Review by: Brandon Hall
Blood Alloy: Reborn is a new early access game from Suppressive Fire Games. Its currently released in early access an introduction to the gameplay mechanics of a bigger game. Its tiny price tag of $13 is may put some people off, but it’s really just the start of a game. An early tutorial goes over just the basics of maneuvering and sliding, and leaves much open for interpretation. It also seems to be missing a story element altogether. The art style is great for any pixel art aficionado and the music is very well composed. But those seem to be the only real great points about this game as it exists now.
I made a great mistake by skipping the tutorial, and I paid for it. Skipping the tutorial may have been a bit cocky as I soon learned that I knew nothing about this game or its controls controls. After a lot of cursing and many screams of angst I swallowed my pride and loaded up the tutorial. To my amazement, or lack thereof, the tutorial was barebones with nothing more than flashing keys in the background prompting you towards the end of the section. I know it’s an early access game, but navigating the tutorial seems straightforward, yet failure results in an instant reset putting you at the last checkpoint. It was at this point that my frustration began to take hold as I felt less immersed in the game, pushing me away from enjoyment and more towards a sense of dread.