Call of Duty Infinite Warfare Multiplayer Review


Posted on November 23, 2016 by Rae Michelle Richards

Call of Duty Infinite Warfare’s multiplayer will feel very similar to series veterans that find themselves purchasing the yearly editions of the military shooter, like I have. This is because Infinity Ward’s latest entry in the series does very little to differentiate itself in terms of core game design from last year’s Black Ops III. Rather then continue to innovate or tweak the existing formula ever so slightly towards a more arcadey / MOBA-esque feature set like Black Ops III and Advanced Warfare before it, IW opts for what feels like an almost a complete copy & paste of last

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OSVR Support Officially Comes To Steam


Posted on November 23, 2016 by Rae Michelle Richards

Support for Open Source Virtual Reality hardware – an initiative known as OSVR, which allows a wide range of hardware manufacturers and developers to contribute to a open VR ecosystem for Windows PC, Linux and Mac– is finally coming to Steam officially. Today’s announcement means that OSVR supported content will is now visible on the Steam Store alongside content made specifically for the HTC Vive and Oculus Rift. Users can now sort via preferred supported platform within the store and a special OSVR badge will be displayed alongside the other platforms within the store interface. Razer’s OSVR Lead, Christopher Mitchell, had

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Chase: Cold Case Investigations ~Distant Memories~ | REVIEW


Posted on November 23, 2016 by Jason Nason

This is going to be a quicky review, which is appropriate because the subject of this review is a quicky game. While Chase: Cold Case Investigations ~Distant Memories~ is listed as a puzzle adventure game, is really isn’t either. Chase is a very linear visual novel game with very limited interaction coming from the player. It’s mostly a visual novel with the illusion of choices. The game takes place at the Cold Case Unit of the 3rd Tokyo Metropolitan Police Department. Two detectives work in the cold case unit that never steps outside. One is an eccentric, Shounosuke Nanase, and

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Pirate Pop Plus | REVIEW


Posted on November 21, 2016 by Meghan Kass

When I was younger, I played a lot of simple games. I clearly remember getting a CD with a collection of old games, including Dangerous Dave and Skunny the Squirrel games. In between playing Civilization games and Sims games and my NES, I played these quite often. These games weren’t the most sophisticated by any means, nor were they even great, but they made me smile and they were oddly relaxing and had short play times for when I wanted to play a game,, but didn’t have enough time to invest in a longer game (I was a busy kid with a

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November 17th Nintendo Download


Posted on November 18, 2016 by Jason Nason

Pokémon Sun and Pokémon Moon – Embark on a new adventure and catch, battle and trade new Pokémon on the tropical islands of the Alola Region. Discover Z-Moves and unleash these intense attacks in battle. Call upon Pokémon with Poké Ride to discover new areas across the region and take on the Island Challenge Trials to become the Pokémon Champion! Who are you going to choose as your partner Pokémon: Rowlet, Litten or Popplio? The Pokémon Sun and Pokémon Moon games will be available on Nov. 18. Until then, don’t forget you can download the Pokémon Sun and Pokémon Moon

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XSeed bringing Exile’s End to Wii U eShop next week


Posted on November 16, 2016 by Jason Nason

XSeed Games is bringing their cool retro-looking side scrolling action game Exile’s End to the Wii U eShop next week, with the game landing on Nintendo’s digital service on November 22nd. Exile’s End is a collaboration between Tokyo-based independent game developer Matt Fielding and several talented Japanese game industry veterans, backed by Japanese publisher Marvelous. The game is a remake of Fielding’s first independent release, Inescapable, building and expanding on the original idea by adding an atmospheric soundtrack, significantly more enemies, animated cutscenes, greater story depth, a greatly expanded world, and multiple endings. The game plays out as an exploration-driven

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Entering the Depths of Sonic Universe #92


Posted on November 15, 2016 by Jason Nason

SONIC UNIVERSE #92 ENTER the DEPTHS of DANGER in “The Case of the Pirate Princess” Part Two: The Chaotix have tracked down the princess of Meropis and the pirates that kidnapped her – but now they’re prisoners as well! And Vector’s daring plan to escape… is to join them?! It’s mysteries and revelations galore as the Chaotix hit the high seas! Featuring cover art by Sonic comics veteran Tracy Yardley and a “Shinobi” variant by monster-talent T-Rex! Script: Aleah Baker & Ian Flynn Art: Adam Bryce Thomas, Jim Amash, Jack Morelli, Matt Herms Cover: Tracy Yardley, Jim Amash, Ben Hunzeker Variant Cover:

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Super Mario Run launches for iPhone & iPad on December 15th


Posted on November 15, 2016 by Jason Nason

Nintendo revealed today that the first-ever mobile game featuring Mario goes on sale for iPhone and iPad on December 15th in North America. Super Mario Run can be downloaded from the App Store at no cost, and players can try elements of the game’s three modes for free. Once the game has been downloaded, a one-time payment of $13.99 CAD will grant unlimited access to each of the three modes in this release.

