The developers responsible for the Guilty Gear and Blazblue series of fighting games has announced their latest project – a colorful crossover between Person 4 Ultimax, Blazblue, Under-Night: In-Birth….. and RWBY! So this tag-team fighting title is not only a “best of” when it comes to characters from some of the more recent non-Capcom Japanese fighters out there, but characters from Rooster Teeth’s popular web series will also jump into the fray as well.
A list of confirmed character so far is scant at best – Hyde Kido from Under-Night (which was developed by Melty Blood devs Ecole Software), Yu Naraukami from SEGA / Atlus’ Person 4, Ragna the Bloodedge from Blazblue and of course Ruby Rose from RWBY.
No word on if the game will be a simultaneous international release or if it will hit Japanese arcades first followed by home consoles later. Arc has been silent on any sort of date or even confirming platforms for their latest brawler.
Square Enix dedicated almost an entire hour of their nearly seven-hour E3 live stream to their upcoming fighting game, Disidia NT, during day one of the conferences. Previously known as Disidia Final Fantasy Arcade, this newest entry in the cross-game franchise pits heroes and notable characters from almost every FF title against each other in teams of 3, using a unique battle system. Up until this E3 Disidia NT was confined to the arcades of Japan but now it will be released in North America on PS4 by the end of 2017.
Disidia NT’s battle system is quite unique when compared to other team-based fighters out there. After choosing your Final Fantasy favorites you’ll be paired against two other teams of three in an all out battle. Heroes are divided into 4 distinct roles – Vanguard, Assassin, Marksman and Guard. Each different character type has a distinct role and play style that also determines their position on the field. For example, Guard type excel at being tanks and are useful at the front of the party’s space, agro-ing enemies. Assassins are fast moving characters who excel at reaching the backline of an enemy team’s position and unleashing quick attacks before getting out. Disidia NT’s battles can take place either up in the air or on the ground, a team is eliminated when they suffer 3 deaths – but not necessarily one of each team member. Combine all of these mechanics with two different attack types (HP and BRAVE) and the fact that Brave Points can be traded between players and the ultimate attacks, Limit Breaks can turn the tide of battle and you have one of the most unique/complicated fighting game systems.
Confirmed Characters
Warrior of Light
Garland
Onion Knight
Cecil
Kain
Bartz
Exdeath
Terra
Brantford
Kefka
Cloud
Sephiroth
Squall
Zidane
Kuja
Tidus
Shantotto
Vaan
Lightening
Noctus
If the battle system sounds a little overwhelming make sure to watch through the entire one hour presentation. Disida looks like a lot of fun, even if I am not really familiar with the franchise up until Final Fantasy VII – yup I came into FF quite late so I’ve missed out on some of the great 16-bit entries.
YEAH YEAH YEAH YEAH… Get ready to go back to 2000 with a re-release of the original Crazy Taxi on iOS. This arcade driving game hit the Dreamcast and arcade scene back in 1999 but like any classic, it’s always fun to revisit a vintage title from decades past from time to time.
Challenging players to pick up fares around a fictional version of San Francisco, drivers ignore all of the rules of the road as they try to get their customers to the destination before time expires. The more reckless a player is the higher a fare they’ll collect. Bonus cash is awarded for narrowly passing an oncoming vehicle (called “Crazy Through”), jumping off well-placed ramps and getting the passenger to their destination while the timer is still green. Also included in this re-release is the original arcade ruleset where time is added for each successful passenger delivery but also the “5 Crazy Minutes”, “10 Crazy Minutes” and “Crazy Box” challenge missions that were added in the Dreamcast port as well.
This isn’t the first time Crazy Taxi has been ported to other platforms – it appeared on the PS2 in 2002 during SEGA’s early days as a 3rd party publisher. It was ported to the PlayStation Portable as Crazy Taxi Fare Wars in 2007 with support for custom soundtracks and even in-game recording with up to 80 seconds of video recorded. Now players can get their hands on Crazy Taxi for free, as CT is available for free with in-game advertisements right now. Optionally you can pay the low price of $2.49 CDN and have the advertisements removed forever. The latest update even brings back the original 2000 soundtrack featuring The Offspring and Bad Religion (as good.. or as bad as that may be, depending on your tastes and how they’ve evolved in the subsequent 17 years.) Sadly the real world advertisements for Tower Records (RIP), Pizza Hut and KFC have all been removed, now you’ll just drive the customers to a “chicken restaurant” :(.
