Studio Wildcard, the minds behind last year’s smash Steam hit ARK: Survival Evolved have taken the concepts from their first prehistoric title and fashioned what they call a M.O.S.A or Multiplayer Online Survival Arena. Ark Survival of the Fittest pits a number of different players in Survival Evolves‘ world map and gives them a limited number of time to craft weapons, tame dinosaurs all in a bid to be the last one standing.
We got a chance to sit down and talk with Studio Wildcard co-founder Jesse Rapczak about the challenges of adapting the ARK world to this new game type, how tamable dinosaurs change the pace of the game in relation to other Battle Royale style games and just why did Studio Wildcard release Survival of the Fittest with no monetary model?
Check it out below:
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