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Capcom Not Ready To Reveal Where Resident Evil 7 Fits In Series Canon


Posted on July 23, 2016 by Rae Michelle Richards

In a rather exhaustive interview MCVUK discussed Capcom’s surprising showing both at the Sony / Microsoft press conferences and on the show floor during E3. Members of Capcom Europe disclosed that while capcom is aware of the poor reputation that 2012’s Resident Evil 6 received among fans, the company tries to appeal to a number of different types of fans with their RE titles.

In regards to Resident Evil 7 the development team felt that it was important for the game to get back to the sense of tension found in the earlier titles.  It was the desire for this sense of tension that led Capcom to chose the first person perspective. They’ve also said they aren’t ready yet to reveal exactly where Resident Evil 7 fits in within the franchise’s complicated timeline, so if you’ve got a fan theory about where it fits – your guess is as good as mine.

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Here is a quote regarding Resident Evil 7:

“We’ve been listening more to the community over the last few years. The first Resident Evil was about fear in the face of danger, it was more on an emotional level than on a gameplay or story level. The team in Japan said: ‘How do we recreate that emotional response today?’ So the first person perspective was a natural direction. We will talk about the game in the coming weeks, and link the game with the wider series. But ultimately Resident Evil is survival horror, and VII is a survival horror game.”

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Here is a quote regarding the ‘many different type’ of Resident Evil games:

“There are lots of different types of Resident Evil titles, and there will continue to be the case. But the main series will be survival horror.”
Ichii concludes: “Resident Evil means many things for different people. For some, it’s survival, for others it’s the story. To me, Resident Evil is not wanting to open the door… but having to open the door.”

Resident Evil 7 will be released in January 2017 for Windows PC and PlayStation 4. The game was a surprise reveal at E3 2016 during Sony’s press conference and a new (literal) perspective on the franchise, with an all-new first person camera. It will be playable with the PSVR headset or using a standard Dual Shock 4 and television set-up. For more tidbits about the direction Capcom is taking Resident Evil 7 – check out MCV-UK’s interview.


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Original Dead Rising Heading To PC / PS4 / Xbox, Off The Record To PS4 + Xbox One


Posted on July 18, 2016 by Rae Michelle Richards

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Great news for photo journalists who happen to have a knack for taking selfies with the undead, Capcom has announced that the original Dead Rising will be slashing its way onto Windows PC, Xbox One and PlayStation 4 later this year. Alongside the release of the original Capcom will also bring Dead Rising 2 and it’s spin-off Dead Rising 2: Off The Record to PS4 and Xbox One as well.

Here is a brief statement that Capcom issued to Eurogamer about the upcoming ports:

“Capcom will be bringing Dead Rising to Xbox One, PS4 and PC. In addition, Dead Rising 2 and Dead Rising 2: Off the Record will make their way onto Xbox One and PS4. We will have more news to share soon.”

All of these announcements were made ahead of the upcoming Christmas release for Dead Rising 4, which for a full year will be an Xbox One + Windows 10 exclusive following its release. We got the chance to check out over six minutes of extended gameplay at E3 with a developer walkthrough. If you want to see what we saw, head on over to our video preview from last month.

The original Dead Rising was released for the Xbox 360 in the summer of 2006 and pretty much stayed an exclusive on that platform save for a down-scaled motion controlled port released for the Wii in February 2009.

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Dead Rising 2 marked a shift in development from an in-house Japanese Capcom team to the Vancouver, BC based Capcom Vancouver (formally Blue Castle Games) in 2010. Dead Rising 2: Off the Record a retelling of the events of Dead Rising 2 but staring Frank West from the original title was released a year later on PS3/360 and PC. Dead Rising 3 was an Xbox One / PC exclusive and never made the jump to the PlayStation 4.

It sounds like Capcom has some big plans for its undead series in 2016. Speaking of the undead, this year also marked the release of several ports of Resident Evil games on Xbox One and PS4 a head of the surprise reveal of Resident Evil 7.