It’s a nice mobile treat to play such a throwback to the dying days of arcades – CT was one of the first (and last) arcade machines I’ve ever played (I was 13 when CT released). For those concerned that the touch controls might run the experience – they don’t. All the little tricks you might have picked up on the Dreamcast like Crazy Starts and the Rickshaw are still there.
SEGA Amusements will return to the Speedway that made claimed first prize in the early 90s arcade race with a brand new release in the Daytona franchise. Originally reported by the folks at Arcade Heroes – Daytona 3 Championship will bring a number of modern improvements to the long running racing staple.
This new title is not a sequel to many of the various Daytona sequels but rather a brand new entry created for the 2010s. Cabinets for Daytona 3 Championship will include huge 47 inch screens with 27 inch Billboard style marquees to attract the attention of those who pass by. Players will be able to create their own in-game avatars and racers can expect the same physics as the original Daytona USA since this new game is based upon the same engine. Operators will be able to link up to 8 machines for tournament or competitive play. In terms of features Daytona 3 Championship is said to feature brand new tracks, cars and modes as well as including returning favorites.
SEGA’s Patrick Michael, head of local R&D had this to say about the new game:
“This is a game changer. This is a premium game that delivers on quality, player experience and operator features that sets a very high bar for arcade video racing games. Importantly we have based it on the original game engine that gave us the amazing ‘AI’ and ‘catch up’ feeling that we all grew to love”
The original Daytona USA was released in arcades worldwide in April 1994 followed by a much promoted SEGA Saturn port (which was offered for free with Saturn consoles in the 90s) in 1996. Daytona USA would eventually make the leap to modern consoles with a release on the Xbox 360 and PlayStation 3 in the Fall of 2011. A significant upgrade to the original Daytona USA and Daytona Championship Circuit Edition was released exclusively for the SEGA Dreamcast with a new graphics engine in the Winter of 2001.
SEGA is promoting the release of Daytona 3 Championship as an #ArcadeOnly release and if you’re wondering why this newest racer may not make the jump to PSN or XBL or Steam any time soon I highly recommended checking out ArcadeHero’s breakdown of the current USA arcade market and what happens to arcade machine use when a port is release too soon.
Arcade producer Raw Thrills announced a revival of the classic Cruis’n racing series today. The new game, Cruis’n Blast, is an arcade racer which will be coming to arcades and entertainment centers in January 2017. Details on the game are scarce, but arcade fans have reported on the machine’s development over the past year.
Cruis’n Blast is being published by Nintendo, as has been the case for the series’ previous releases. Originally developed by Eugene Jarvis at Midway, classic titles like Cruis’n USA and Cruis’n World were released as both arcade machines and home releases on the Nintendo 64. Off-the-wall racing gameplay with boosts, stunts, and absurd locations were a series staple.
Jarvis continued the series at his new company Raw Thrills after Midway left the arcade business, creating a Fast and the Furious-licensed title in the spirit of Cruis’n which was eventually ported to the Wii with all licensed elements removed as the last proper Cruis’n title.
Cruis’n‘s debut on the Wii in 2007 was not very well received, with many critics referring to the game as unpolished and dated. Its port was handled by a third-party and published by Midway, making Cruis’n Blast Jarvis’s first return to the series since 1999’s Cruis’n Exotica.
Arcade fans have anticipated the announcement and release of Blast after seeing test machines for Cruis’n Adventures and Cruis’n Redline pop up in various arcades, theaters, and entertainment centers. A video taken by Arcade Heroes showcases one of the Redline test units, which features new elements like destructible environments and collectible vehicle cards. The machine looks to be a basic version of the Blast cabinet revealed by Raw Thrills today, featuring a similar rainbow neon motif.
Cruis’n Blast is reported to be arriving in various arcades as of January 2017. The game reportedly packs a 43-inch 1080p display and will feature tracks set in London, Madagascar, Rio, Death Valley, and Singapore. We’ll have more details on the new gameas they’re revealed.
