April 7, 2014

Strike Suit Zero: Director’s Cut | Review


Posted on April 7, 2014 by Les Major

If you’re a fan of space combat sims and want a game to just track some fighters and destroy the daylights out of them, Strike Suit Zero: Directors Cut has a fun collection of missions. There is a deep and rich lore to the game as well, which is delivered via dialogue while you’re in and out of combat. This keeps the story progression entertaining while you’re busy trying to blast your rivals.

The directors cut is an improved version of the original game which unfortunately I never had a chance to play. From what I’ve read, improved controls, rebalancing and some additional missions available before as DLC are included. Apparently you get into the Strike Suit ship a lot faster too, which basically allows you to switch into a mecha mode with missile barrage capabilities for awhile using “flux” energy which you gained over time or faster in combat. Otherwise the ship reverts to a stardard space craft fighter. You can swap between these two modes too, which his a nice feature.Read More


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