February 1, 2018

Bungie Bringing Huge Changes To Destiny 2’s ‘Sandbox’ With March Update


Posted on February 1, 2018 by Rae Michelle Richards

Today Bungie outlined exactly how they’ll be improving Destiny 2 over the next couple of months. In a brand new roadmap and feature breakdown the Destiny 2 outlined plans for update 1.1.3 (Feb), 1.1.4 (March) and 1.2.0 (May). Some additions are small but should have been present from the launch in my opinion – namely PC Public Chat, tweaks to the shader system and Heroic Strike Modifiers. Others like unique Nightfall Rewards, Quit penalties in the crucible and Iron Banner 6 v 6 will have a larger impact on Destiny 2’s playability.

Perhaps the largest of all of these planned changes (and the most complex from a player standpoint) is the “sandbox” changes. This might just sound like adjustments to the large open PVE sandbox that Bungie spent so many years creating but in reality it is a bunch of smaller adjustments to weapon damage, player movement, player health, respawn time and other factors that will provide players with more “hero moments”, especially in Crucible matches.

Their blog  post does note that not all of these changes may make their way in to the final 1.1.4 Patch at the end of March but overall when combined these changes should make crucible and P.V.E a lot more interesting.

Some of the individual changes that compose the “Sandbox” adjustments include:

–          Faster attack animations.

–          Increased Super ability re-charge time.

–          Higher overall maximum speed cap.

–          Buffs to underutilized weapon types like Shotguns, Fusion Rifles, Hand Canons and Sniper Rifles.

–          Major changes to the Arcstrider.

More of the changes involved in the Sandbox adjustments are available in the blog post. Alongside this three month roadmap Bungie also revealed that virtually no new P.V.E content will be making its way into the game until the new Raid tier drops with 1.2.0 at the end of May. Below you will find the full roadmap as posted on the Bungie blog.

[Source]

 


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February 1st Nintendo Download


Posted on February 1, 2018 by Jason Nason

Nintendo Switch eShop

Pokkén Tournament DX Battle Pack: Wave 1 – The Pokkén Tournament DX Battle Pack grants immediate access to Avatar items upon purchase and two waves of DLC as they are released. (The full game is required to access the DLC.) The Battle Pack contains two new Battle Pokémon and two new Support Pokémon Sets. With these Pokémon joining the fray, the battle is just getting started.

  • Wave 1 launched on Jan. 31 and contains Battle Pokémon Aegislash, a new Support Pokémon set featuring Mega Rayquaza and Mimikyu, and additional Avatar items.
  • Wave 2 releases on March 23 and contains Battle Pokémon Blastoise, a new Support Pokémon set featuring Mew and Celebi, and additional Avatar items.

Crypt of the NecroDancer: Nintendo Switch Edition – Crypt of the NecroDancer is an award-winning hardcore rhythm-based dungeon crawling game. Players must move on the beat to navigate randomly generated dungeons and battle dancing skeletons, zombies and dragons, while grooving to the game’s award-winning Danny Baranowsky soundtrack. Players can even team up with a friend in local co-op mode.

Dandara – Welcome to a unique 2D platformer full of mystical creatures and boundless exploration. Defy gravity as you jump across floors, walls and ceilings alike. Discover the mysteries and secrets hidden throughout the world of Salt and its diverse array of characters. Empower Dandara for combat and survival against enemies bent on oppression. Dandara will be available on Feb. 6.

Night in the Woods – Night in the Woods is an adventure game focused on exploration, story and character, featuring dozens of characters to meet and lots to do across a lush, vibrant world. Break stuff, play bass, hang out, walk on powerlines, jump between roofs, and discover strange and amazing and terrible things you never asked for. Come home and waste your life away in Possum Springs.

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Final Fantasy XV Windows Edition Benchmark Released


Posted on February 1, 2018 by Rae Michelle Richards

Square Enix has released an official benchmark for the upcoming release of Final Fantasy XV: Windows Edition which will be released on March 6th. The 4GB benchmark is not a playable section of the game but rather a series of pre-configured demo scenes that take about six minutes to run. FFXV: Windows Edition’s benchmark allows users to try out three different quality settings – Lite, Medium and High and three resolutions – 720p, 1080p and 4k. Users of the benchmark have pointed out that it does not offer 1440p resolution support, a common resolution between 1080p and true 4k.

Don’t have access to a gaming PC and want to know how it looks? I recorded the demo on my Dell Inspiron 7000 Gaming Laptop with a Geforce 1050. On this modest medium range gaming setup I got a solid 30 FPS with very few dips (only noticeable during loading screens) on medium settings at 1080p. My gaming laptop ended up with a score of 3000 on the benchmark – which means that it is right around the recommended specs for the medium quality pre-set.

 

We previously reported on the minimum specs for each supported resolution. Here they are:

Recommended Specs for 1080p
• AMD 8350 or Intel i7 3770
• 16GB
• At least 100GB free
• GeForce 1060 6GB variant or Radeon 480 8GB variant

Recommended Specs for 4K
• Windows 10
• Intel 7700k or AMD Ryzen 1600x
• 16GB
• At least 150GB free
• GeForce 1080TI

Square Enix also released a neat little chart that outlines what certain scores mean for the final version of FFXV: Windows Version. It should be pointed out that this chart outs quality pre-sets that go well beyond the released benchmark. The pre-sets expected to be in the final version are: Extremely High, Very High, High, Fairly High, Standard, Slightly Low, Low and Insufficient (does not run the game).

Square also published a reference list about how a whole pile of GPUS should perform in the Final Fantasy XV: Windows Edition benchmark under optimal circumstances. Here is a cross section of some of the most popular GPUs and how they should score on the Lite setting:

Geforce 10 Series:

  • Geforce 1080: 1437
  • Geforce 1070: 12797
  • Geforce 1060: 9708

AMD RX 5XX / 4XZX Series:

  • RX Vega: 13263
  • RX 570: 10270
  • RX 470: 9720

Geforce 9 Series:

  • Geforce 980: 11205
  • Geforce 970: 10195
  • Geforce 970m: 7545
  • Geforce 950: 6375

[Source]


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