Ahh the 80’s… Slightly before my time as I was born in ‘91, but thanks to older relatives’ hand-me-downs of computers like the Commodore 64 & ZX Spectrum, being raised on reruns of classic cartoons (and the odd horror film courtesy of aforementioned relatives), and most importantly, spending my youth at the local arcades, I feel like I can almost remember that decade.
Arcades were definitely in their peak around the 80’s and 90’s, being the best place to play the latest games with, for the time, mind-blowing graphics, and until relatively recently were the only place to really get your gaming fix.Read More
The Lion War is not the only place we can see the Beoulve’s exploits. Nomura’s announcement for Ramza joining the Dissidia Final Fantasy Arcade cast (thankfully without eighteen belts, but at least he has a nose!) was made almost a year ago, a trailer from Square Enix today finally shows off what he can do. Given the direction towards 3v3 team fighting, Ramza seems to take a slight step towards a support role, with “Shout” buffing either teammates or himself, with other Final Fantasy Tactics favorites like Ultima and even Throw Stone making it into the mix.
Players of Final Fantasy XIV: A Realm Reborn might recognize that his Japanese voice actor is shared with Alphinaud Leveilleur, with no word on if Phil LaMarr (War of the Lions) will reprise the english role, when and if a console release ever happens. While there are no signs of the villains, or even some of the newcomers from Dissidia 012 as of the time of this writing, some of us will be keeping our fingers crossed that they will join newcomers Ramza and Final Fantasy XIV’s Y’shtola.
Dissidia Final Fantasy Arcade was released November 26th, 2015, and has been guaranteed to be an exclusive for at least one-year.
The neon highlighted world of Tron is coming back to your computer. During last nights game awards there was a commercial featuring a bunch of awesome looking Tron Run/r game play. We dont know much about the “action arcade” title so far, but its TRON people! Neon! Shiny! Light Cycles! Flynn! In case you cant tell I absolutely love the Tron its neon accented world, the idea of it being in the silicone of computer chips, i find it all fascinating. So when ever Disney (current IP holder) shouts TRON, I tend to shout SHUT UP AND TAKE MY MONEY.
The game is in early access right now, and although the trailer didnt show much still images show a flying man (remember those flying suits from TRON: Legacy?) Light cycles, and a Neon accent feast for the eyes. So im in! So far the games page just says “Kevin Flynn…he is a legend. Space Paranoids, TRON the whole deal. The man came up with so many ideas. The world needs to see them. See what they tried to hide. So much unseen for so long. Here it is. The truth. RUN PROGRAM! More to come.”
Feast your eyes on a couple of stills below to get the general idea, I see a multiplier, and a score, so im thinking calssic arcade style racing game with different vehicles. What ever they do it better have Disks of TRON in it!
Did you know that Tekken 7 is getting its own World Championship tournament? The European qualifying rounds will be happening during Paris Games Week on October 29th!
The top 16 players from the qualifying rounds will battle it out for the 3 spots – who will move on to the finals in Japan this December. Whomever takes the top spot will also win a paid flight to the Japanese finals and 1500 Euros. This whole thing sounds pretty sweet – winning money for playing a game that hasn’t even seen a commercial release yet? Sign me up!
Bandai Namco had this to say about the European qualifiers:
“With the EU qualifiers for the TEKKEN 7 World Arcade Championship, we wanted to offer a chance for our very own TEKKEN players to take part in the biggest TEKKEN tournament to date! With a total of 10,000,000 JPY in the prize-pool, the chance to fight against the best players out there and a shot at the World Champion crown: we are sure that our fans will love the idea and give their all!”
If you can’t be in Paris at the end of the month don’t worry the whole even will be live-streamed on Bandai Namco’s Twitch Channel.
Zen Studios popular Pinball FX 2 expands with the release of four remastered tables sporting a brand new coat of HD Paint. The Zen Classics Pack includes the following tables: Tesla, Eldorado, Shaman and V12 Rolling. The tables in Zen Pinball 2 are of course known for the colorful graphics, insane interactivity and ability to make you addicted to getting a brand new high score.
Alongside the news that the pack will be available for 800 Microsoft Points this Wednesday Zen Studios also released brief synopsizes of each table which you can read after the jump.