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July 14th Nintendo Download


Posted on July 14, 2016 by Jason Nason

Nintendo 3DS Virtual Console

Monster Hunter Generations – On July 15, get ready to hunt monsters in style with Monster Hunter Generations, exclusively for the Nintendo 3DS family of systems! Featuring four unique Hunting Styles, special Hunter Arts abilities and more, this is the most customizable Monster Hunter experience to date. Click here to see the trailer.

7th Dragon III Code: VFD – Fight dragons and experience the long-awaited series making its way out of Japan for the first time. Travel through three different eras with your team of dragon hunters and experience turn-based, dungeon-crawling RPG action. Click here to see the trailer.

Also New this Week

 

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Resident Evil 7 Demo Smashes Previous PSN Record For Most Downloads


Posted on July 5, 2016 by Rae Michelle Richards

Capcom’s surprise reveal of Resident Evil 7 has paid off as the developer / publisher has announced the playable trial for the upcoming first person survival horror, titled Resident Evil 7: Beginning Hour was downloaded by over 2 million PlayStation Plus Subscribers within the first week of the demo’s release. Currently Resident Evil 7’s trial is only available on PS4, it may come to Xbox One eventually but Capcom has yet to confirm the demo’s availability on other platforms.

Resident Evil 7: Biohazard takes the series back to its horror roots with a twist – the entire game takes place from a first person perspective. Unlike the last few entries in the franchise (the Revelations Sub-series aside) have focused primarily on action set pieces and an increasingly complicated plot line that has spanned six main titles throughout the last twenty years. When this new take on Resident Evil is released next January the entire game can be played on Sony’s upcoming VR headset, PlayStation VR.

Prior to Resi 7’s unveiling some fans were hoping that this game would reboot the tangled interlocking narrative mess that have dragged down games like Resident Evil 6. In their press-release announcing the download numbers for the Beginning Hour trial clearly picks up where RE6 left off. Here is a quote from their release:

“Set in modern day rural America and taking place after the dramatic events of Resident Evil® 6, players experience the terror directly from the first person perspective.Resident Evil 7 embodies the series’ signature gameplay elements of exploration and tense atmosphere that first coined “survival horror” some twenty years ago; meanwhile, a complete refresh of gameplay systems simultaneously propels the survival horror experience to the next level.”

Resident Evil 7 will be released on Windows PC, Xbox One and PS4 on January 24th 2017.


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Tekken 7 Confirmed For Early 2017 Release On PC


Posted on June 26, 2016 by Rae Michelle Richards

Bandai Namco’s Tekken 7 PC Release will be available in Early 2017 via Steam. Confirmation of this comes as the official Steam Page for the game has gone live – you can view it right here.

During Microsoft’s E3 press conference the game was confirmed for both Windows PC & Xbox One with a trailer showcasing a battle between long time series antagonist Heihachi and new guest character, Street Fighter’s Akuma.

Tekken 7 is also expected to be released on PlayStation 4, although the publisher only had the Xbox One version of the game on display at E3, which we got the chance to play.

Here is the official description of Tekken 7 from the Steam Page:

Love, Revenge, Pride. Everyone has a reason to fight. Values are what define us and make us human, regardless of our strengths or weaknesses. There are no wrong motives, just the paths we choose to take.

Experience the epic conclusion of the Mishima clan and unravel the reasons behind each step of their ceaseless fight. Powered by Unreal Engine 4, TEKKEN 7 features stunning story-driven cinematic battles and intense duels that can be enjoyed with friends and rivals alike through innovative fight mechanics.


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It Looks Like The Latest Resident Evil Spin-Off Should Have Stayed Buried


Posted on June 22, 2016 by Rae Michelle Richards

Capcom’s take the team based competitive FPS, set in the Resident Evil universe, Umbrella Corps, has only been available for a little more than 24 hours and it seems like overall response from the community can be summed up as a collective “meh”.

