Category Archive

PC

ARK: Survival of the Fittest, New Free To Play Game, Out Now


Posted on March 16, 2016 by Rae Michelle Richards

Ark: Survival Evolved
Quickly played action-oriented survival games appear to be all the rage lately, with some of the bigger titles like H1Z1 splitting their offerings into multiple games. It should come as no surprise then that ARK: Survival Evolved would join in on the fun. Titled Ark: Survival of the Fittest, this new stand-alone ‘multiplayer online survival arena’ (MOSA???) allows players to literally drop into the world of ARK and rush to supply rich locations before their opponents do. Survival of the Fittest offers a number of different play-styles: there’s the traditional free-for-all battle royale and 2/4/6 player team competition. If the

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Crytek Announces CryEngine V Alongside New Pricing Model


Posted on March 16, 2016 by Rae Michelle Richards

CryEngine, the engine, and tool set that power AAA franchises like Crysis, Far Cry and others had a brand new version unveiled yesterday at the Games Developer Conference in San Francisco. Titled CryEngine V this brand new iteration of the development toolkit from Crytek focuses on making game development more accessible for AAA, developers on a budget and indies alike. How exactly does Crytek hope to make their engine available to more developers? By shifting away from an expensive paid licensing model to a more flexible “pay what you can” model. This means that developers can gain access to the

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EverQuest Next Officially Cancelled, “Just Wasn’t Fun”


Posted on March 12, 2016 by Rae Michelle Richards

Everquest Next
What do you do when a game just isn’t fun? Stop playing it? Well what happens when a game in development just isn’t fun? Daybreak Games have cancelled the long in development next generation MMORPG Everquest Next citing the fact that the game just wasn’t enjoyable as one of the factors the has lead to the project’s demise. In development for many years EQ Next was rebooted as late as 2012 with a focus on the game being free to play. In 2013 Daybreak Games, then known as Sony Online Entertainment, received a full reveal at PAX East 2013. EQ

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Blood Alloy: Reborn A good start but needs work


Posted on March 11, 2016 by Fionna Schweit

Review by: Brandon Hall Blood Alloy: Reborn is a new early access game from Suppressive Fire Games. Its currently released in early access an introduction to the gameplay mechanics of a bigger game. Its tiny price tag of $13 is may put some people off, but it’s really just the start of a game. An early tutorial goes over just the basics of maneuvering and sliding, and leaves much open for interpretation. It also seems to be missing a story element altogether. The art style is great for any pixel art aficionado and the music is very well composed. But

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Deponia Doomsday Review: “We call this place ‘The Waste of Time’”


Posted on March 10, 2016 by Fionna Schweit

Review by Guest Editor: Luce Having never played a Deponia game before, I didn’t really know what I was getting myself into. 10 hours of time looping nonsense later, rather unfortunately, I still wish I didn’t. Deponia Doomsday follows the entirely unlikable lead character Rufus, as he self-narrates his way through time and space. Along the way he runs into a fairly large cast of characters, that range from the rather funny Nilbot (Chillbot, Killbot, Illbot), to the frankly offensive Manly-man-turned-manly-forced-transwoman Lotto (later Lotti). Confused by that description? Don’t worry, I’ll come back to it.

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Cities Skylines ‘Urban Planning’ Documentary To Screen At SXSW


Posted on March 10, 2016 by Rae Michelle Richards

Paradox Interactive has partnered with film production company Luckyday to bring fans a documentary focused on their city simulation title Citites: Skylines and the intersection between gameplay and urban planning. Titled My Urban Playground the feature length documentary will make its debut during The Sweedish Affiar program block at South by Southwest. If you’re going to be there it will be screened Sunday, March 13, 2016 at 4:00 p.m. Central Time at the Waller Creek boat house, 74 Trinity, Austin, Texas. Here’s what Paradox Interactive COO Susan Meza Graham had to say about the game’s enthusiastic player-base that includes members

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Stardew Valley has sold 425,000 copies


