With the 2017 entry of E3 coming to a close tomorrow let’s take a quick look at how Destiny 2 fared in terms of publicly available coverage coming out of the show. An in-engine “PlayStation Exclusive Content” trailer debuted at Sony’s press conference this past Monday, the PC version was delayed and Bungie devs took questions on PlayStation’s live stream but very little tangible video content came from the expo floor. It is likely that while anyone attending E3 can try out Destiny 2, video capture is probably not permitted.
Major Announcements Surrounding Destiny 2:
- Player Vs. Player Combat will be divided into a more “casual” and “hardcore” set of playlists. Exact specifics were not announced.
- Guided Games will allow clans to help prepare new Guardians for the trials ahead of them by learning from series veterans who are in the same clan.
- In-game clans will be limited to 100 members.
- Destiny players who invested 100s of hours in the original Destiny will receive some kind of flair or a small reward. Devs described these as “certain identifiers” but did not elaborate.
- The PC version of Destiny 2 has been delayed until October 24th with the console version coming earlier than expected – September 6th.
- Beta dates were announced with all platforms: PS4 July 18th | Xbox One July 19th | PC: TBA August 2017.
Exclusive PS4 Content:
- “Lake of Shaows” Co-op Strike
- Exclusive armor for all main classes
- Exclusive Ship – “City Apex”
- Exclusive Exotic Weapon with three different damage modes
- Exclusive PVP Map
Overall Conference Rating: Poor
Unfortunate to see a game with such strong marketing muscle behind it falter when it comes to available media and coverage after a huge event like E3 – but Destiny 2 did just that. After an absolutely explosive gameplay reveal last month – with dozens of journalists, streamers and influencers going hands-on with the game – this was Activision’s chance to really let people know exactly how Destiny 2 plays by allowing attendees to capture media. Sadly, most impression pieces – including IGNs – are vague at best: describing access to the opening mission of the game and one unnamed strike, without giving any in-depth details about what exactly happened within the Strike. Also, Destiny 2 didn’t get an on-stage demo during either Sony or Microsoft’s press conferences. Nor was a live streamed demo on used on the PlayStations channel when developers were releasing new information – all of the footage used was taken from last month’s “homecoming” mission reveal.
Guardians all around the world will get their chance over the summer to see exactly how Destiny 2 plays during the closed & open beta on all three platforms. Is it worth your $60? Hang on for a couple of weeks and decide for yourself during the open beta test.