Over on the Steam user reviews section Umbrella Corps has been met with 67% of reviews bearing a ‘negative’ rating. In order to leave a review for a game users must have it in their Steam library, which means the visible reviews on the Umbrella Corps page reflect the opinion of players who have at least some time into the shooter.

Some have complained of broken aiming when using a mouse & keyboard as well as limited in game options:

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Others have said that movement feels rather clunky, the over-the-shoulder camera feels limiting and that the mouse anchors in the middle of the screen:

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In terms of server population players are finding that there are less than 300 concurrent players on at one time, at least for the PC version. Others have noted that Capcom has pretty muched butchered the marketing of this game with little in the way of advertisements, trailer spots or other pre-release hype. When we visited Capcom’s booth at E3 the game was nowhere to be found and instead the company had a large booth dedicated to the newly unveiled Resident Evil 7.

This post from Reddit sums up Capcom’s marketing failure when it has come to Umbrella Corps quite well:

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So, In the end did Capcom know that they were sitting on a turd of a game and that is why they chose not to throw any marketing muscle behind it? If you’ve played Resident Evil: Umbrella Corps please let us know your experience with the game in the comments section. I am probably going to steer clear of this game, I got burned with Resident Evil: Operation Raccoon City a few years back and the low server population does not instill confidence that this game has any staying power – although, from the look of things it barely rose from the grave.  


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The Third Party E3 2016 Booths In Pictures


Posted on June 20, 2016 by Rae Michelle Richards

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There were absolutely dozens upon dozens of booths with hundreds of interactive experiences for attendees to try. Fionna and I tried to see as many booths as we could and play as many games as humanly possible with only six hours of floor time per day. Here is a visual rundown of some of the 3rd party booths – so not Microsoft, Sony or other major console manufacturers – from both the North and South Hall.  

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Just outside of the South Hall cafeteria was a small multi-part booth for the recently released 10 Cloverfield Lane. If you read my review of the film when it hit theatres last Spring you’ll know that I absolutely love the franchise. The booth in South Hall was complete with a functional jukebox and board games that attendees could play. A little odd for a movie to have a booth at E3 but hey it works. 

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Near the back of the IndieCade booth in Sout Hall was a small game called _Transfer being demonstrated off of the main programmer’s laptop. This game has a sci-fi / cyberpunk feel and from the 10 minute demo that I played gave me the same kind of feelings that Analogue: A Hate Story gave him – memories and identity are at the core of this unique experience. 

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The folks from Kona were at E3 also at the IndieCade booth, unfortunately all I saw was their laptop with a wallpaper. No developers were on hand for my time at the Indiecade booth 🙁 

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A number of unique experiences were on offer at the IndieCade booth include a real life adventure game set in an 8 year old’s bedroom, indie titles like Inversus and it was one of the only spaces where people could sit together on an actual play together.  

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Natsume had a medium sized booth complete with an inflatable tree, Harvest Moon demo-stations and the chance for fans to get some awesome swag provided that they play all four titles available at the booth.  

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Rebellion showcased Sniper Elite 4 in a pretty sweet lounge.

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Some general shots of both Halls, the crowd outside on Day 2 and other general areas of the convention.

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Capcom went all out for their E3 experience: A dilapidated demo theatre for the stealth announcement of Resident Evil 7, A replica of the actual courtroom from the Ace Attorney franchise complete with fans shouting “OBJECTION!”  and a playable demo of Dead Rising 4 being played alongside members of the Capcom Vancouver development team. Of course some of our collegues have found that playing Resident Evil 7 in VR can be a bit of a nightmare!

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Square Enix brought a lot of stuff to E3 -their booth had several stations for Final Fantasy XVStar Ocean VKingdom Hearts 2.8Final Fantasy XII HD and more. It would have been easy to lose an entire day of E3 to the offerings at Square Enix’s booth alone. Don’t forget that Kingdom Hearts 2.8 includes new content not found in other games – if you missed the E3 trailer from a few days ago check it out here.

