Eight more games become Nintendo Selects on August 26th


Posted on August 10, 2016 by Jason Nason

Several more games are getting the Nintendo Selects treatment in just a few weeks, with right more game being added to the value roster. Starting on August 26th, some of Nintendo’s biggest hits will drop to a suggested retail price of $29.99 CAD. Games joining this list include Animal Crossing: New Leaf and The Legend of Zelda: The Wind Waker HD. “These back-to-school deals are some of the best and most varied we have ever offered,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “Now is clearly the best time to get started on your essential Nintendo

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Roccat SOVA Hardware Review


Posted on August 10, 2016 by Broken Joysticks

Review by: J. C. Campbell The Roccat Sova is a handsome black illuminated PC keyboard and mouse pad for your lap. It’s designed to deliver the same control you’d expect from a normal desktop setup, but in your lap. Either while you’re sitting on the couch or anywhere else you might have a flat surface. It meets this goal admirably as long as you’re using it on a PC with Windows. It does not have linux at the time of this review, beyond simple USB keyboard typing. The styling of the Sova is black and sleek, but it’s by no

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Battlegrounds completes alpha testing


Posted on August 10, 2016 by Fionna Schweit

Battle grounds is developer Bluehole’s newest game. The veteran developer of the popular MMORPG, TERA is working in collaborate with PLAYERUNKNOWN to bring you an all new experience in the world of  Battle Royale. Battlegrounds will be a battle royal style game. Over 600 players participated in the test sessions, with overwhelmingly positive feedback on the game’s progress after just four months of development—particularly with regard to the project’s core gameplay, responsiveness and stability. Additional tests will take place every six to eight weeks as the game advances. In development for PC using Unreal Engine 4, the standalone game will expand the core

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Talent Not Included will launch on August 30


Posted on August 9, 2016 by Fionna Schweit

I love a good platformer. Talent not included looks like it coudl be my next major obecssion.  Set in the fantasy land of Notthatmuchfurther, Talent Not Included tells the story of three monsters: Zordok, Derp, and Kevin, all three huge fans of slaughter, bloodbaths, and Shakespeare. One night, as they were bored out of their minds, they decided to put on their own play. Unfortunately, nothing went as planned. That’s mostly because Zot, a demonic critic hired for the occasion, chose three mediocre actors with strong personalities, hoping to sow hell on stage for the public and his own amusement. The game

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DOOM Single Player Review: (Chain)Saw Me Up Inside


Posted on August 9, 2016 by Rae Michelle Richards

After following id Software’s DOOM revival for more than two years I finally got the chance to chew through the lengthy campaign for this reimagining of the 1990s FPS classic. While the reception of the game’s multiplayer component have been met mostly with jeers the single player surprised critics and fans alike. Now that the game is available at hefty discounts should you reenlist with the United Aerospace Corporation or sit this one out? Unlike the over decade’s old Doom III this new DOOM is well aware of why fans are going to be playing this game’s single player: to brutally murder hordes

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KryptCrawler aims to bring dungeon crawlers to VR


Posted on August 9, 2016 by Fionna Schweit

We here at Brokenjoysticks love VR. Rae has her Razr OSVR, and Renee had both the HTC Vive and Occulus Rift. So our staff is always looking for an exciting new VR experience. One of the things I have yet to see done well for VR is true dungeon crawler experience. That feeling of plumbing a nearly endless dungeon in real time, getting loot, and slowly improving your character is a hard one to emulate in VR. Mostly I feel this is because (except old school ones) most dungeon crawlers rely heavily on movement. KrypCrawler is trying to fix that

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Obliterating racers in Obliteracers!


Posted on August 9, 2016 by Erika

Obliteracers Titled Hero Art
Having played older kart-based racing games like Mario Kart, Crash Team Racing, and Wacky Wheels, Obliteracers fits right in with the genre. Developed by Space Dust Studios, Obliteracers is a neat little kart racer, that with it’s art style, is most evocative of the Ratchet and Clank universe. Though, not without its faults, Obliteracers is a fun game, and is a good addition to the genre. The game’s premise, at it’s very core, is to win. Expounding on this, the player does this by eliminating other racers. Some races involve getting the most eliminations, others are won by surviving, and some are simple

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Classic video game console the Amiga is getting a documentary


