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Nintendo Switch Retail Specs, Packaging & Battery Life Revealed


Posted on January 13, 2017 by Rae Michelle Richards

Nintendo finally answered some of the questions about the Nintendo Switch that we had been asking since last Fall’s reveal trailer. We know how the console will charge, how long the battery life will last and finally what exactly awaits owners of the new Tablet hybrid console once they unpack the box on March 3rd.

Charging – Nintendo Switch will charge using a standard USB Type C cable and wall-plug adapter.

Battery Life will last between 3 hours and 6 hours depending on the game being played and other factors.

Up to 8 Nintendo Switch consoles can be linked for local play via Wireless.

The $299.99 USD retail package going on sale on March 3rd includes:

  • Nintendo Switch Tablet
  • Joy-Con (in either color)
  • Joycon Grip
  • Two Joycon Wrist Straps
  • AC Adaptor
  • HDMI Cable

Those looking to buy some of these accessories are in for a heck of a surprise including the fact that the Joycons aren’t sold as a set but rather individually. The Verge had an excellent rundown of just how out of touch Nintendo’s accessory pricing is – and a reminder that these prices are in USD, so for those of us in Canada these prices are going to be even worse. Here are some of the highlights:

  • Joycons are sold separately for $49.99 USD each – meaning for a complete set you need to buy both a left and right Joycon. Seriously Nintendo $100 USD for an extra set of controllers? Why are these not packaged together?
  • The Nintendo Switch Dock, which is just a powered HDMI box that provides no additional CPU processing power or memory to the console, will be priced at $90 USD… Ninty dollars for a plastic dock that acts as a pass through for your television…
  • Pro controllers will cost $69.99 USD.

What do you think of these pricey accessories, less than stellar battery life figures and sparse launch line-up? Let us know in the comments section!


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Meet The Nintendo Switch Controller – The JoyCon


Posted on January 13, 2017 by Rae Michelle Richards

A good portion of Nintendo’s Switch presentation tonight was dedicated to the brand new controllers – dubbed Joycons – that attach to either side of the Nintendo Switch tablet itself or on the included “Joycon Grip” which forms the controller that we saw in the initial reveal video.  All of these features we knew about this past fall but in typical Nintendo style, the Big N had a number of features for the Joycons that they kept close to the chest.

At launch the Joycons will be available in either a slate grey color scheme – seen in all of the advertisements thus far or a special edition blue and pink color scheme. The Nintendo Switch will have two retail skus to reflect these color variations, meaning you’ll be able to pick out whichever color your local GameStop has to have in their allotment of 3 consoles for launch day.

In terms of input we knew that the Joycons both feature asymmetrical joysticks and 4 face buttons on the top of the controllers. What we didn’t know: The small little nubs next to the joystick on the right controller and the buttons on the left are used for sharing screenshots and reading amiibo NFC data respectively. The little buttons on the top of the Joycons not only connect them to the Tablet but are also used as the L & R buttons when detached.

The Return of Motion Controls

Here is where stuff gets kinda futuristic:

  • Each Joycon has built-in gyroscopes and accelerometers for 3-D dimensional sensing (think Wiimote)
  • The right joycon has a built-in IR sensor that allows it to recognize 3D objects and the distance between the controller and the object,
  • Haptic feedback, called “HD Rumble” in the Nintendo presentation, allows for precision rumble and emulation of physical objects – like the sensation of ice cubes in a glass, according to Nintendo.

 

Here’s hoping that developers find new and interesting ways to use all of the technology that Nintendo is packing into their latest controllers. Lest it become underutilized like the DS microphone or the 3DS’ dual cameras.

 


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