Tag Archive

A Small Dev in a Big Industry: My Trip to D.I.C.E.


Posted on February 24, 2016 by Renee Gittins

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Last week I crawled out of the cave that is my home office and traveled to Las Vegas to attend the D.I.C.E. Summit, an elite game industry conference where the biggest and most influential players in the game industry meet to network, receive awards, and enjoy some time away from work for a few days.

A ticket at the door will set you back $3700, which is far outside of my modest indie developer budget. Thankfully, I was one of five lucky recipients of the Intel Indie D.I.C.E. Scholarship, which Intel and the Academy of Interactive Arts & Sciences Foundation, who hosts D.I.C.E., sponsored this year. While this was their first year of sending indie developers to the Summit, they have supported a scholarship for game development students for a number of years.

D.I.C.E. was amazing. I have attended countless industry conventions and meet-ups, but the density of powerful members of the industry had me completely floored. It seemed like everyone I met was a CEO, executive producers or lead developers from one AAA studio or another. Truthfully, for someone generally so bold and outgoing at similar events, I also felt an unexpected twinge of shyness; My accomplishments are few and minor in this realm of giants.

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Screenshots From Private Battlefield 4 Alpha Surface


Posted on June 9, 2013 by Rae Michelle Richards

Electronic Art’s latest Battlefield game isn’t exactly a secret, in fact when the game was unveiled a few months ago they treated us all to over ten minutes of in-game footage taken from the single player campaign.  What is concerning is that someone has leaked almost a dozen screenshots from an internal Alpha build right before E3. While none of the details presented are confirmed, these screenshots hint at some exciting new features for this military franchise.

As others have pointed out, a few screenshots in the gallery make allusions to enhanced knife, gun and character customization. BF4 may also include changes to the squad re-spawning system as well, raising the amount of players in a Squad to five. Only one new map is featured in the Alpha multiplayer trial – titled “Siege”, appears to take place in Shanghai.

Obviously these screenshots come from an unfinished internal alpha build, several areas like vehicles and environment lack finished texts and post-processing. Are you excited for Battlefield 4? Let us know in the comments, and check out a partial gallery after the jump.

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