Category Archive

PC

Remote Play Comes To Windows / Mac Officially Today


Posted on April 6, 2016 by Rae Michelle Richards

Sony announced via the PlayStation Blog this morning that the latest PlayStation 4 firmware, version 3.50 – code-name Musashi will be hitting console starting tomorrow. Firmware updates are usually a mundane thing that no one really thinks about but alongside the usual bug fixes & minor features is something major – the ability to use Remote Play on Windows PC / Mac. By using the official PS4 Remote Play app and configuring their PS4 users games can be played over  either wireless or wired connections. The official specs required for Remote Play on PC aren’t really that demanding, although to

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Bplus gives Puzzle Box early Steam release


Posted on April 5, 2016 by Jason Nason

Bplus Games have released an early access of their upcoming Steam game Puzzle Box. The game was released on April 1st. Puzzle Box is painting with creative gameplay. You can create fantastic pixel art images, by dropping your color paint blocks in the correct place across the levels. Create colourful bold images in the classic color-by-numbers mode. Puzzle Box puts the joy and addictiveness of creativity in your hands, but with an added challenge. Then you can use them as levels in other Modes with different action gameplay – it is a simple way to enjoy Pixel Art in different

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Oculus Rift Launch. Things Begin to Look Up


Posted on April 3, 2016 by Broken Joysticks

The 28th of March was the exciting big launch date of the Oculus Rift, when the premium VR headset would ship to those who had pre-ordered it. Except… It didn’t. Oculus originally generated a lot of excitement by shipping some units early, with some Kickstarter backers of the original devkit, who were promised a free consumer version, receiving their Rifts on launch day. In spite of this promising news, only a small amount of units actually went out to a handful of customers who pre-ordered, and only US Kickstarters received their free Rift. A considerable amount of people who were

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Brand New Overwatch Short ‘Alive’ Debuts


Posted on April 3, 2016 by Rae Michelle Richards

Overwatch Alive Short
Blizzard’s marketing blitz for their upcoming team shooter Overwatch with the release of a brand new 6 minute self contained animated short. This time things focus on the French assassin Widowmaker, as she moves in for the kill on a VIP in Kings Row. It’s really cool to see Blizzard using the in-game levels as the setting for their animated shorts. Does Widowmaker get the kill? You’ll have to keep watching until the end to find out! This short’s narration opens with the chilling “When I was little I had a fear of spiders…”, just how do the arachnids factor

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The Division the definitive review


Posted on April 1, 2016 by Fionna Schweit

The Division
I would like to find the brilliant mind who thought to themselves, what if we took the shooting of borderlands and Destiny, and smashed it in to the RPG world Diablo 3, then set it in an open world modern New York and made if feel real and plausible? After I met them I’d probably kiss them, because their idea was no doubt the grain of inspiration for the Tom Clancys: The Division. Just to give you an idea of how obsessed I am with this game, I finished the main story in about 10 hours, since then I have

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The Division first expansion detailed


Posted on April 1, 2016 by Fionna Schweit

It seems like just yesterday that we reviewed The Division, (actually its today go read our review), but already Ubisoft have announced a massive free update to arrive in the later part of April. The update will include among other things: Trading in the darkzone, the first “raid” or incursion, a host of new hi end gear, and a new set of daily and weekly challenge missions. lets talk about that incursion first, Called Falcon Lost, It will be level gated to only people with a gear level of 31 or higher. There will be matchmaking, so players who usually

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Slain! | Review


Posted on March 31, 2016 by Robyn Robo

The new platformer / smash’em’up “Slain!” is the first release of its developer Wolf Brew Games. “Slain!” was KickStarted exactly a year before its release to a figure just shy of $20,000. It is currently out on Windows, Linux and Mac via Steam, with releases planned for WiiU, Xbox One, PS4 & Vita in June. The game is a retro style platformer with some light puzzle elements and very much in the style of many older “hardcore gamer” games. It has more in common with Castlevania or Ghouls & Goblins than it does with Super Mario World. This means it

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PolyRace races in for a review


Posted on March 30, 2016 by Erika

PolyRace logo-d
PolyRace may seem like a deceptively basic and easy racing game at first glance, but it provides enough variety to be able to play though and try for the best times while not trying to crash and burn. After starting the game up and customizing the controls to my liking, I fired up a training mission to get a feel for the overall game. With a fresh game, the player is limited in their options for choosing hover-cars, difficulty, and track type. As one progresses though Missions, those will unlock, which gives decent variety for running through races.   One