Posted on August 9, 2016 by Fionna Schweit

From Bedrooms to Billions the Omega Years will tell teh story of the rise of the personal computer as a gaming device. Following on the success of the original “From Bedrooms To Billions” this next instalment “From Bedrooms To Billions: The Amiga Years” gives you an insiders look into the fascinating true story on the Commodore Amiga’s influence on the video games industry.3 As with the original ‘From Bedrooms to Billions’ the filmmakers balance the ‘The Amiga Years!’ with nostalgic archive footage, stills and music with newly shot interviews with some of the original Amiga design team as well as with some

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Tracker Functionality Returns To Pokemon Go [For Some Users]


Posted on August 9, 2016 by Rae Michelle Richards

Call the feature whatever you’d like: “three step glitch”, “Pokemon tracking”, “nearby tab” or “sightings” but the ability to know what & where Pokemon are in your location is an important aspect of Pokemon Go. When Niantic released an update that stripped out the then busted three step counter and shutout user made Pokemon trackers like PokeVision the internet practically exploded in a collective rage. Now Niantic is rolling out a brand new tracking system that will tie your Pokemon sightings to a maximum 500-meter range. Currently, the unreleased feature is in closed testing with Pokemon trainers in San Francisco (where Niantic

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Pokémon GO updated again with minor bug fixes


Posted on August 8, 2016 by Jason Nason

Niantic announced today that mobile game sensation Pokémon GO has been updated to version 0.33.0 for Android and 1.3.0 for iOS devices. Below are some release notes and comments from the development team. Added a dialog to remind Trainers that they should not play while traveling above a certain speed. Trainers must confirm they are not driving in order to continue playing. Made improvements to the accuracy of a curveball throw Fixed a bug that prevented ”Nice,” ”Great,” and “Excellent” Poké Ball throws from awarding the appropriate XP bonuses. Fixed achievements showing incorrect Medal icons. Enabled the ability for Trainers

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Ambition of the Slimes arrives on Thursday


Posted on August 8, 2016 by Jason Nason

Circle Entertainment announced very early this morning via Twitter that their upcoming game Ambition of the Slimes will be released in the Nintendo eShop on the Nintendo 3DS this Thursday, August 11th. The strategy role-playing game, developed by Altairworks and published by Flyhigh Works in Japan, is set to be released in both North America and Europe this week.

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Legend of Dark Witch 3 to be shown at Tokyo Game Show


Posted on August 8, 2016 by Jason Nason

Circle Entertainment teased a little bit of The Legend of Dark Witch 3 today. While not much is known about the sequel, the game will be shown at the Tokyo Game Show this year. The tagline at the top of the teaser website from developer Inside System says “The new story of Dark Witch is beginning…” No release date has been set in either Japan or west at this point, but you can expect the game will see a release in North America and Europe at some point in the future.

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Blanc + Neptune Vs Zombies & Trillion God of Destruction Coming To Steam


Posted on August 8, 2016 by Rae Michelle Richards

Idea Factory International’s two most recent PlayStation Vita releases, Megatagmension: Blanc + Neptune VS. Zombies and Trillion: God of Destruction receive a bump up to 1080p as they head to PC this Fall. Blanc + Neptune Vs. Zombie is a spin-off game from the main Hyperdimension Neptunia series that sees regular protagonist Neptune partner with Blanc & Co to take on Zombies while trying to save GamesIndustrie academy from being closed down due to low attendance while also producing a film that also happens to include the undead. This mixture of the series’ signature humor, real-time battles and a high school twist on the existing Neptunia formula

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Star Wars Battlefront: Death Star DLC Details


Posted on August 7, 2016 by Rae Michelle Richards

Last year’s Star Wars Battlefront reboot will receive its third add-on DLC in just a few weeks. We’ve known for a while that players would be taking to the lower orbit  above the Death Star to fight alongside Luke or Vader and now we’ve got some more details about $14.99 DLC – which two new heroic units will be joining, two of the  new vehicles and a brand new mechanics for the Death Star’s included maps. Players will build up a separate experience level tied to the individual maps, based upon the level earned your objectives will change. In example: a player with low experience

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Overwatch World Cup Finals To Take Place At BlizzCon 2016


Posted on August 7, 2016 by Rae Michelle Richards

Overwatch’s first competitive season is set to wrap up in a couple of weeks but with the announcement of the Overwatch World Cup, the first sanctioned world-wide competitive scene for the shooter, interest in competitive Overwatch is only likely to grow. Successful candidates for the World Cup will be able to earn their way to a place on the big stage at BlizzCon 2016 and Blizzard has outlined the entire process. Players who have shown the ability to climb to the top echelon of the Season 1 competitive ladder will be invited alongside well known community members and professional gamers

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