Posted on March 10, 2016 by Fionna Schweit

I wonder if Eric Barone ever thought that a game about farming would be his crowning achievement? Stardew valley started out as a way for Barone to learn to program, and in an interview with PCGamer, Barone has now confirmed that the game has sold over 425,000 copies as of yesterday. To put that in perspective, that is just 12 days after its launch.  You cant go anywhere on the gaming related internet with out seeing this game. My discord is full of pictures of people’s farms, its on Twitches list of top games for the last week straight, and videos of

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The Culling is everything King of the Hill should be


Posted on March 8, 2016 by Fionna Schweit

Have you ever wanted to feel like you are in the Hunger games? Yah, me either, but I always thought it would make a cool video game. The culling starts off sounding like it’s just another king of the hill style combat game with some light crafting and exploration, but its managed to win over my heart because it’s so much more.  A rock-paper-scissors style combat system, the scarcity of firearms, and the simplicity of the crafting really make this game fun. While it’s still pretty basic, with only one map, it is in early access which gives the developers

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2009’s Way of the Samurai 3 Gets Re-Release On PC


Posted on March 7, 2016 by Rae Michelle Richards

Ghostlight games will be bringing developer Aquire’s 2008 action/adventure game Way of the Samurai 3 to Windows PC later this year. Set in feudal japan, players control a nameless custom ronin who chooses to help the inhabitants of Amana overthrow the tyrannical Fujimori clan. This series is well known for its branching pathways and multiple endings, since the player has a direct role in the game’s plot the choices they make affect the outcome of the narrative. After completing the main story Ronin who want another shot at saving Amana can enter a new game+ mode, keeping all of the

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Kôna: Day One or How I Learned to Stop Worrying and Love Canadia


Posted on March 7, 2016 by Kyle Scarboro

Let me just say that out of the gate, Kôna Day One captures the idea and view I have of Canada: Ice Age. Heh, all joking aside, I really liked this game. I got to see a little of it at PAX Prime last year and I was intrigued with what they were going to do with it. This game is a multi-episodic game and Day One just refers to Episode One, so if you thought this was an one shot, then you would be mistaken.

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The Division Day One Patch – V 1.01 – Details


Posted on March 7, 2016 by Rae Michelle Richards

Ubisoft’s upcoming MMO/third person shooter, Tom Clancy’s The Division doesn’t even go live on consoles or PC for another 17 hours but the development team has already detailed the game’s day one patch. No file size for the mandatory patch has been given but we do have a complete list of all the changes and upgrades it brings. After the patch has been applied agents will be able to set custom “outfits” – allowing them the swap between pre-defined sets of equipment. A new help system allows players to see which interactive tooltips they’ve viewed and also allows them to

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The Division’s Post Launch Content Revealed


Posted on March 3, 2016 by Rae Michelle Richards

Ubisoft has announced that three paid expansions will be coming to Tom Clancy’s The Division after the game launches. The first titled “underground” will hit the June followed by “survival” which is due out in the summer and finally “Last Stand” will come out before the end of the year on all platforms. Each of these expansions, at least based upon the descriptions provided, will differ greatly. Survival seems to have players defending themselves against waves of enemies while underground will have agents exploring the New York City subways. Here is how Ubisoft’s press release described each add-on: Expansion I:

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Paragon Early Access Founders Pass & Beta Weekends Detailed


Posted on March 3, 2016 by Rae Michelle Richards

Epic Games sent out an email blast to everyone who has signed up for the Paragon open beta this afternoon informing them that an early access Founders Pack is now available. If you don’t want to put down the $19.99 USD for the early access pass Epic will also be holding free beta weekends before the open beta’s launch. In part here is what the email read: As someone who has signed up for the beta, even if you don’t want to buy a Founder’s Pack, you will be invited to free Beta Weekends during the Early Access Season. You

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StarCraft II World Championship Series Premiere League Begins Tomorrow


Posted on March 1, 2016 by Rae Michelle Richards

StarCraft II: Legacy of the Void’s World Championship Series winter season culminates in a 32 player premiere league finale that kicks off tomorrow.  These 32 highly skilled finalists have honed their strats &  stretched their clicking fingers through both the WCS Regional Qualifiers and WCS Challenger rounds to prove that they are some of the best in the world. What’s on the line? $35,000 for first place and 3,000 WCS points.  These points are used to determine who the final finalists will be who compete at the WCS Global Finals at the end of the year. Here’s a peek at

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