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Square Enix shutting down Guardian Cross


Posted on November 15, 2016 by Jason Nason

Square Enix announced today that they are shutting down their mobile game Guardian Cross. Square stated the shut down was due to the difficulty in offering satisfactory to all the players. Guardian Cross, which was released on September 13th, 2012 will end services as of January 10th, 2017. Square dropped Android support from the game back in March. The announcement comes on the heels of the release of Square Enix’s latest mobile game Guardian Codex, a brand-new title appears from the creators of Guardian Cross. Sales within the game will cease on December 4th, 2016 at 10:00 p.m. (EST) with

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Dragon Ball Fusions released moved up to November 22nd


Posted on November 15, 2016 by Jason Nason

Bandai Namco announced today that they are moving up the release date for their upcoming game based on the Dragon Ball franchise up. Dragon Ball Fusions, which was supposed to be released in mid-December, will not arrive in stores and the Nintendo 3DS eShop on November 22nd, 2016. Dragon Ball Fusions is the latest Dragon Ball experience to appear on the Nintendo 3DS, with the game an action-RPG game that combines fighting, customization, and item collection elements to bring the Dragon Ball world to life. The game features a huge roster of character appearances stretching across Dragon Ball through Dragon

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More revelations as Pokémon Sun and Moon land Friday


Posted on November 14, 2016 by Jason Nason

With Pokémon Sun and Pokémon Moon set to be released on the Nintendo 3DS on Friday, the Pokémon Company International and Nintendo announced new information for the latest games. With it hard to believe that there is still more to be revealed, we’ve got two more Alolan variants as well as new Ultra beasts. Take a look at some of the newly revealed

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Nintendo Switch price revealed?


Posted on November 14, 2016 by Jason Nason

While the price and launch details for Nintendo’s newest console aren’t planned to be revealed until the new year, Toys’R’Us Canada may have just let the pricing details slip early A product listing (which has been since taken down) appeared on the Canadian retailer’s website Sunday which had the price for the Nintendo Switch listed at $329.99 CAD. The price, if accurate, gives the Switch a solid launch price and highly competitive to the Xbox and PlayStation.

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Sailor Moon R: The Movie Getting US Theatrical Release


Posted on November 14, 2016 by Rae Michelle Richards

Sailor Moon R: The Movie- the 1993 theatrical length movie from Toei Animation – will make a limited theatrical appearance in both the original Japanese audio and an English Dub next January thanks to the folks at VIZ Media. This coming January fans will be able to check out the uncut / unedited version of Sailor Moon R: The Movie for the first time in North America. Over 300 theaters across the United States will be taking part in this limited time theatrical run and the availability of the English Dub / JPN Subs will differ depending on the individual

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Killing Floor 2 Has Gone Gold On All Platforms


Posted on November 13, 2016 by Rae Michelle Richards

Tripwire Interactive and publisher Deep Silver have jointly announced that Killing Floor 2 has gone gold on PS4 and Windows PC. This means that the zombie slaughtering team shooter will be leaving Steam Early Access after being in development for the past 18 months, originally going live in March 2015 on Windows. Killing Floor was partially developed with the help of Sony Computer Interactive – as the motion capture for the game’s animations were captured at Sony’s Santa Monica California motion capture studios. Other technological innovations in KF2 include the evisceration system which allows individual limbs to separated with each

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IFI Announces A Trio of RPGs For PlayStation Systems


Posted on November 11, 2016 by Rae Michelle Richards

Last night in San Francisco California Idea Factory International announced three brand new games coming to PlayStation 4 or PlayStation Vita in Spring / Summer 2017. The three brand new games will be released in North America, Europe and Japan next year and surprisingly none of them are entries in the long running Hyperdimension Neptunia franchise. Say hello to Mary Skelter: Nightmares, Idea Factory International Announces A Trio of RPGs For PlayStation Systems, Hauoki: Kyoto Winds, and Dark Rose Valkyrie. Dark Rose Valkyrie In this brand new action RPG players take the role of Asahi the leader of Japan’s covert

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