Tag Archive

David Hayter Returns As Solid Snake… For A Car Commercial


Posted on April 8, 2016 by Rae Michelle Richards

Solid Snake MGS2

Eager fans wishing to see original Solid Snake voice actor David Hayter return to his most famous role have had their wishes fulfilled in the oddest of ways. Car manufacturer Ford not only commissioned Hayter to return as Solid Snake but they also secured Paul Eiding, the voice of Colonel Roy Campbell, for a single Metal Gear machinima spot posted on their official YouTube Channel.

This whole thing might seem a little surreal, given the fact that Metal Gear Solid creator Hideo Kojima parted ways with Hayter back in 2013, instead giving the role of Solid Snake to Hollywood actor Kiefer Sutherland. But with Kojima and Konami’s public split now behind them, perhaps Konami is looking for ways to show goodwill to long time fans, while at the same time making a little cash? Or perhaps the whole idea was spawned from Ford’s advertising agency? I mean, this is the company that hired the original English Dragon Ball Z voice actors for a (Ford) fusion dance spot.

Either way the whole thing might seem like a psychomantis fueled psychosis but I assure you it is very real. Check out the spot below:

[youtube id=”GPnTa1UJPEI”]

 


0

Reliving Shadow Moses (MGS In Unreal 4) In HD Is a Sight To Behold


Posted on January 18, 2016 by Rae Michelle Richards

Promising to allow players to “relive the era defining classic in beautiful next-generation environments” iRam Gamer’s first teaser trailer for their Shadow Moses project is a thing of beauty. Seeing iconic areas like the loading bay from the opening chapter of the original Metal Gear Solid, the chamber where your fight Ocelot for the first time and the highly decorated office that houses the fight with Psycho Mantis certainly brings back a lot of memories.

The Shadow Moses project is a fan run development effort to recreate the original Metal Gear Solid in Unreal Engine 4. This brief teaser trailer doesn’t actually contain any gameplay but we do get to see the model that the developers are using for Solid Snake. It looks like they are taking a bit of artistic liberty when it comes to the famous super soldier.

It will be interesting to watch the development of Shadow Moses over the next little while. Their public facing Facebook Page already has 12,000 subscribers and Shadow Moses has been trending on Facebook as well today. It may be only a matter of time before Konami’s lawyers sneak up behind them and pull this promising fan project away into the shadows.


0

Kojima: “I will still make big games”


Posted on December 18, 2015 by Fionna Schweit

Metal Gear creator Hideo Kojima remains intent on making “big games” in the wake of his departure from Konami, a task that he feels is his “role in this world.”Kojimas eyes so intesnse

In a new interview with the New Yorker, Kojima revealed he considered taking a year-long trip to a deserted island after leaving Konami under reportedly less-than-amicable terms. He has decided to keep making games after sharing the plan with an unnamed ” Hollywood friend” who suggested he instead keep working.

“Hearing that affirmed to me that my role in this world is to keep on making big games for as long as I can,” Kojima said. “That is the mission I’ve been given in life.”

Despite this, Kojima suggested earlier this week that the first project from his new studio, Kojima Productions, could be “smaller-scale.” Following whatever that first game turns out to be, the studio “could consider movies, animations, anything.” I think this is a good thing honestly, lets let him get his legs under him as an independent studio find and work with good talent, and then we can ask for another epic.  In the new interview, Kojima seemed to be happy with the flexibility that being independent provides.

“When working in big companies, especially Japanese companies, every little thing has to be approved beforehand, and you need paperwork to do anything, Now that I’m independent, I can do what I want with much more speed. I don’t need to invest time in unnecessary presentations. I shoulder the risk.” this idea fascinates me, Japanese business culture is very structured and rigid, but will Kojima’s new studio be more fluid and flexible, or will he ultimately fall back on the ways of traditional Japanese style development?

It seems that at least for new Kojima is quite content to even have the right to say what ever he wants as he said regarding Konami as a company  “When I was in a company, my personal statements could be taken as the overall direction of the company, as such, I couldn’t say just anything.”

