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Bethesda Crafts Fallout Shelter Version 1.4


Posted on March 3, 2016 by Rae Michelle Richards

Fallout Shelter

The surprise mobile hit Fallout Shelter has been updated to version 1.4 according to a press release that Bethesda released this morning. This brand new release offers players the chance to check out a crafting system for the first time. Overseers can turn the useless junk that their vault dwellers might have laying around into useful items to help them survive. Other enhancements include new rooms like the barbershop which will allow you to customize the look of any dweller as well as new pieces of fashion and pets.

Fallout Shelter was one of the many surprises Bethesda had in store for fans at 2015’s E3 conference. The game was immediately announced and release the same day and allows players to take on the role of an overseer, building and expanding one of the universe’s many fallout shelters. The game has been among one of the most played titles in Apple’s app store and has grossed over $5.1 million dollars in microtransaction related purchases. It is available for both ios and Android.

VaultBoy

Here are the partial patch notes that Bethesda released today:

· Turn worthless junk into useful items! Introducing… crafting!
· New Rooms! Build the new Weapon and Armor crafting rooms and use them to create your own items in game!
· Lunchboxes now contain a bonus 5th card: Junk! Trust us – it’s more useful than it sounds. Lucky wasteland explorers may also find junk on their adventures.
· Take the Overseer role to the next level. Build the new Barbershop and customize the look of any Dweller.
· Keep up with the latest fashions! Find new Outfits and Weapons straight from Fallout 4 in lunchboxes, or craft them yourself!
· Because four-legged companions bring overwhelming happiness, we’ve added new Dogs and Cats, and are introducing… Parrots! Plus, new Pet bonuses!
· Time of day is now properly reflected. Because authentic Vault simulation is our #1 goal!

Source: Bethesda Press Release


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Fallout Shelter Convinced Bethesda to Create More Mobile Games


Posted on February 20, 2016 by Broken Joysticks

Fallout Shelter, which was released last year during E3, had a surprising amount of success. As a result, Bethesda has expressed a desire to create more games like it. Speaking to Gamespot, Director Todd Howard said:

“It’s in your pocket, a lot of [the games are] free or easy to try. So every time you’re playing, you’re thinking, ‘We could do one of these, I think we could do something special here.’ So we’re gonna do more.”

Fallout Shelter did so well it temporarily over took Candy Crush Saga as the number one game on the Android and IOS marketplace, and is still making quite a bit of profit to this day. Bethesda is also not the first publisher to have success with mobile spin-offs of major franchises either, with both Tomb Raider Go and Hitman Go making a tidy profit for Square Enix. With these proven successes in the mobile market, it would not surprise me to see more of these spin-offs very soon.


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Kenny’s Fallout 4 Log – Day 7


Posted on November 18, 2015 by Kenny Keelan

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How I Learned to Stop Worrying and Love the Bomb

November 18th, 2015

So, here we are: I’ve had this game for a full week and even the acquisition of NHL 16 hasn’t slowed progress any… that’s saying a lot because I’m a humongous hockey fan. It’s been a long time and the path through the Commonwealth has been fraught with small victories and huge losses and while Fallout 4‘s improvements made themselves apparent right away, a lot of the franchise staples have made themselves apparent as I, finally, start to embrace the main quest line that the game has set out in front of me.

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