Aliens: Colonial Marines Gets Patched…


Posted on March 7, 2013 by Joshua Rust

…but it still won’t change that Metacritic score, unfortunately for Gearbox and Aliens fans. Probably one of the worst received games in recent times, Aliens: Colonial Marines certainly has had a dismal start. But at least Gearbox is still supporting the game through updates/patches.

Read on for the list of patches that rolled out today on Xbox 360 (PS3/PC will be released at a later, unspecified date)

General
– Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
– Addressed issues with players not spawning into a level properly.
– Fixed a marine player invincibility exploit.
– Resolved several instances where players could walk or fall outside of maps.
– Fixed an issue that could cause localized text to sometimes display incorrectly.
– Addressed an issue where weapon ammunition was not always highlighted properly.
– Addressed some issues where multiplayer / co-op clients could see interactive objects displayed in a different state.
– Fixed a bug affecting voiceovers with the Firing Range bonus content.
– Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
– Addressed a rare issue that could cause Achievements to not unlock properly.
– General user interface improvements.
– Miscellaneous bug fixes.

Campaign
– Addressed some issues that could cause improper warping for co-op players.
– Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
– Added safeguards to prevent players from using a weapon in the weapons-suppressed portion of “One Bullet.”
– Modified Bella and Reid’s behavior in “No Hope in Hadley’s” to prevent them from spawning at the wrong point.

Versus
– Fixed issues that could clients to report inaccurate results and statistics.
– Addressed instances where a map would appear to “pop in” when loading into a new match.
– Addressed an issue that was could cause stutter when opening the multiplayer scoreboard.
– Switching profiles while in a lobby now returns players to the title screen immediately.
– Multiplayer teams should now correctly auto-balance between rounds.
– New Xeno appearance customization added.

Nothing has been said about the “save file erasing glitch” that has affected numerous players. Will these fixes soften the wound for those of you playing Aliens: Colonial Marines or have you moved on to better things?


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