Konami has said they intend to keep making Metal Gear games, so it’s unclear if Kojima was commenting directly on his former employer, but this shift is brought up by the New Yorker, which then quotes Kojima as saying, “If you’re only focused on the profits immediately in front of you, the times will leave you behind. It becomes impossible to catch up again.”

Sony announced earlier this week that it’s partnering with Kojima Productions on its first game. That title will debut on PlayStation 4 before later being released for PC.


0

New Logo Kojima Productions Revealed


Posted on December 16, 2015 by Broken Joysticks

Kojima Productions, the new studio founded by industry legend Hideo Kojima, has released their new logo. Many have already pointed out the logo bears a striking resemblance to the “soldiers without borders” logo Big Boss adopts after he goes solo, which is fitting considering the original logo Kojima worked under Konami was the same Big Boss used when he was still a part of Fox unit. Kojima Production is now working with Sony on a Playstation exclusive title. Check out the new logo below.


0

Metal Gear Solid V: The Phantom Pain – Next Chapter Theorized


Posted on October 13, 2015 by Kenny Keelan

There is one hell of a dedicated group over on reddit that seems to have finally broken ground on what they believe to be hints towards a third chapter to Metal Gear Solid V: The Phantom Pain. There’s already evidence of this in the fact that cinematics and storyboards are already out there regarding a mission that cannot be played in the game proper but no one can confirm whether or not that content is to be seen in some kind of official next chapter or if it was just something that was left on the cutting room floor that wasn’t cleaned up. Spoiler beyond the bump, so if you haven’t played the game through, please don’t go on.

Read More


0

Metal Gear Solid V Fan Trailer Done Like 80s Movie Trailer


Posted on October 4, 2015 by Kenny Keelan

Did you see IGN’s cheese fest of what Metal Gear Solid V: The Phantom Pain would look like if it were done using clips of pre-existing 80s movies? Did you like it? No, me neither. Yes, we get it, Solid Snake was based on the main protagonist of Escape from L.A. Kojima pulled a lot of influence from old-school action movies that he liked. Anyone who’s a big fan of Metal Gear is pretty familiar with that.

There’s someone out there, though, in YouTube land that pulled it off properly by making it look like a trailer straight out of the beginning of another movie’s VHS tape. It’s pretty grand, you should definitely check it out:

Read More


0

Metal Gear Solid V: The Phantom Pain Review


Posted on October 4, 2015 by Kenny Keelan

Writer’s Note: There’s a lot of sensitive content here. There’s going to be spoilers, though I will warn in advance. I’m not really going to be holding anything back here. This game has a lot of mature content and it needs to be discussed so this is what I’m doing. Last but not least, I reviewed this using a Day One Edition PlayStation 4 copy of the game.

Well, holy shit guys, I’ve finally done it. I’ve completed the story content and a majority of the side content of The Phantom Pain. I knew this game was going to be one for the history books and it most certainly is. There’s not a quick way to explain this game. You could try but no matter how, you’d fall short every time. There is no easy way to classify this game, whether you like it or not: in spite of the things that may have fallen short or risen high about this game, in spite of what you would say about it, you have to admit one thing… it made you feel something. Games don’t often do that. And it’s more than petty things, too: it’s not the kind of stuff fanboys argue about or the casuals complain about. It’s the kind of stuff you keep around with you forever. This is one of those games that will earmark this generation of gaming, guaranteed. This is one of those things that I felt was missing, almost entirely, from the last generation: a game or series of games that changed your life as a gamer. Things had been changing for a while now and we got one last swan song from a company that had been drowning in its own misdeeds for years, now.
Read More


0

Leak: Metal Gear Solid V Releases Worldwide Sept 1st


Posted on March 3, 2015 by Rae Michelle Richards

It looks like Konami & IGN’s planned reveal of a “big announcement” scheduled for tomorrow morning has been leaked a whole day early. Hideo Kojima’s next entry in the Metal Gear Solid franchise, MGS V: The Phantom Pain will be released worldwide on September 1st 2015.

