clip must cut each other into the right shapes to overcome new obstacles in this paid DLC update to the original Snipperclips, Cut it out, together! game. Partner with friends or family to solve puzzles, including new comic book and toy box worlds, three new Blitz games and a new Stamp mode*. You can also revisit the original levels using new shapes!** If you’re new to Snipperclips, you can purchase the game and DLC bundled together in Nintendo eShop on Nintendo Switch. The game + DLC bundle is also available as Snipperclips Plus – Cut it out, together! at retail stores.

Also New this Week

Read More


0

Nintendo details Xenoblade Chronicles 2 game and upcoming DLC


Posted on November 8, 2017 by Jason Nason

With the release in just a few weeks, Nintendo gave Switch owners a little look into the upcoming release of Xenoblade Chronicles 2 in a special Nintendo Direct on Tuesday. The game will be released on December 1st.

Nintendo presented a deep dive into elements of the massive game, including the vast environments, battle system and characters. This presentation also revealed upcoming paid DLC, a cross-promotion with The Legend of Zelda: Breath of the Wild, as well as free DLC available to download on launch day that will allow players to also play the game with Japanese audio and English subtitles.

“With Xenoblade Chronicles 2, we are giving fans yet another engaging adventure that can only be found on Nintendo Switch,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “This sequel is perfect for playing at home or while traveling during the busy holiday season.”Read More


0

Teyon bringing Tallowmere to Switch on Thursday


Posted on November 5, 2017 by Jason Nason

Teyon and Chris McFarland, the New Zealand developer and a license holder, haven announced the release of Tallowmere for the Nintendo Switch.

The game is a 2D indie action roguelike-inspired platformer and will be the first Teyon title for the Nintendo Switch and it will be released on November 9th to the Nintendo eShop in Europe, Australia and Americas for $6.99.

Japanese and New Zealand releases are scheduled to follow soon.

Tallowmere was previously released in the past on Wii U and Steam by the original developer Chris McFarland.

The game features randomly-generated dungeons which gets bigger, harder, and more rewarding the further you go. Raise your shield and hunt for the key in each room, or die trying. Be on your guard for every enemy, elite, boss, and treasure chest you’ll encounter. Discover new weapons and armor ranging from Basic to Otherworldly.

The game supports 1-4 local players and has an infinite number of randomly-generated rooms. There are tiered loot including axes, clubs, katanas, daggers, ice wands, grenades, rocket launchers, and flamethrowers.


0

November 2nd Nintendo Download


Posted on November 2, 2017 by Jason Nason

Nintendo Switch eShop

Sonic Forces – In the darkest of times, the world needs a hero. Fight through a world destroyed by Dr. Eggman and a powerful new villain in Sonic Forces, the new fast-paced action platformer from the team that brought you the Sonic Colors and Sonic Generations games. Sonic Forces lets you speed through rolling ruined landscapes as Modern Sonic, catapult past perilous platforms as Classic Sonic and use powerful new gadgets as your own Custom Hero Character. Sonic Forces will be available on November 7th.

Sonic the Hedgehog My Nintendo Rewards – The Sonic Forces game arrives Nov. 7 on Nintendo Switch. My Nintendo is celebrating the occasion with Sonic the Hedgehog rewards, including wallpapers, a Nintendo 3DS theme, and 50 percent discounts on some of Sonic’s greatest hits! See the full selection of available Sonic the Hedgehog My Nintendo Rewards here.

Also New this Week

Read More


0

Get the latest articles and news from BrokenJoysticks and a selection of excellent articles from other sources.

Simply fill out the form below and you’ll be on your way to getting our upcoming newsletter.