In case you have been busy, or just forgot, last night was the global launch of Blizzards first FPS Overwatch. With the launch came the answer to the long left in the air question of “but how will Blizzard make any money if its not free to play with microtransactions?” We finally know how much each of those sweet, sweet loot boxes is going to cost if you want to skip the grinding and just get right to the games rarest items.

  • 2 Loot Boxes: $1.99/£1.59
  • 5 Loot Boxes: $4.99/£3.99
  • 11 Loot Boxes: $9.99/£7.99
  • 24 Loot Boxes: $19.99/£15.99
  • 50 Loot Boxes: $39.99/£31.99

What do you think? Personally I think its right in that sweet spot of not too expensive, but also giving you enough that you will come back for more. YouTube is already filling up with people opening 100 crates, or 50 crates, and just like CS:GO boxes, as long as Blizzard keeps releasing skins, or other new content, this monetization strategy could keep the game profitable for years to come. The game has hundreds of unlockables, from voice lines, to sprays, to skins, and it would take a non paying player hundreds of games to unlock all of them, if you just cant wait, it seems like 40USD (the same as the base price of the game) will get you pretty deep in to the games unlocks.