In a move that most people would call confusing, Phil Spencer said yesterday that Microsoft will not prevent anyone from using its Azure platform for cloud computing for gaming. DualShockers is reporting  that a fan asked on twitter about Titanfall 2 and how they would “hate to see the franchise lose out on Azure Cloud computing and servers.” Spencer replied: “Azure services are available to any game, even other platform’s exclusives. We wouldn’t keep someone from using.”

oh, ok then, so basically what Phil is saying is Azure for all? This is pretty huge. He went on to tweet . “I know people want me to comment on specific 3rd party games, I just can’t. Sorry,” So we don’t  know what or when but I think its safe to assume that we are going to be getting some multi-platform games that utilize the Azure cloud computing features, at the very least.

Personally I hope this means that we get a lot of games with destructible worlds like Crackdown which runs part of its multiplayer on the Azure cloud to allow for enhanced destruction.