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That’s it! The conclusion of our 2016 3rd party booth tour in pictures. Do you think that a number of the games announced at E3 will be successful? Let us know which booth from E3 was your favorite in the comments below.

Just to recap some of the biggest games we’ve seen so far at E3 2016: The Legend of Zelda: Breath of the Wild, Lawbreakers, Call of Duty: Infinite Warfare, Resident Evil 7, Death Striding and Gravity Rush 2. AAA publishers like Microsoft, Sony and Nintendo alongside smaller indie develoeprs brought their best games to this year’s E3 Expo!

 


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Monster Hunter Generations demo coming June 30th


Posted on June 15, 2016 by Jason Nason

Today Capcom announced a few new tidbits for the upcoming action RPG Monster Hunter Generations. First and foremost a demo will be making its way to 3DS systems prior to the July 15th launch date.

Two weeks earlier a downloadable demo of Monster Hunter Generations, which features three monsters of varying difficulty levels for both new and experienced players, will be released. The demo will come with options for local and online multiplayer (1-4 players).

Players are encouraged to join up with others and start with the newly introduced Great Maccao, then attempt to face the beguiling new owl-like monster Malfestio, all before truly testing their mettle against the fan-favorite Nargacuga. The demo will be available for all gamers to download on the Nintendo eShop on June 30th.

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E3 2016: Six Minutes of Dead Rising 4 Gameplay


Posted on June 15, 2016 by Rae Michelle Richards

At E3 2016 I got the opportunity to not only check out Dead Rising 4 in action but also get the chance to have one of the employees from Capcom Vancouver narrate the entire on-floor demonstration. Frank West returns to Willamette Colarado at Christmas time in the Capcom’s latest zombie slaying title, the site of the original outbreak incident outlined in 2006’s Dead Rising 1.

Players checking out Dead Rising 4 were only able to play as Frank in a small section of Willamette but Capcom Vancouver informed us that the total map size in the final game will be about the same size as 2013’s Dead Rising 3. Frank is able to craft together new weapons from blueprints found around the world, similar to how the system worked in Dead Rising 2 forward. These weapons include devastating combination with elemental abilities like the electric sledgehammer that was on display at one point during the demo. Photography will play a role in DR4, Frank hasn’t become rusty with the time off since his last starring role – during the demo we saw one player use Frank’s camera in a selfie mode capturing dozens upon dozens of PP points.

There were some details about Dead Rising 4 that Capcom Vancouver wasn’t ready to discuss such as the exact nature of the zombie outbreak in DR4, who the other playable characters in the four player co-op mode will (unless everyone is just duplicates of Frank West but that doesn’t seem very likely) or how Dead Rising 4 will connect to the other 3 titles (and downloadable DLC episodes) in terms of narrative.

Dead Rising 4 is coming to Windows PC and Xbox One exclusively before the end of this year.

 


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Ace Attorney Spirit of Justice story detailed


Posted on June 14, 2016 by Jason Nason

Capcom revealed some new information about upcoming Phoenix Wright: Ace Attorney – Spirit of Justice for the Nintendo 3DS.

The game is being presented in demo form at E3, with the new demo introducing bright-eyed monk-in-training and self-styled tour guide Ahlbi Ur’gaid, who has been accused of stealing the Kingdom of Khura’in’s national treasure, “The Founder’s Orb,” and murdering its guard, Paht Rohl. Under the kingdom’s legal system, if the defendant is proven guilty, so is the representing attorney. This has led to the absence of lawyers for many years, but visiting attorney Phoenix Wright steps in to defend Ahlbi against the returning and smugger-than-ever prosecutor Gaspen Payne.

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Capcom announces Resident Evil 7


Posted on June 14, 2016 by Jason Nason

It’s going to get seriously creep in July. Capcom showed off a teaser trailer for Resident Evil 7 biohazard at the Sony Interactive Entertainment E3 press conference last night. And it looks slick.

