Bandai Namco Entertainment announced today that they are partnering with Bigben Interactive to publish Sherlock Holmes: The Devil’s Daughter in North America. The game will be released for both PlayStation 4 and Xbox One. Sherlock Holmes: The Devil’s Daughter is scheduled to launch in the Americas in October 2016.
Developed by Frogwares Games, Sherlock Holmes: The Devil’s Daughter is a unique single-player adventure game where players take the role of Sherlock Holmes. Using Holmes’ superior powers of observation, deduction, and his uncanny photographic memory, players will explore the streets of London to chase and interrogate subjects in order to unravel five different mysteries ranging from a series of disappearances in the heart of Whitechapel to uncovering a mysterious Mayan treasure.
Long time Blizzard Entertainment developer & current Senior Vice President in charge of Story and Franchise Development, Chris Metzen has retired from the world renowned developer. Originally reported by the Business Journal and later confirmed via a lengthy good-bye message posted to the Blizzard official forums on Chris’ behalf by Community Manager Lylirra.
If you’ve even dabbled in a Blizzard Entertainment title since the company’s formative years in the 1990s then you’ve experienced some of Metzen’s work. He got his start at the developer at the young age of 20, working on the D.C licensed fighter Justice League Task Force. Over the next 20+ years Chris would help shape the very worlds that would make Blizzard a household name and one of the industry titans of the past fifteen years.
His notable credits include Lead Designer on StarCraft (1998), he contributed to Diablo II’s (2000) script and concept art as well. He is perhaps best known for his contributions to the world of Azeroth through his work on the Warcraft franchise. He served as creative director for 2002’s Warcraft III: Reign of Chaos before contributing to the formative years of Blizzard’s MMORPG smash hit World of Warcraft.
Fans of Blizzard’s work probably need no introduction to the vast number of character voices that Metzen has contributed over the years. He portrayed the original Space Marine units in Starcraft (1998), his most well known voice role is probably that of former Horde Warchief Thrall throughout multiple titles including Warcraft III, vanilla World of Warcraft and several subsequent expansions. He also served as the creative director for this year’s Overwatch and created the character of Soldier 76.
Thanks for everything Chris! Some of my favorite games wouldn’t be the same without you.
Speaking about how he got his start at Blizzard Entertainment Metzen wrote:
“I had just turned twenty years old when I started working at Blizzard. Seems like a lifetime ago. Guess it was. Those first few years were the start of a very grand adventure for me, one that would take me around the world, introduce me to thousands of wonderful geeks just like me—and ultimately shape the course of my adult life.”
Regarding the “give and take” that can occur during the creative process Chris had this to say in reflection about his time at Blizzard:
“Coming to consensus about certain design decisions, story motifs, or courses of art direction takes a lot of communication, patience, and “give and take.” It stretches you. Sometimes it wasn’t all that pretty. But engaging with your teammates and collaborating through the potential quagmire of all that creative tension is where the real magic happens.”
Talking directly to Blizzard’s hard-core & dedicated fan-base Chris Metzen had a special message for fans who have enjoyed his creations throughout the years:
“Thank you all for letting me be a special part of your community. For letting me belong with you. We’ve shared countless adventures together and I’ve always been overwhelmed and humbled by your passion for our games as well your commitment to each other.”
Square Enix has announced a new free-to-play RPG for mobile devices. Fans of multiplayer mobile RPGs will soon be able to experience a new and futuristic twist to the genre with Guardian Codex.
Guardian Codex is a new free-to-play RPG for iOS and Android devices featuring a deep story, console-quality 3D graphics, and an engaging multiplayer battle system. The game has been created by the team behind the popular card battle games Guardian Cross and Deadman’s Cross, which have surpassed eight million combined worldwide downloads. Guardian Codex brings players into an exciting new world featuring the familiar “Guardians.”
Following last week’s PlayStation Meeting, Sony announced more details about the PS4 Pro. In addition to adding 4k game videos to their YouTube channel, Sony confirmed details concerning PS4 Pro Enhanced. Acting as a new labeling system for game releases, the new logo implies a game uses some or all of the features of the new console.
As discussed last week, the Pro offers graphical enhancements to existing and upcoming PS4 titles. Enhanced will mean that a game takes advantage of any combination of these tweaks. A Pro Enhanced game will offer 4K resolution, HDR capabilities, and/or higher frame-rates. Older titles can offer software updates with these features. Newer games will come with this label on packaging or on PlayStation Store pages.
Because of Polygon‘s reporting, we know developers won’t be able to charge for Enhanced upgrades to older titles. In addition, as Enhanced can entail HDR lighting, users of the original PS4 and the new Slim model will benefit as well.
Gameplay videos are available from Horizon: Zero Dawn, Mass Effect Andromeda, and more. You can view every 4K PS4 Pro video on Sony’s playlist. Note that you’ll need Chrome in order to view 4K YouTube videos on your computer.
Can’t wait for the 13th to see more ReCore action? Stop by and check out Darkain Arts Gamers streaming the new game produced by Keiji Inafune of Mega Man fame! Trust us, you’ll want to check this one out. Especially if you enjoy wandering a world and finding collectables, you’re in for a treat!
Stop on by at 9pm EST at Darkain Arts Gamers Twitch stream and watch as we tackle ReCore right from the start! We expect the stream to last until at least 11pm. See you there!
What awaits on the desert planet of Far Eden? Explore the world with us tonight as we delve into this latest title that isn’t even out yet! How cool is that? If you’ve seen some of the reviews out there already and you’re on the fence about this one, you should tune in! We’re really enjoying it and it’s really up to you to decide what to think about this latest title.
Lightwood Games has announced that their next game headed to the Nintendo 3DS is Splat the Difference. While the game will be released on September 15th, the developer actually moved up the announcement of their new game earlier than planned. The game was added to the Nintendo eShop on Friday morning, which preemptively revealed the game before the developer could formally announce it themselves.
Splat the Difference was originally an iPhone game released by the developer back in 2012. They have completely overhauled the game for the Nintendo 3DS. The game is a spot the difference style game, where you splat the difference with with paint when you find it.
The game supports not only single player mode but also a multiplayer mode as well. Up to four can play with just one copy of the game using Download Play. The game features hundreds of pictures and differences that change each time you play.