May 1, 2017

Zelda Breath of the Wild expansion pass DLC pack 1 detailed


Posted on May 1, 2017 by Jason Nason

Nintendo released some details for the first DLC for The Legend of Zelda: Breath of the Wild, which will be released this summer. The first of two planned DLCs will be released for both the Wii U and Nintendo Switch versions of the game this Summer with the second planned for a holiday release.

So what’s in store this summer?

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Final Fantasy XIV: Stormblood Benchmark Reveals New Job Actions


Posted on May 1, 2017 by Rae Michelle Richards

Adventurers in Final Fantasy XIV: Stormblood will soon set sail for the land of Doma and Ala Mhigo. Before they set foot in these new areas it is best to make sure that one’s PC is up to the task. Both acting as a stress test for the upcoming expansion and a tease for keen-eyed players – offering a look at several unannounced job actions – the PC benchmark is a must download for any hardcore FFXIV player.

The official Final Fantasy XIV: Stormblood benchmark takes players through several different pre-configured scenes including a bustling Doman city, a large scale battle on the outskirts of Ala Mhigo, into the heart of the uprising and even one of the new primal fights.

Astrologans can turn cards red:

Brand new Bard action complete with mid-air casting circles:

Ninja’s get to ride giant toads:

[Gifs via this IMGUR album]

In addition to the release of the downloadable Benchmark a Letter To The Producer Live was held last week. The broadcast was in Japanese only but thankfully FFXIV Community Manager Matt Hilton was on hand to provide translations of the several player questions asked on the live stream.

Regarding weather effects and aesthetic differences between A Realm Reborn, Heavansward and Stormblood:

Q: Heavensward areas were different from ARR areas in how the light and shadow were applied. Will there be a different scheme for Stormblood areas as well? Please let us know if there are any unique weather conditions or times of day that are especially spectacular!

A: Once again, the biggest focus is in the contrast between light and shadow. Many small specifications were made regarding putting the visuals together; one such detail was “air”, such as clouds, mist, and fog. The Other areas and dungeons are themed around “the feeling of air”.

There are also newly implemented weather conditions, so we’d be happy if players would take a step back and enjoy the sunrise/sunset occasionally.

Players got the chance to ask if there will be new hairstyles in FFXIV: Stormblood:

Q: I believe there are lots of NPCs in the Doman area with Asian-themed hairstyles. Would players be able to use these hairstyles? I want a top knot!

A: There will be two new hairstyles, but there’s no top knot. If there’s a lot of request for it, we’ll consider it.

Here is what Yoshi P had to say about how gear progression and procurement will work in Stormblood in contrast to 3.0 and ARR:

Q: Will there be job-specific gear in Patch 4.0? If so, I would like to know how we obtain them.

A: *The video showed CG artwork for the dark knight, dragoon, paladin, bard, and scholar job-specific gear.

In 3.0, players exchanged Allagan tomestones of esoterics to obtain their job-specific gear, but since they were job-specific, it was difficult to obtain them, and it also caused a situation where player item levels were not same when they hit level 60. We want everyone to look cool when they hit level 70, so we added a new system which offers a set of gear in a box, and players will be able to choose one. Additionally, I’m sure players will request this, so I just want to mention that once you take the gear out of the box, you won’t be able to put them back in.

Final Fantasy XIV: Stormblood offers adventurers a number of new features beyond the two new areas. As with every expansion we’ll get new 24 person raids, new beast tribes, new side-quests, new light party dungeons and more. One of the biggest features being promoted currently is the ability to swim, gather under water and even dive deep with underwater mounts. Stormblood will be out on PS4, PS4 Pro and Windows PC on June 20th 2017. A number of bonus items are also being offered as an incentive for pre-ordering the expansion. New players who purchase Stormblood will also gain access to 2015’s Heavansward.


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Fate/EXTELLA: The Umbral Star Coming To Nintendo Switch


Posted on May 1, 2017 by Les Major

Marvelous and XSeed Games latest entry in the Dynasty Warriors like combat Fate series is coming to Nintendo Switch this Summer! This version of the game even includes 35 previously released DLC costumes. Fate/EXTELLA is already available on PS4 and Vita. Take a look below for the trailer and here are a few press details.

Developed by Marvelous Inc. and expanding upon the extensive Fate universe with an original story from acclaimed series writer Kinoko Nasu (of Fate/stay night fame), Fate/EXTELLA: The Umbral Star features a diverse cast of 16 playable “Servants” – ancient warriors of legend and imagination, always at the beck and call of their Masters – who survived the Holy Grail War that took place on the Moon. In a future watched over by the all-powerful lunar super computer, “Moon Cell Automaton,” these champions now battle for dominance over this digital realm, known as “SE.RA.PH.” This story takes place after the events described in Fate/EXTRA, and depicts the world as it appears following that previous Holy Grail War.

Players will experience the story of Fate/EXTELLA: The Umbral Star from the independent perspectives of the three factions wrestling for control over SE.RA.PH. and face off against foes from a variety of Fate productions, including characters from Fate/EXTRA, Fate/stay night, Fate/Zero, Fate/Apocrypha and Fate/Grand Order, in fast-paced combat. A new form change battle mechanic called Moon Crux debuts in this entry to match its series-first gameplay style, transforming the player-controlled Servants and granting them considerable powers that allow them to devastate enemies and take formidable challenges head-on. The game will contain the original Japanese voices, with the Nintendo Switch version featuring game text in English, Japanese, Chinese (Traditional), and Korean.

Fate/EXTELLA: The Umbral Star is developed by Marvelous Inc. and is published in North America by XSEED Games. In addition to standard retail and digital formats for the Nintendo Switch version, the game is available on the PlayStation®4 and “PSVita” systems in a limited Noble Phantasm Edition bundle, which contains a 7.5″ by 6.3″ hardcover art book featuring over 100 pages of high-quality artwork and backstory from the Fate/EXTELLA universe, a pack of sixteen collectible 3″ by 5″ cards depicting each of the game’s Servants, and a 24″ by 17″ cloth poster, all housed in a custom collectible box. The PlayStation®4 and “PSVita” system versions of this title have been rated “T for Teen” by the ESRB, while the Nintendo Switch version has not yet been rated. Further details will be revealed in the coming months.


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