Resident Evil 7 looks to be going back to its roots as it puts the story right back to where it all began – in the middle of nowhere. And to make things even more terrifying the game is going to be set in first person view in a photorealistic style. There hasn’t been a first person Resident Evil game since the side-game Reside Evil Survivor.

Resident Evil 7 is scheduled for release on PlayStation 4, Xbox One and Windows PC in North America and Europe on January 24th, 2017. The full gameplay experience will also be available via the included PlayStation VR Mode.

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Dead Rising 4 Hopes To Be a Christmas Surprise


Posted on June 13, 2016 by Rae Michelle Richards

At Microsoft’s E3 press conference the world got its first look at Capcom Vancouver’s next title in the zombie slaying franchise Dead Rising 4. Of course, this wasn’t the first look per se as several images from the game leaked days ago but it was the first time we saw the title in motion.

As expected protagonist Frank West returns in a seemingly open world version of Willamette Colorado during the christmas season. At the press conference digital snow fell from the sky as the overhead LCD screens showered the crowd with fake white fluff. Scraping together spare parts to customize vehicles, a beloved feature from Dead Rising 3 returns in this new title.

We currently do not know if Dead Rising 4 will be playable on the show-floor but we will find out tomorrow. Dead Rising 4 will hit Xbox One and Windows PC this christmas.

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Dead Rising 4 Leaks Ahead of Official Unveiling Next Week


Posted on June 7, 2016 by Rae Michelle Richards

It looks like the cat is out of the bag for one of Capcom’s big reveals at Microsoft’s E3 press briefing. The infected shall rise again, facing off against longtime Zombie slayer Frank West in a Xbox One / Windows Store exclusive Dead Rising 4 according to leaked screenshots and promotional material that appeared online yesterday.

Despite its’ title Dead Rising 4 will reportedly be a reboot/alternate telling of the Willamette Incident that introduced us to the world of Phenotrans, Zombrex and those pesky wasps that cause necrotic flesh to come back to life. Reportedly the game will also shift the time period of the Willamette Incident from late Summer to Christmas time. Unlike the other games in the franchise, DR4 will run on Epic’s Unreal Engine 4, ditching the proprietary engine that has powered the series since Capcom Vancouver’s Dead Rising 2.

Dead Rising 4 is expected to be revealed next week and now confirmed information has been released just yet. Check out te quite convincing leaked assets below:

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[Source]


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Ace Attorney: from game to anime


Posted on May 23, 2016 by Jason Nason

Adapted from the popular video game franchise, Ace Attorney follows rookie lawyer Phoenix Wright and his assistant Maya as he defends his clients in a court of law. With limited evidence and logic as his only weapon, can Phoenix Wright turn the case around when all the odds are stacked against him?

I’ve just discovered the series and have only gotten started with it, but it is pretty fun so far. Much like the games, Ace Attorney doesn’t take itself too seriously and breaks up some of the serious tension of the subject matter with some humerous bits. And if you’ve enjoyed the games then you’ll feel right at home watching this one.

Haven’t you been playing a game and after watching a cutscene or reading extended segments of dialgue just wanted to keep passively watching the game. Well now you sorta can.

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The Monster Hunter Generations hunt begins July 15th


Posted on May 12, 2016 by Jason Nason

Capcom announced that Monster Hunter Generations will launch in North America on July 15th for the Nintendo 3DS. A NEW Nintendo 3DS XL Monster Hunter Generations Edition also launches on the same day.

The New Nintendo 3DS XL Monster Hunter Generations Edition comes in a beautiful blue hue and features artwork of the game’s Fated Four, an elite group of powerful new monsters. Players can get straight into the action with enhanced graphics, fluid camera control options with the C-stick functionality, and mappable ZL and ZR buttons for Hunter Arts offered on New Nintendo 3DS systems.

The new hardware isn’t a bundle however, so the game doesn’t come pre-installed in the hardware. The game will need to be purchased separately from the new hardware.

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