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CCP Games Unleashes EVE: Valkyrie Launch Trailer


Posted on March 28, 2016 by Rae Michelle Richards

CCP Games has unleashed the launch trailer for their immersive spaceship combat title EVE: Valyrie which is exclusively available for the Oculus Rift. Owen O’brien, the game’s executive producer, reflects on the journey the team has been on to bring the game to market. He remembers trying on his first modern VR headset three years ago and how the technology has advanced since then. In part O’Brien wrote: “I’m incredibly proud of what the team here in Newcastle have created, but what we have built is not an end in itself. Rather, it’s a basecamp to start from. Where we

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Broken Deals: Prepare For VR With This Excellent PC Hardware


Posted on March 28, 2016 by Rae Michelle Richards

Today is the big day – the first Oculus Rift consumer version (CV1)s have arrived to their owners homes. If you were one of the lucky few, well we’re all insanely jealous but we’ve also got some tips for you. If your PC rig isn’t quite up to snuff we’ve got some hardware suggestions for you – from processors to video cards we want our readers to be prepared for the VR future.

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ARK: Survival of the Fittest Video Interview With Jesse Rapczak


Posted on March 25, 2016 by Rae Michelle Richards

Studio Wildcard, the minds behind last year’s smash Steam hit ARK: Survival Evolved have taken the concepts from their first prehistoric title and fashioned what they call a M.O.S.A or Multiplayer Online Survival Arena. Ark Survival of the Fittest pits a number of different players in  Survival Evolves‘ world map and gives them a limited number of time to craft weapons, tame dinosaurs all in a bid to be the last one standing. We got a chance to sit down and talk with Studio Wildcard co-founder Jesse Rapczak about the challenges of adapting the ARK world to this new game type, how tamable dinosaurs

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New Doom Trailer Shows Off All Available Multiplayer Modes


Posted on March 21, 2016 by Rae Michelle Richards

Doom Alpha
id Software and Bethesda games today revealed the many different game modes that players will be able to experience in DOOM’s online multiplayer.  Below is a brief description of some of the modes I found the interesting: First up in this new trailer is Soul Harvest, which rewards players not for kills but for collecting a soul token that spawns upon a player’s death. Like kill confirmed from the Call of Duty franchise and Headhunter from Halo: Reach this could mean hunting down the player with the highest number of souls to snag an easy victory or jumping in at just the right minute to collect a fresh

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Clickteam Fusion 3 Hopes To Revolution Indie Game Development [World Premiere]


Posted on March 19, 2016 by Rae Michelle Richards

Games have been my passion since I was very young and along with this passion came the spark of creativity – hoping that someday I would be able to develop my own video games. A piece of software from then little-known French software creation firm Clickteam called The Games Factory helped me explore the core concepts of game design. 16 years later, Clickteam is still around and their most current piece of engine technology, Clickteam Fusion 2.5 powers some of the most popular indie titles such as Five Nights at Freddy’s and The Escapists. The next generation of Clickteam developers

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Overfall Review, The world is alive


Posted on March 19, 2016 by Fionna Schweit

Reivew by: Brandon Hall Overfall is a new game from Pera games. Funded by Kickstarter and currently in early access, the game released March 1st. The game features a mix of turn based strategy, roguelike elements, and adventure, packaged in to a 2.5 format with a lot of emphasis on exploration. Each time you play the world is randomly generated, so you get a lot of variety and re-playability. You play as two adventurers who have returned from another plane on a quest for the disk of ages  for the Everking. You return home to find that in your absence

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GDC 2016: Interview With Nicole Stark From Disparity Games


Posted on March 17, 2016 by Rae Michelle Richards

Ninja Pizza Girl
An entire family make up the development team over at Disparity Games and I got the chance to sit down with Nicole Stark from the team to chat about her family’s company, representation in indie games and learn a little bit about their first title Ninja Pizza Girl. Nicole was the recipient of a GDC Scholarship through #IneedDiverseGames and we also had time to chat about what it’s like to travel all the way from Australia to attend GDC for the first time. Their first game, Ninja Pizza Girl, is already available on Steam. Here’s the official description: Ninja Pizza

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