Series director Hideo Kojima provides eager gamers with seven minutes of new details in this brief video.  IGN has pulled the original video but you can watch a subtitled version in the embedded YouTube player below.Read More


0

Kojima Talks PS4: Excited About Interaction


Posted on February 28, 2013 by Jason Bassett

Hideo Kojima is more excited about interaction than hardware it seems. In a recent interview with IGN, Kojima states that he is more excited in the social and long ranged feature sets of the Playstation 4 saying:

I can say that with every new generation of hardware the capabilities of the hardware increases. But up to this point it’s always been very much of a vertical evolution – of course, you expect things like visual fidelity, audio, frame rate. New features such as 3D capability, etc, etc. These things are a given. They come with the new hardware.”

Read More


0

Metal Gear Solid: Peace Walker Now Available for PS Vita


Posted on February 26, 2013 by Jason Bassett

On the week after the release of Metal Gear Rising: Revengance, Big Boss wants to sneak out once again. But, now he will get a new chance to shine on the Playstation Vita. Players can now download Metal Gear Solid: Peace Walker for the Playstation Vita starting today Playstation Blog revealed today.

Metal Gear Solid: Peace Walker takes place several years after the events of Portable Ops and stars Naked Snake aka. Big Boss. Peace Walker has released on not only the original Playstation Portable, but has also released on the Playstation 3. Peace Walker has been one of the more requested Metal Gear games to appear on the Vita since Metal Gear Solid: HD Collections for the device did not come with Peace Walker.

In Peace Walker, you take the role of Big Boss who is now the commander of Militaires Sans Frontières, a “military without borders”. In the game you have a whole new way to recruit people just like in Portable Ops and you can even build your own Metal Gear!

 


0

Metal Gear Rising Will Be Wonderful On Your Dark Days


Posted on February 12, 2013 by Eric Bastelak

Konami has released a wonderful new Metal Gear Rising trailer. It reminds me that regardless of financial difficulties I need to buy this game. Because no matter how dark the world seems there is something serene about hacking enemies to pieces. Call it morbid, call it whatever you want. Games are an interactive medium that help us gamers blow off steam. In my experience something like Rising will allow me to reduce stress, therefore causing less anger. What I love about this trailer is it shows just how much Konami gets this side of gaming culture. Right on Konami!

 

[youtube id=”2UnuN7VLovA” width=”600″ height=”350″]


0

New Metal Gear Solid Rising Image Surfaces


Posted on September 10, 2012 by Rae Michelle Richards

Metal Gear Rising

Platinum Game’s entry into the Metal Gear franchise, Metal Gear Rising: Revengeance, will feature the first public playable demo of the game on the show floor. A brand new image of protagonist Raiden, snapped from a demo station at the convention, shows the Cyber Ninja decked out in some badass armor complete with futuristic visor.

Revengeance is due for release on the PlayStation 3 and Xbox 360 on February 19th 2013 in North America and Feb 21st 2013 in Japan.

Source


0

Metal Gear Solid: Ground Zeroes Gameplay


Posted on September 1, 2012 by Jason Bassett

Konami and Kojima Productions today showed off some Metal Gear Solid goodness today. Not only does the game look like it’s next generation, but it completely upgrades what we have come to know from the Metal Gear Solid franchise. Check out the 11 minute trailer below. Let us know what you think of this trailer in the comments!

Metal Gear Solid: Ground Zeroes will be available for the Xbox 360 and Playstation 3.


0

Metal Gear Solid: Ground Zeroes Announced


Posted on August 30, 2012 by Jason Bassett

During the Metal Gear Solid 25th anniversary announcement today, Hideo Kojima announced Metal Gear Solid: Ground Zeroes (yes, that’s ‘Zeroes’).

According to Japanese gaming magazine, Famitsu (translated by Andriasang), the game will be taking place an in open world setting using Kojima Productions brand new Fox Engine and will be available on the Playstation 3 and Xbox 360. There has been no time table for release. Additionally, there was also no mention on when this game will take place in the Metal Gear Solid timeline.

It was also revealed that a movie project was also announced during this event. The movie will be spearheaded by producer Avi Arad  and will be released by Columbia Pictures.

Here is a piece of artwork that was also released with the news. This may give a clue on when the game will take place:


0

Get the latest articles and news from BrokenJoysticks and a selection of excellent articles from other sources.

Simply fill out the form below and you’ll be on your way to getting our upcoming newsletter.