February 24, 2015

Zombie Incident Coming to 3DS in February


Posted on February 24, 2015 by Jason Nason

Coder Child has a new game headed to the Nintendo 3DS eShop called Zombie Incident. The game was originally developed by NeneFranz, which won top spot at MSXdev’11. The game has since been updated and brought to life (so to speak) on the 3DS.

Here’s a brief synopsis of the game. Hamartia, the great citadel, became the symbol of human sin. After centuries of excesses its penance was going to come. In the darkness of the night, chaos invaded everything. Beasts started to scream. Nothing was like before! No one sane would go to that place.

You’ll join the heroine of the game to explore the citadel, find the eight golden stars, and then run away from there.

The game features visually appealing pixel-art graphics and an amazing chiptune soundtrack. The game will also come with online leaderbords where you can register your high score and challenge your friends.

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The IronFall Invasion Begins Thursday on the 3DS


Posted on February 24, 2015 by Jason Nason

On Thursday, a three-year project by three talented indie developers is set to be unveiled exclusively on Nintendo eShop for Nintendo 3DS. IronFall: Invasion brings an energy-fuelled, 60 frames per second, third-person action experience to 3DS owners. And to top it off, some free content will be available from launch for players to try out the game.

The title, which will be a downloadable eShop exclusive, will be available in two packages, IronFall Invasion: Campaign and IronFall Invasion: Multiplayer.

the first option is campaign, which features 11 single-player levels, as well as 78 additional challenges that are unlocked as you progress through your overall mission to liberate Earth.

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